PiedDroit Posted December 9, 2015 Posted December 9, 2015 Though when offered the option to choose other things you get a list like this, http://forums.eagle.ru/showpost.php?p=2588249&postcount=102 So literally anything but a 117 if the option is given People gave their most obvious choice (and the f-117 was listed), I gave only one answer myself, if I had cited more than one aircraft the count would have been different. Here's a counter example, so you think the MiG-21 would have been a primary choice in such a list ? Probably not, yet everyone loves it.
Tirak Posted December 9, 2015 Posted December 9, 2015 Really? No I mean is this a joke or something? Did you miss the entire thread? No, the only part of the F-117 that can't be replicated is the material composition of the skin of the aircraft. Nearly the entire plane is built using off the shelf parts from other aircraft that we have information on. We don't need to know exactly what makes up the RAM in order to mimic the effect in game. So unless you've got something else, I'm not seeing the problem.
OnlyforDCS Posted December 9, 2015 Posted December 9, 2015 (edited) No, the only part of the F-117 that can't be replicated is the material composition of the skin of the aircraft. Nearly the entire plane is built using off the shelf parts from other aircraft that we have information on. We don't need to know exactly what makes up the RAM in order to mimic the effect in game. So unless you've got something else, I'm not seeing the problem. Ok. So we know everything about this plane, I see. So where can I buy or find the blueprints for the F117? You see Id like to build my own. Dont get me wrong. Im sure that the devs could fake an SFM, as well as the fbw, etc, pretty well. There have been games featuring the f117 before. If thats what you want all the more power to you. I however would never consider buying a module based on guesswork and low fidelity flight models. Edited December 9, 2015 by OnlyforDCS Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.
Tirak Posted December 9, 2015 Posted December 9, 2015 Ok. So we know everything about this plane, I see. So where can I buy or find the blueprints for the F117? You see Id like to build my own. Dont get me wrong. Im sure that the devs could fake an SFM, as well as the fbw, etc, pretty well. There have been games featuring the f117 before. If thats what you want all the more power to you. I however would never consider buying a module based on guesswork and low fidelity flight models. We have the dimensions of the aircraft, we know how much thrust it produces, we know how much it weighs and have a decent idea of how that weight is arranged, using that, you can calculate the aircraft's performance.
darkvesperia Posted December 14, 2015 Posted December 14, 2015 If they make it I will buy it. I would love to see the 117 in DCS even though I realize it is a niche aircraft
TOYKILLA Posted December 14, 2015 Posted December 14, 2015 Me too :-) [sIGPIC][/sIGPIC] Thrustmaster Warthog SLM - F/A-18 , MFG Crosswind V2 , Cougar MFD`s , HP Reverb , PointCtrl , i9@5,1Ghz/2080Ti, :joystick: DIY 2DOF Motionsimulator with 4Ch Simshaker :joystick: https://www.facebook.com/micsmotionsimulator
rrohde Posted December 23, 2015 Posted December 23, 2015 Would be the perfect plane to be stationed at Groom Lake. I'd buy it if EFM is included! PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com
Mr_Burns Posted December 25, 2015 Posted December 25, 2015 All that work for 2 bombs, I just destroyed 12 tanks with my A-10 in one mission, that'll learn them to invade Alamo!
Vampyre Posted December 25, 2015 Posted December 25, 2015 All that work for 2 bombs, I just destroyed 12 tanks with my A-10 in one mission, that'll learn them to invade Alamo! The F-117 was built for targets that are far more valuable than three or four platoons of tanks. Different airplanes for completely different missions. I'd still like to see a F-117A in DCS. Truly superior pilots are those that use their superior judgment to avoid those situations where they might have to use their superior skills. If you ever find yourself in a fair fight, your tactics suck! "If at first you don't succeed, Carrier Landings are not for you!"
Mr_Burns Posted December 25, 2015 Posted December 25, 2015 I get that but does DCS do building targets? I used to love flying the F-22 in low obs mode and then bombing a HQ defended by AA...It was the DID one I think. The showed you a photo in the brief and an area of the city, you had to find the target building then attack it. I think DCS may need more work on that side of things before F-117A is an attractive platform but I dont have a clue about making missions so in all likelihood I could be talking garbage.
Paganus Posted December 25, 2015 Posted December 25, 2015 A Wobbly Goblin would be great fun if the dev can get the stealth right. Without stealth it's just an under powered, under armed, un-maneuverable, missile magnet.
Vampyre Posted December 25, 2015 Posted December 25, 2015 I get that but does DCS do building targets? I used to love flying the F-22 in low obs mode and then bombing a HQ defended by AA...It was the DID one I think. The showed you a photo in the brief and an area of the city, you had to find the target building then attack it. I think DCS may need more work on that side of things before F-117A is an attractive platform but I dont have a clue about making missions so in all likelihood I could be talking garbage. Yes, there are building targets in DCS. The F99th server has a mission called Deep Strike where the objectives are to take out supply warehouses and bunkers to win. The destruction of certain warehouses and bunkers will cut off supplies of aircraft armament and fuel so it has an important effect on the battle. DCS 1.5 broke some things on the various 1.2.16 maps so I am not sure if it is running at the moment but it is entirely possible to build missions for strike aircraft that involve striking high value targets. Truly superior pilots are those that use their superior judgment to avoid those situations where they might have to use their superior skills. If you ever find yourself in a fair fight, your tactics suck! "If at first you don't succeed, Carrier Landings are not for you!"
PiedDroit Posted December 25, 2015 Posted December 25, 2015 I get that but does DCS do building targets? I can think of a workaround for regular buildings (that are already on the map) which is to put a static, enemy (or neutral if possible) unit (soft vehicle or infantry or even a small enemy building) beside or on top of the building of interest. When that target is destroyed, you can consider this building destroyed (via trigger). Maybe someone already tested that.
nomdeplume Posted December 25, 2015 Posted December 25, 2015 I can think of a workaround for regular buildings (that are already on the map) which is to put a static, enemy (or neutral if possible) unit (soft vehicle or infantry or even a small enemy building) beside or on top of the building of interest. You can also use the event handlers to find out when static objects (like buildings) are hit and destroyed. It's a bit fiddly though as the only unique information you get about the scenery objects is their hitbox, so you have to just work out if the box is within a particular location. I think MiST has functions to do that for you though. Also pretty cool thing I found from a test mission I've been working on - if you hit a scenery building with enough firepower it'll explode right away, but if you hit it with less it'll catch fire and then collapse a few minutes later. Pretty cool detail, I thought!
jponti Posted December 25, 2015 Posted December 25, 2015 The F-117 Nighthawk would be a great add as an FC3 module, but the stealth capabilities have to be correct, if not, would be only a big target on sky.. My vote: YES!!
empeck Posted December 25, 2015 Posted December 25, 2015 I'd buy F-117 in a heartbeat, considering the avionics is good and stealth capabilities are in. Night missions ftw! 1
Zeus67 Posted December 25, 2015 Posted December 25, 2015 IMO, the F117 is too specialized for use in a small map. To be interesting, the mission profiles would be strategic strikes deep behind enemy lines and heavily defended hard targets. Caucasus map is too small for that. You would need a map covering all of Europe, or at least all of northern Europe from the English Channel all the way to the Baltic States. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."
Jacks Posted December 25, 2015 Posted December 25, 2015 I agree with you Zeus, the infrastructure is not in place to support a F-117 at the moment - maybe in the future though. 1 System Specs: i7 8700k @ 5.0GHz (not delidded), ASRock Extreme4 Z370 MOBO, EVGA GTX 1080 SC 8GB, 32GB Corsair Vengeance LPX 3200MHz DDR4 RAM, Samsung Evo 240GB SSD, Samsung Evo 500GB SSD, 1TB HDD, Noctura NH-D15S Heat Sink, Acer VE278H 27" 1080p Monitor, Ocukus Rift CV1. Controllers: TrackIR 5, Thrustmaster HOTAS X, Saitek Throttle Quadrant (with DIY removable collective mod), Saitek Pro Flight Rudder Pedals. Just trying to keep my number of takeoffs and landings equal!
Sweep Posted December 25, 2015 Posted December 25, 2015 I agree and disagree... I think that better mission design can fix a lot of things...but lets be honest here, most of the MP community would probably use an F-117 like any other striker, except where other strikers don't go (like enemy airfields, whatever defended targets are set up in a mission, etc). IMHO you don't need a 1500nmi flight to simulate an F-117 properly. btw, you can get longer flight times through flight plans or air starts... :) Lord of Salt
GGTharos Posted December 25, 2015 Posted December 25, 2015 IMO, the F117 is too specialized for use in a small map. To be interesting, the mission profiles would be strategic strikes deep behind enemy lines and heavily defended hard targets. Caucasus map is too small for that. You would need a map covering all of Europe, or at least all of northern Europe from the English Channel all the way to the Baltic States. IMHO, Caucasus is OK... it's the electronic warfare simulation that makes it hard to use: although the F-117 has a low RCS, this doesn't mean that it isn't used in the presence of decides and SOJ's. The latter can cause radars to decrease their gains, as a result detection range decreases further. Caucasus might not be a huge map, but you could squeeze in an F-117 flight and do something with it... You 'just' need the EW world to be better modeled IMHO, which includes changes to AI etc. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Raven1 Posted February 3, 2016 Posted February 3, 2016 This plane! LOL, this old thing... yeah it would be cool if done right. I might know someone if they need some info on it [sIGPIC][/sIGPIC] Ravens "We be Jammin":pilotfly:
whaaw Posted February 3, 2016 Posted February 3, 2016 i would also like to have it flyable ingame. I see it completly different, imagin missions with very havy AAA you have to destroy a target and only have 2 hardpoints. For me this sounds much more challenging then fly with the A10c and kill everything with AGM's and CBU's^^ SFMBE
Cedaway Posted February 3, 2016 Posted February 3, 2016 As all the radar operations and emissions math are 'guesstimated' in DCS core, as well as the RWR and EC©M procedures, I don't see how a dev could simulate such an aircraft properly. As well as for the aerodynamics of this particular aircraft. Quite unstable as I read and not fun to fly because of its limitations. So, DCS: F-117 - Not for me. Thanks. DCS Wish: Turbulences affecting surrounding aircraft... [sIGPIC] [/sIGPIC] Gigabyte GA-Z170-HD3P - Intel Core i5 6600K - 16Gb RAM DDR4-2133 - Gigabyte GeForce GTX 1080 G1 Gaming - 8 Go - 2 x SSD Crucial MX300 - 750 Go RAID0 - Screens: HP OMEN 32'' 2560x1440 + Oculus Rift CV1 - Win 10 - 64bits - TM WARTHOG #889 - Saitek Pro Rudder.
GGTharos Posted February 3, 2016 Posted February 3, 2016 Actually it's quite easy to simulate the F-117's RCS in DCS. In fact, it already is. ED uses the radar equation, so lower the RCS enough and you've got a stealth aircraft. Published estimates are quite adequate to achieve the desired result. There are things missing that would complete the simulation, but they don't relate to the aircraft itself - rather, SoJ jammers and decoys working properly are what's needed. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
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