evilnate Posted October 26, 2015 Posted October 26, 2015 This might be a known issue, but I didn't see it when I searched. When I enter the game, I get 60-80 FPS. After I launch mavericks at armor, no performance hit. Whenever I drop a CBU on armor, the frame rate drops to 2 FPS for a good 5 seconds. The highest FPS after this, no matter what is 30 FPS. If I look at the smoking ruins of the wreak, the frame rate drops to 18 FPS. Windows 7 64b Intel i5 4670 @ 3.4Ghz 16GB ram GTX 770 (2GB)
God_of_Monkeys Posted November 13, 2021 Posted November 13, 2021 Ya, I have this same problem. Only when you look at spot that where the CBU hit before, then the FPS will drop down under 10 FPS. Is this have a solution ?
Esac_mirmidon Posted November 13, 2021 Posted November 13, 2021 I have the same problem. It seems the terrain " remember" the hits by CBU´s and the texture effect of the explosion remains in place. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Flappie Posted November 13, 2021 Posted November 13, 2021 It was initially reported here: It's on my todo-list. ---
HansPeter1981 Posted November 13, 2021 Posted November 13, 2021 (edited) Same problem with the FC3 Dispensers. i.e. Column Attack Mig29s Mission when you load those dispensers and do a run through the valley. Once you look back over your shoulder fps drops to 1/2 even once the visible explosion/smk is gone. So not only the damage model is very poor ( In DCS a maverick has more area damage then most cluster bombs) now you also get penalized in fps when using them. So nobody needs new Pilot models if some of the fundamental game mechanics need still quite a bit of fine tuning. Don't get me wrong, DCS is the best Sim I ever touched but sometimes you scratch your head why certain things don't get any attention. Edited November 13, 2021 by HansPeter1981 5 My System specs: Cpu 5800x3d liquid cooled GPU 7900XTX Ram 64GB 3600mhz cl16 Motherboard B550M MSI, Windows 10 PRO on NVMe Drive, DCS on its own SSD, Monitor Philips 32" 4k curved adaptive Sync framerate capped at 59fps, Trackir 5, VKB
RuskyV Posted November 19, 2021 Posted November 19, 2021 Could be something to do with the creator texture they are using. Proberbly a gazillion GB in size
Husk Posted February 11, 2022 Posted February 11, 2022 (edited) I made the same reports...but if i set terrain texture to LOW...it's a little bit better...but,it's a concern for ED.Note:I fly in VR with Oculus Rift S. Edited February 11, 2022 by Husk
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