Winston60 Posted January 14, 2016 Posted January 14, 2016 It's been reported in the 1.5 beta bugs topic that the "UNIT IN ZONE" trigger doesn't work and so it is with the 1.5 release version as well. I've also found that the "ALL OF GROUP IN ZONE" trigger seems to work in multiplayer for AI groups, but not for human players. Perhaps everyone can post here any other triggers that they find are broken in the release version. I wonder what other triggers are broken? I'll be testing other as we replay my old missions in the release version of 1.5. I'm hoping that ED soon will take a close look at these mission editor triggers that are no longer working. Kinda sucks to fly all the way to a combat area and you don't trigger the event.
Winston60 Posted January 17, 2016 Author Posted January 17, 2016 Update for triggers in 1.5 release multiplayer only (I'm no longer playing or testing in single player). * UNIT INSIDE ZONE - Works if the unit is AI .... Does not work if the unit is a client. * ALL OF GROUP IN ZONE - Works if the group is AI .... Does not work if the group are client(s). * PART OF GROUP IN ZONE - Does not work if the group is AI or clients. Can anyone confirm these, or have found anything different? Remember, multiplayer only.
FlightControl Posted January 22, 2016 Posted January 22, 2016 These bugs are related to a more serious issue that i have just identified. Currently doing a lot of tests to validate the correctness of the problem. After having done the required validations, i will send a report to ED documenting the issue. Keep posted. [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
Wizard1393 Posted January 22, 2016 Posted January 22, 2016 This is already known. 31682 - Client groups not accessible in multiplayer. GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2
Winston60 Posted January 22, 2016 Author Posted January 22, 2016 Guys, I'm talking about the built in mission editor triggers, not triggers run by scripting. Are you saying that bug 31682 - Client groups not accessible in multiplayer.... is the cause of the mission editor trigger UNIT INSIDE ZONE not working? UNIT INSIDE ZONE - Works if the unit is AI .... Does not work if the unit is a client....... is especially troublesome to me as it renders almost half of my existing missions to a non working state.
Winston60 Posted January 22, 2016 Author Posted January 22, 2016 Update after installing patch ver. 1.5.2.49392 * UNIT INSIDE ZONE - Works if the unit is AI .... now works if the unit is a client. I'll be testing the others later.
NECK Posted January 22, 2016 Posted January 22, 2016 Update after installing patch ver. 1.5.2.49392 * UNIT INSIDE ZONE - Works if the unit is AI .... now works if the unit is a client. I'll be testing the others later. Great news ideed. Thanks for testing and reporting! "When once you have tasted flight, you will forever walk the earth with your eyes turned skyward for there you have been, and there you will always long to return" 132nd Public documents - Want to apply? - 132nd Youtube channel - 132nd Discord Channel
Winston60 Posted January 22, 2016 Author Posted January 22, 2016 Another update after installing patch ver. 1.5.2.49392 * PART OF GROUP IN ZONE - Now works if the group is AI ...... still testing to see if it works for clients.
Wizard1393 Posted January 24, 2016 Posted January 24, 2016 Great news indeed! GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2
sunski34 Posted January 31, 2016 Posted January 31, 2016 Groups with one plane - Multiplayers Hi PART OF GROUP IN ZONE AND ALL OF GROUP IN ZONE don't work with only one plane in the group (Tested with Human player). Version 1.5.2.49392
Winston60 Posted January 31, 2016 Author Posted January 31, 2016 Hi PART OF GROUP IN ZONE AND ALL OF GROUP IN ZONE don't work with only one plane in the group (Tested with Human player). Version 1.5.2.49392 Thanks for testing. I've been so busy trying to repair all my old missions to account for all these trigger bugs that I haven't had much time to test further.
Lostcat Posted January 31, 2016 Posted January 31, 2016 I've experienced that "unit in zone" works for AI and works if there is only 1 player in each flight (if you want more players you have to copy/paste the flight in the old way). If you put more than 1 player in the flight the trigger is broken. That is in multiplayer, in single it is always fine. L.
Shaman Posted March 26, 2016 Posted March 26, 2016 (edited) How is the situation in 1.5.3 release? I very need these in multiplayer for client flights even if there is just 1 client connected in a 4client group: PART OF GROUP IN ZONE ALL OF GROUP IN ZONE UNIT INSIDE ZONE and OUT OF ZONE Edited March 28, 2016 by Shaman 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
Shaman Posted March 28, 2016 Posted March 28, 2016 (edited) I confirm bug Triggers Conditions: PART OF GROUP IN ZONE OR PART OF GROUP IN ZONE OR PART OF GROUP IN ZONE for AIs flight members is not working in SP at all. (v1.5.3) edit#2 PART OF GROUP IN ZONE for client flight member (a flight of 4 client units, tested as 1 client) is not working in MP at all (v.1.5.3.) Edited March 30, 2016 by Shaman more information 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
Shaman Posted May 6, 2016 Posted May 6, 2016 Bump. I have been gone for over a month. Any improvements? 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
FlightControl Posted May 7, 2016 Posted May 7, 2016 Sorry to say my friend, it is unlikely that a fix will be available soon. There may be workarounds. Do you know mist? [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
sorcer3r Posted June 25, 2016 Posted June 25, 2016 edit#2 PART OF GROUP IN ZONE for client flight member (a flight of 4 client units, tested as 1 client) is not working in MP at all (v.1.5.3.) Is it fixed in 1.5.4? [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC]
sorcer3r Posted July 12, 2016 Posted July 12, 2016 edit#2 PART OF GROUP IN ZONE for client flight member (a flight of 4 client units, tested as 1 client) is not working in MP at all (v.1.5.3.) Is it working in 1.5.4 ? This bug is definitely a PITA for mission building... [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC]
FlightControl Posted July 12, 2016 Posted July 12, 2016 (edited) Is it working in 1.5.4 ? This bug is definitely a PITA for mission building... Guys, I have the solution for all these people, but you'll have to learn a bit of lua. Tomorrow I will do a little write-up how to use the moose (Mission Object Oriented Scripting Environment) framework implementing some easy lua scripts to test a variety of zones beyond the circle to polygons etc. As a warm up, have a look at this video... [ame] [/ame] Sent from mTalk on Windows 10 mobile Edited July 12, 2016 by FlightControl [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
sorcer3r Posted September 11, 2016 Posted September 11, 2016 *bump* any news? anyone still cares about the mission editor ? oO [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC]
discwalker Posted September 11, 2016 Posted September 11, 2016 Anyone can produce and attach test missions for this issue? For me the nonexistent "AIRBORNE part of coalition in zone" trigger condition is a bug. In a flight simulator. GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
BaD CrC Posted September 14, 2016 Posted September 14, 2016 Seems like part of group in zone is still broken in MP for clients. This is a major issue to me. Just after the visible before start broken too. I am getting really frustrated. https://www.blacksharkden.com http://discord.gg/blacksharkden
VAF [136] Striker Posted September 14, 2016 Posted September 14, 2016 Yeah, it's very frustrating for me too. I have missions that worked prior to the last patch and the hotfix and now they won't work. So stuff gets broken then fixed then broken then fixed again. I hope that they're working to resolve a lot of the broken scripting and triggering issues. Nvidia GTX-1080 Intel i7-4820K 3.7 Ghz ASUS ROG Rampage IV Extreme MB 32 GB Memory Windows 7 Pro 64 Bit [sIGPIC][/sIGPIC]
feefifofum Posted September 14, 2016 Posted September 14, 2016 UNIT INSIDE ZONE is working. Makes triggers a little bit of a nuisance for multi ship packages but it's doable. Agree that COALITION AIRCRAFT IN ZONE would be super helpful. :thumbup: THE GEORGIAN WAR - OFFICIAL F-15C DLC
Wrecking Crew Posted September 15, 2016 Posted September 15, 2016 Agree that COALITION AIRCRAFT IN ZONE would be super helpful. :thumbup: That ^^^ is primarily why I use Mist. Variations of this simple script are quite useful. I DO AGREE with you feefifofum - it would be a lot simpler than having to code it ourselves, like below: mist.flagFunc.units_in_zones{ units = {'[blue][plane]'}, zones = {'Test Zone'}, flag = 50107, zone_type = 'cylinder', } Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.
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