BoNidle Posted November 9, 2015 Posted November 9, 2015 (edited) Updated to latest 1.5.1 today and now get this unpleasantness on the F-86F. It appears that the interior structure of the port wing is now permanently pushed through the bottom of the wing in flight. Stationary on the ground the error does not occur. However as soon as take off roll begins the interior structure shows through the top of the port wing: Once airborne the upward flex of the wing under lift load reveals the interior structure through the bottom of the skin: However the problem appears to be confined to the port wing only with the starboard wing appearing to be unaffected: Edited November 9, 2015 by BoNidle
ED Team BIGNEWY Posted November 9, 2015 ED Team Posted November 9, 2015 Have you tried a repair, I am not seeing this my end Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
BoNidle Posted November 10, 2015 Author Posted November 10, 2015 Tried repair, twice, tried uninstall and reinstall twice, no effect, went to reinstall a third time and now receive "404 error".
Corrigan Posted November 10, 2015 Posted November 10, 2015 I couldn't reproduce either. Related to that specific livery, maybe? Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
SkateZilla Posted November 10, 2015 Posted November 10, 2015 Reported already, along with Fuselage Bort Material Name change. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Cool Breeze Posted November 10, 2015 Posted November 10, 2015 Well I suppose it proves that the wing flexing works.... "For once you have tasted flight you will walk the earth with your eyes turned skywards, for there you have been and there you will long to return." Leonardo Da Vinci "We are tied to the ocean. And when we go back to the sea, whether it is to sail or to watch - we are going back from whence we came." John F. Kennedy
BoNidle Posted November 10, 2015 Author Posted November 10, 2015 Reported already, along with Fuselage Bort Material Name change. Thanks SkateZilla.
SkateZilla Posted November 10, 2015 Posted November 10, 2015 Basically some mis linked objects in wing flex/buffetting animation. as for bort number material names the name reverted back to the on with the space instead of the _ So, from: "F86_BORT_NUMBER_" to: "F86_BORT NUMBER_" Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
SkateZilla Posted November 15, 2015 Posted November 15, 2015 Interior Structure should be fixed in the current update. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
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