Markindel Posted November 5, 2016 Author Posted November 5, 2016 Hi to all. Since the last update of the DCS Open Beta no longer work the wheel animations, and tracks of the tanks. The same mods installed in the official version work correctly. Some of you can tell me what's going on? Are the argument changed? You have to edit lua files?
Markindel Posted November 7, 2016 Author Posted November 7, 2016 Problem solved. Just add these lines in the lua files: gear_type = GT_t.GEAR_TYPES.TRACKS, R_max = 0.35 r_track = 0.068, Stonehouse Thanks for your help.
Esac_mirmidon Posted November 7, 2016 Posted November 7, 2016 Markindel, For me the Kubelwagen mod is working perfect but with the Tiger mod my DCS doesn´t run. When i remove the Tiger Mod from Tech folder DCS runs again. Could you take a look please? Thanks. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Markindel Posted November 7, 2016 Author Posted November 7, 2016 Hi Esac_mirmidon. First of all I'm sorry, I did not understand what the problem is. This is my fault that I speak English really very little (I use Google translator). I redid the tests or the Tiger I seem to work well. I removed his folder from tech folder and it disappears from the sim. However I think I understand what the problem is: If you try the mod in the open beta version it will work well. If you want to try the mod in the official version you must remove these lines from the lua files: --- New instructions gear_type = GT_t.GEAR_TYPES.TRACKS, R_max = 0.35 r_track = 0.06 --- Sorry for this inconvenience caused by the last of the Open Beta version that works differently from official version of the SIM. It is understood that as soon as the DCS official update the version you have to put the lines of instructions in the lua files. This change should give it in lua 4 panzer file: Panzer_VI_Tiger_I.lua Panzer_VI_Tiger_I_Desert.lua Panzer_VI_Tiger_I_Forest.lua Panzer_VI_Tiger_I_Snow.lua
Esac_mirmidon Posted November 8, 2016 Posted November 8, 2016 (edited) Grazie mile Markindel. Io parlo italiano anche ma non tropo. Faccio quello che mi dici e cerco di vedere cosa succede. PD: Perfecto, tutto a posta ¡¡¡ Grazie Markindel. Edited November 8, 2016 by Esac_mirmidon " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Markindel Posted November 8, 2016 Author Posted November 8, 2016 Grazie mile Markindel. Io parlo italiano anche ma non tropo. Faccio quello che mi dici e cerco di vedere cosa succede. PD: Perfecto, tutto a posta ¡¡¡ Grazie Markindel. OK! I'm happy. The three lines of instructions that I asked you to eliminate from the lua files only serve the animation of the tracks only in the open beta. 1
TwilightZone Posted November 18, 2016 Posted November 18, 2016 +1.........thanks for all the great work Markindel......:-) P-51, 190-D9, 109-K4, Spitfire MK IX, Normandy, and everything else:joystick: i7 4770K, 4.3ghz, 32gb ram, Windows-10 Pro, Z87 Exstreme4, Corsair 850w psu, Samsung Evo 1T SSD & 250 SSD, Titan-X 12gb OC, Asus ROG Swift 27"/1440p/144hz/1ms monitor, Trackir 5, TM Warthog & 10cm extension, Saitek TPM, MFG crosswind pedals
HUEY Posted January 3, 2017 Posted January 3, 2017 Hi were can i find a complete B 29 Foler? Try to use CrasyEddies B29 Skins for the Russian but it dosnt work. Got Problems to find it In ME Huey
TWC_SLAG Posted February 8, 2017 Posted February 8, 2017 How far back do I need to go to see the last mention of the Bismark? TWC_SLAG Win 10 64 bit, 2T Hard Drive, 1T SSD, 500GB SSD, ASUS Prime Z390 MB, Intel i9 9900 Coffee Lake 3.1mhz CPU, ASUS 2070 Super GPU, 32gb DDR4 Ram, Track IR5, 32” Gigabyte curved monitor, TM Warthog HOTAS, CH Pedals, Voice Attack, hp Reverb G2.
crazyeddie Posted February 8, 2017 Posted February 8, 2017 Huey: B29 - Look here. https://forums.eagle.ru/showthread.php?t=179798
Seaside Posted August 16, 2022 Posted August 16, 2022 On 6/25/2016 at 3:57 PM, Markindel said: We started working on the Mitsubishi G4M. The livery is that plane which was shot down Japanese Admiral Isoroku Yamamoto. Still lack the collision model and damage model and then it will take several days. Get ready to create the mission. We have the Zero and also the P38. I know this is an old thread, but would love to see the G4M updated to the latest open beta. 1
Pikey Posted 10 hours ago Posted 10 hours ago On 2/16/2016 at 8:18 AM, Markindel said: Thanks again to all. Hi Eddie, I knew you'd guessed it right away. I have also models of ships: Glorious King George Queen elizabeth (battleship) Renown and other ships from the German and Italian battle. But, before you think about what I do next, I have to solve the problems I have with the Bismarck. as soon as I finish all the animations I have to make even the damage model, but I must be careful not to overburden the model, I fear a drop in FPS. Apologies for the time machine post - HMS Howe and HMS King George V would look nice if Task Force 57 in the Pacific were to get back together for a reunion! Now we have a corsair and carrier the timing is better for resisting the Pacific and giving it a touch up ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
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