MVSokie Posted November 15, 2015 Posted November 15, 2015 A few of us are experiencing an issue where the ME is corrupting our missions we are creating, running a mission we create from the ME causes the mission to not function correctly, the briefing pic was missing and replaced with a camo looking missing texture pic, then clicked on plane to fly, game crashed to desk top with no message or warning. the mission then becomes corrupt where it once ran through multiplayer but once ran through ME it will crash every time it is ran at all now. the others in my group are experience similar issues. [sIGPIC][/sIGPIC]
mvsgas Posted November 15, 2015 Posted November 15, 2015 Same here To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
Highlander Posted November 16, 2015 Posted November 16, 2015 I have had the same issue's after the last update on the 13th. Can build a mission in the ME and test it in the ME and it will work fine but, as soon as I move it to the server none of the triggers work. Built a mission in the ME and tested it in multiplayer on my PC and it worked. Moved it to the server and it will not work. Can get in and fly around but the triggers do not work.
Grimes Posted November 16, 2015 Posted November 16, 2015 Gonna need a mission file where this issue is occurring. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Devilman Posted November 16, 2015 Posted November 16, 2015 this has been a problem since 1.5 hotfix 3 it seems to be caused by either a long time in mission builder without save or playing single player then directly after editing the mission. i have been getting around the bug by exiting the game after testing [sIGPIC][/sIGPIC] Join Maddog Simulations DCS World Club & Squadrons for every module
whaaw Posted November 16, 2015 Posted November 16, 2015 i have this problem since severeal weeks. you can watch the KB from the miz. it goes down to 0 KB. and when you leave without saving, it goes up to 20-30 kb then you know your file got corrupted SFMBE
mvsgas Posted November 16, 2015 Posted November 16, 2015 (edited) I have been trying to duplicate but have been unable. This morning after adding switch conditions trigger to a small training missions, I saved and when I tried to test it I could not get in any of the client aircraft I had. Just had a box to choose; 1) Red, 2) Blue or Spectator. Red and Blue "buttons" where greyed out and would not let me select them. I recheck all aircraft in the mission and they where set as clients. I tried opening the missions in the ME, as a single payer missions and as a multiplayer mission, same effect. I tried a repair and had no change. Out of frustration ( I should not have) I installed versions 1.5.0.45208.37 using instructions here (Using DCS Updater to Update, Revert, Repair, or Install Modules) Tried the missions again with the same results. I then deleted the missions and updated to latest versions. Edited November 16, 2015 by mvsgas To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
xcom Posted November 16, 2015 Posted November 16, 2015 @Grimes, I've reported this in the 1.5 bugs thread like a month ago and sent you a mission example in private. [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook
Grimes Posted November 16, 2015 Posted November 16, 2015 And I've been unable to replicate it, nor has it come across while heavily editing my own creations. If there are mission editor errors in dcs.log whenever it occurs, that would be insanely useful to at least give an idea where the problem is. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
mvsgas Posted November 16, 2015 Posted November 16, 2015 I am trying to upload the .log, .crash and .dmp files here but it keeps telling me that they are invalid files. To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
MVSokie Posted November 16, 2015 Author Posted November 16, 2015 Grimes, I PMed you the mission that was corrupted along with a few more details on how it happened. [sIGPIC][/sIGPIC]
whaaw Posted November 16, 2015 Posted November 16, 2015 (edited) so i uploaded a corrupt File and the original. It happens after a while in ME and it happens when clicking save or save as. When de bug happens the miz file goes down to 0 KB. And only after closing dcs the kb goes to around 30. no errors in dcs log not even warnings there is also no chance to reproduce the bug. somtimes i work 1 hour without problem somtimes after 5 min its already here. it can be after unit placement or just editing briefing its totaly random Edited November 16, 2015 by whaaw SFMBE
xcom Posted November 16, 2015 Posted November 16, 2015 And I've been unable to replicate it, nor has it come across while heavily editing my own creations. If there are mission editor errors in dcs.log whenever it occurs, that would be insanely useful to at least give an idea where the problem is. Aha! So you did see my pm. For me it reproduces every time I try to edit that mission, I'll see if anything in the DCS. Log and send it over. [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook
Highlander Posted November 17, 2015 Posted November 17, 2015 (edited) I did not notice the issue unitl the last update this past Friday (the 13th- hmmm ). Something is corrupting the mission files when you save them. I have looked over each .log file I can find and do not find anything regarding the ME. But, I also have noticed if you take player and client aircraft and change them to AI then watch the mission the Triggers will work for the AI but not from player or clients. As player or client I can fly the mission but none of the triggers work. Another strange issue I found Sunday night was I built a mission then uploaded it to a dedicated server , mission did not work. But when I took the same mission and hosted it from my PC (mission was built on my PC) it worked one time then next time I tried to get in the mission it would not let me get into any aircraft pit. However I was able to watch as though I was watching a track of me flying. AI had my call sign. Anyone try rolling back one patch and build a mission and see if it works yet? Was thinking if we could do that and copy the mission to desktop, then update and build the same mission in the ME again until it has the issues. We could then use winmerge and see what might be different. Just a thought, I can try it but wont be able too until this weekend. Edited November 17, 2015 by Highlander Update
Highlander Posted November 17, 2015 Posted November 17, 2015 Here is a test mission that has the triggers working for the AI but change the AI pilot to client and they stop working. Built the mission first for only the AI then did a save as and then changed the AI in the 2nd mission to client.Test Missions.zip
Pikey Posted November 17, 2015 Posted November 17, 2015 This particular issue sent me nearly mad with confusion. I cannot provide steps to reproduce either. But once you have the mission with the corrupt briefing message tiles (texture missing) it stays that way. You also can't seem to add new pictures to replace them, you have to save the file as a new name and start again. Also seems to happen with the script and other addin files to the mission zip so you can get version of the script not updating or disappearing. Not had this recently, i get the feeling it may be LUA and Windows10 related as a guess, not seen anything in the logs yet. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Highlander Posted November 17, 2015 Posted November 17, 2015 This particular issue sent me nearly mad with confusion. I cannot provide steps to reproduce either. But once you have the mission with the corrupt briefing message tiles (texture missing) it stays that way. You also can't seem to add new pictures to replace them, you have to save the file as a new name and start again. Also seems to happen with the script and other addin files to the mission zip so you can get version of the script not updating or disappearing. Not had this recently, i get the feeling it may be LUA and Windows10 related as a guess, not seen anything in the logs yet. Could it be the format the .miz file is saved in? IF you unzip the file you get the following; Inside Test.miz l10n (folder) mission (File) options (File) warehouses (File) Inside the l10n folder is a folder named "DEFAULT" with the following files in it; dictionary (File) mapResource (File) mist_4_57.lua Is this the correct layout for a .miz file?
Stonehouse Posted November 18, 2015 Posted November 18, 2015 That's the new DCS 1.5 layout. All the scripts and pics etc end up in the new folders. Only a guess but I assume DEFAULT is the default language and that potentially if a mission was multi lingual then you would get a copy of the DEFAULT folder but called whatever the language is. The dictionary file will map the different language callsigns etc to the units in mission. Something like that anyway is my guess, note again my guess from working with a multilingual development environment here at work.
Grimes Posted November 18, 2015 Posted November 18, 2015 That's the new DCS 1.5 layout. All the scripts and pics etc end up in the new folders. Only a guess but I assume DEFAULT is the default language and that potentially if a mission was multi lingual then you would get a copy of the DEFAULT folder but called whatever the language is. The dictionary file will map the different language callsigns etc to the units in mission. Something like that anyway is my guess, note again my guess from working with a multilingual development environment here at work. I'm not sure if mission files have multilingual support, but the changed format makes it much easier for the translators to go in and translate. Because its just a single text file within the mission its much easier to work with and find every item that needs to be translated, so the translators can just drop the file in when finished and save the mission. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Stonehouse Posted November 18, 2015 Posted November 18, 2015 Ok I thought perhaps you might have been able to have a DEFAULT for say English and another copy of the folder with the dictionary tags, briefings etc translated for perhaps German and have the smarts in DCS to look at what the user has configured in windows and pick up the folder for their language. That's pretty much what the stuff I use at work does although it's on a mid range platform not windows. Guess the old truism about assuming things is true lol
Dutch Baron Posted November 19, 2015 Posted November 19, 2015 Same issue here after saving the mission and more like: * Audio files will not play on a dedicated server, but will play in ME mission test and also on multiplayer on private computer. I have been going crazy on this issue the last 2 weeks :S * Ground units (static) will sometimes change their direction (the 360 degree, where you point a unit to). * Triggers seem to disappear now and then. * Briefing pictures turn to CAMO with missing texture (already mentioned in this thread) * The mission name will disappear and change to: default mission (or something like that, can't reproduce it now) My OS: Windows 7 64bit Latest version of DCS 1.5.1.47025 and the version before.... http://www.TAWDCS.org ### JOINT TASK FORCE JTF-88 ### https://tawdcs.org/battalion/88th/ ### PC: i9 - 32Gb RAM - GTX 1080Ti - TM Warthog Stick and Throttle - MFG Crosswind Black - TrackIR5 - Buddy Fox UFC
Highlander Posted November 19, 2015 Posted November 19, 2015 (edited) One other thing I just spotted may be a bug may not be, If you set AI to take off from runway they do but if you set a client to the same they start on ramp not runway.... Anyone else see this? Also everyone that is having ME issues do you have DCS World 1.2.xx installed? Edited November 19, 2015 by Highlander Update
whaaw Posted November 19, 2015 Posted November 19, 2015 Also everyone that is having ME issues do you have DCS World 1.2.xx installed? No. SFMBE
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