bzhnono Posted February 3, 2016 Posted February 3, 2016 Hi there, Just a quick post to say how much I enjoyed this mission. It was really fun helping this guy escaping Really, thanks for this mission, I hope the next ones are as fun as this one :):joystick: [sIGPIC][/sIGPIC]
baltic_dragon Posted February 3, 2016 Posted February 3, 2016 Thanks! I enjoyed creating it, really, although scripting everything to work as intended took a lot of work and testing :) also, great kudos to Yurgon for the voiceovers for the guy from the spoiler. For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
bzhnono Posted February 3, 2016 Author Posted February 3, 2016 It really add to the ambiance and immersion all these voice over yes. It's not just a dot it's a real guy ;) BTW : I was nearly short on fuel at the end of this mission (and more with previous one). It will be great to have tankers in the vicinity :) [sIGPIC][/sIGPIC]
Nerdwing Posted February 7, 2016 Posted February 7, 2016 On this one now. Very cool mission! Almost got it last night, but the pursuers did their thing and welp... :(
baltic_dragon Posted February 7, 2016 Posted February 7, 2016 Glad you like it! One of my favourites too! For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
paulca Posted March 22, 2016 Posted March 22, 2016 Appologies if I'm confused between missions, but I believe I had an issue with this one. Assuming it's the one where you have to escort Shieffer (or what you call him) to be picked up by the Huey flight. I got all fixated and too close and kept overshooting my target before I got a firing solution and after doing pointless aerobatics over the battle missing everything I got a radio message: "We've lost sheiffer, shieffer is KIA" and to RTB. Then I started getting harrassed by the Huey flight about having them hold too long, but I no longer had the F10 menu option. Then the Huey flight moved in and landed at the LZ right in the middle of the enemy troops. Finally I got a call that Shieffer was onboard and to provide cover while the Huey egressed. The Huey did not egress the huey sat on the ground and was still there after I landed.
Yurgon Posted March 22, 2016 Posted March 22, 2016 Assuming it's the one where you have to escort Shieffer (or what you call him) to be picked up by the Huey flight. Yup, that's the one. BTW, the callsign is "Schaefer", German for "Shepherd" (and also the name of Schwarzenegger's character in "Predator"). ;) I got all fixated and too close and kept overshooting my target before I got a firing solution and after doing pointless aerobatics over the battle missing everything I got a radio message: "We've lost sheiffer, shieffer is KIA" and to RTB. Yeah, it's quite demanding to maintain eyes on the car while navigating above the mountains. In this mission, I prefer to do gun runs, because they're quick to set up, and if you manage to maintain situational awareness, you can roll in as soon as the bad guys start shooting and give away their positions because of tracers. You could also task your wingman to engage any targets available or have him take out the air defenses and tanks that appear at a later stage so that you can concentrate on the immediate threats to Schaefer. I guess Baltic Dragon might find and easy fix and have the other units abort the mission as soon as Schaefer is killed, but personally (having given my voice to Schaefer) I'd prefer if you kept him alive. :D
baltic_dragon Posted March 23, 2016 Posted March 23, 2016 Thanks paulca for your comments, I will have a look at that. This mission is the most advanced one trigger-wise in the whole campaign. There are lots of conditions, flags, "if A and B happens, then C is true" but "if A and B happens, but D is false, then C is false" - what I mean here that there are lots of different possibilities depending on timing and order of things happening. What I think happened here was just a specific set of triggers and timings that broke the whole system. Of course, as I've said, I will have a look at that and try to figure out a good solution, as Yurgon says. I need to make sure that Huey RTBs the moment Schaefer is killed. I agree that this mission has been designed for gun runs - especially at the final stage, but not exclusively. For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
bolek Posted March 25, 2016 Posted March 25, 2016 One problem I have with this mission is that the wingman does not want to take off!. He taxis but stops just short of the runway and sits there forever. Sometimes I can wake him up with "Rejoin formation" or "Fly to steerpoint" but it doesn't always work and I can't figure out the pattern. Sometimes he just takes off by himself after really long time, but he is so far behind that almost useless in combat.
Yurgon Posted March 25, 2016 Posted March 25, 2016 One problem I have with this mission is that the wingman does not want to take off! That's weird. I had that problem in the A-10C Red Flag campaign in Nevada, but never in TEW. I don't think it's specific to this campaign; my guess is that it's some kind of bug that shows in the campaign (or some missions), but isn't caused by it.
paulca Posted March 25, 2016 Posted March 25, 2016 It played through fine the second time for me. I did also get the wingman who sat on the taxi way for ten minutes and then took off. He caught up eventually though.
bolek Posted March 26, 2016 Posted March 26, 2016 So, I still don't know what is wrong with the wingman but I am pretty sure that he is waiting for the two F-16s that just landed to park. But they are behind him, there is no interference. Maybe just stupid AI... Sometimes when I take longer to start the plane, we are taxiing behind the F-16s and this seems to work better. But if we are in front, the wingman seems to wait for them to park.
baltic_dragon Posted March 26, 2016 Posted March 26, 2016 This is something with AI and other AI taxing, hope this will get fixed at some point! For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
bolek Posted March 27, 2016 Posted March 27, 2016 (edited) Something seriously weird happened to me in this mission. First, Schaefer was pronounced KIA, even though he wasn't (he was hit though). In fact there were zero losses on blue side! Then Chevy landed anyway and Schaefer was reported safe on Chevy. And then nothing happened for a long time. Ultimately mission was a failure. Track posted here: https://drive.google.com/open?id=1PNuJfUim6dhc5Lpw6N09koGdlYTtiD7r EDIT: seems a bit similar to what happened to paulca here: http://forums.eagle.ru/showpost.php?p=2719273&postcount=6 but my Schaefer wasn't dead!!! Edited February 26, 2018 by bolek
Gliptal Posted March 31, 2016 Posted March 31, 2016 So, I still don't know what is wrong with the wingman but I am pretty sure that he is waiting for the two F-16s that just landed to park. But they are behind him, there is no interference. Maybe just stupid AI... Sometimes when I take longer to start the plane, we are taxiing behind the F-16s and this seems to work better. But if we are in front, the wingman seems to wait for them to park.To avoid this taxi behind the F-16s. The AI has serious problems dealing with taxiing when different flights are involved.
Gliptal Posted April 1, 2016 Posted April 1, 2016 Oh my god, the wingman is so useless. I got hit by one and I mean one bullet from the two ZSUs in the village, and guess what got damaged? The gun. I had no gun. The final assault proved impossible to withstand, I spent all my rockets and bombs and destroyed a fair share of enemy trucks, but the wingman just wouldn't engage the rest.
baltic_dragon Posted April 1, 2016 Posted April 1, 2016 Ouch, that is bad luck! I found wingman to be OK for taking out AAA and armour in this mission, for the rest I count on Mi-24s and the gun... oh, the gun. Sorry. For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
Gliptal Posted April 3, 2016 Posted April 3, 2016 So, I have this habit of playing with civilian traffic on. I must say it really adds a layer of complexity to this mission, since you're forced to actually ID your target before firing (or risk hitting a civilian vehicle). That said, a bus I had not seen ended up just in front of the last CLA truck (heading the opposite direction), and I noticed only after having fired the gun. I genuinely felt horrible for the whole way back to the homebase. Let's just hope that bus was taking soon to be CLA fighters to the nearest training camp. 1
baltic_dragon Posted April 3, 2016 Posted April 3, 2016 Hah, I know the feeling... I find civ traffic to make it too difficult sometimes or even breaking the missions (like "One for all, all for one", where if civ traffic is on it can collide with the landing Huey). It seems that the "Civ traffic override" in the mission editor does not work, so I advise anyone to turn the civ traffic in his own options. For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
K4nnix Posted November 12, 2016 Posted November 12, 2016 I am in the mission right now, I called in Pontiac / UH60 to pick up Schaeffer but the helo just wont land.. hes hovering above the farm not doing anything.. There is a Truck and a Car at the farm, the car is destroyed and burning, maybe thats because he isnt landing ?...
Ranger79 Posted November 12, 2016 Posted November 12, 2016 I am in the mission right now, I called in Pontiac / UH60 to pick up Schaeffer but the helo just wont land.. hes hovering above the farm not doing anything.. There is a Truck and a Car at the farm, the car is destroyed and burning, maybe thats because he isnt landing ?... K4nnix, Not trying to hijack the thread, but there has been a bug report submitted for AI helos that are not landing properly. Many of my missions in OPF are having issues due to AI helicopters not landing at their assigned spots. BigNewy is on the ED test team and has submitted the report, here is a link to one of the issues in Mission 05 of OPF, sounds very similar to the issues you are experiencing. https://forums.eagle.ru/showthread.php?p=2950137#post2950137 [sIGPIC][/sIGPIC] Ranger79 OEF/OIF Veteran YouTube Channel Twitch Channel Mods, Missions, & Tutorials: Operation Piercing Fury Campaign Ranger79's Object Pack ISIS CrisIS Campaign Mission Editing Video Series
baltic_dragon Posted November 12, 2016 Posted November 12, 2016 Thanks Ranger for the heads up, it is quite possible that this bug will reappear in many missions. I will be checking it, but probably there won't be any workaround, we will just have to wait for ED to fix it. For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
baltic_dragon Posted December 5, 2016 Posted December 5, 2016 After checking I believe this is the case, as Ranger says. The same happens in later mission, also with a Blackhawk. For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
Sandman1330 Posted March 23, 2017 Posted March 23, 2017 This is an awesome mission! So dynamic and interesting, but it begs for ED to implement a save game feature! Ryzen 7 5800X3D / Asus Crosshair VI Hero X370 / Corsair H110i / Sapphire Nitro+ 6800XT / 32Gb G.Skill TridentZ 3200 / Samsung 980 Pro M.2 / Virpil Warbrd base + VFX and TM grips / Virpil CM3 Throttle / Saitek Pro Combat pedals / Reverb G2
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