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Posted

I know ED have got their hands full but nonetheless, the OB and upcoming 2.0 seem as good as time as any to ask them to implement this.

 

DCS currently allows for external programs running on the same PC (Helios) or apps on a tablet to send commands to it, to control the cockpit. I think this relies on the lua files being correctly configured and I presume it listens on a UDP or TCP interface for the commands. I find the system of datarefs and commands that X-Plane uses much simpler to understand and it might be worth considering moving to a similar system in future but that's not my main request http://www.xsquawkbox.net/xpsdk/docs/DataRefs.txt

 

What I'd really like to request is to have the radio menu commands exposed on an interface in the same way as cockpit commands currently are. So instead of having to drill through F-key menus, a voice recognition program would only have to send a command like "Flight/Cover Me" (this is a single command but following the syntax of the x-plane method is written nested, to make the list of commands easy for the user to follow).

 

This would make it much easier to create profiles in voice recognition programs, as they wouldn't have to contain conditional commands to drill down to the appropriate F-key menu for Flight before selecting Cover Me. The VIACOM profile for Voice Attack http://forums.eagle.ru/showthread.php?p=2333187#post2333187 is an amazing piece of work but just demonstrates how complicated profiles have to be with the current system. Partly that's due to the way Voice Attack works but there needs to be changes in both DCS and the voice recognition programs to simplify things and until DCS exposes the comms menu on a UDP interface, no voice recognition program is going to appear that sends commands that way.

 

Sending F-keys means that the voice recognition program has to be running on the same PC as DCS (so can't be run on a tablet). Also, DCS has to have focus to receive the F-key sequences being sent, which can be problematic if one is using a secondary touchscreen which could steal focus when touched. For example, some people might prefer to use touch buttons on a secondary touchscreen to trigger the radio commands rather than voice recognition (which may not be an option for people with certain disabilities) but this isn't possible at present as touching the screen would steal focus from DCS. Using a UDP interface solves both those problems

  • Like 1

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Posted (edited)

+1 You have my full support Doveman. Radio commands should be put on equal footing as cockpit commands, manageable via lua scripting. After all, VAICOM (edit: brilliant as it is of course :smilewink: ) is only a workaround.

Cheers

Edited by Hollywood_315

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Posted
+1 You have my full support Doveman. Radio commands should be put on equal footing as cockpit commands, manageable via lua scripting. After all, VAICOM is only a workaround.

Cheers

 

+1 from me as well, even though I fully support hollywood and VAICOM, like hollywood said, its a workaround, and extremely complex, as well as requiring multiple steps just to get 1 radio task accomplished, but its still better than removing my hands from the stick while flying to try and get awacs, tanker, jtac, or atc commands.

Posted

+1

 

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Posted

Thanks for the support guys :)

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Posted

+1 Good post Doveman !

Regards

 

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Posted

+1 would allow for better third party app interfaces to bring apps and tools to provide better immersion

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  • 3 weeks later...
Posted

Full Support ! +1

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Posted

+1

 

....when I think of VR-Goggles and no keyboard visible this will for sure grab more attention. Who wants to lift the goggles to find the damn keys. Voice command requests will be a must-be more than an option in the near future is my personal bet :)

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  • 4 weeks later...
Posted

+1 Evolution imperative

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Posted

+245355

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  • 4 years later...
Posted

Has there been news on this issue?

 

I have a Streamdeck, and every time I program a command via a lot of Fx keys, there seems to be an issue.. So a simple way to always get the command you want would be great.

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