gregzagk Posted March 29, 2016 Posted March 29, 2016 (edited) POWERED BY "BUDDY SPIKE" www.buddyspike.net WW2 24/7 Online Dynamic PvP Campaign for DCS World 1.5 Operation:CASE BLUE is a WWII version of "Blue Flag", based on a historic campaign. Case Blue (German: Fall Blau), later renamed Operation Braunschweig, was the German Armed Forces name for its plan for the 1942 strategic summer offensive in southern Russia between 28 June and 24 November 1942. Created by: Xcom , Greg, Crash, Ciribob SERVER NAME : 373vFS DCS SERVER SERVER STATUS : ONLINE FOR TESTINGROUND 1 OFFICIAL START : FRIDAY, 8TH OF APRIL - 18:00 ZULU TIME OFFICIAL END :FRIDAY, 17TH OF APRIL - 21:00 ZULU TIME Registration: Pilots can register to www.buddyspike.net (need to create an enjin account and press "join website") to access planning rooms and information about buddyspike's events. After registering to the site you can select which side to fly with (submit Allies or Axis application here: http://www.buddyspike.net/caseblue ) Round 1 will be on the stable version of DCS World. It will run for 6 days if no other victory conditions occur first. REAL TIME WEB BASED MAP : http://opblueflag-buddyspike.rhcloud.com/ Check the Campaign's status on a real time basis. SOP - INFO :[ame]http://www.foinikas.org/ftp/public/DCS_World/Buddy%20Spike/SOP%20CASE%20BLUE.pdf[/ame] We highly recommend you to place the autoexec.cfg file to your saved games/dcs/config folder for better connection in the server (less lag) as 104th & TAW proposed. Link: http://www.foinikas.org/ftp/public/DCS_World/Briefings/Buddy%20Spike/autoexec.rar autoexec.cfg file should include one of the following: For 8Mbit down and 2Mbit up: if not net then net = {} end net.download_speed = 1024*1024 net.upload_speed = 256*1024or For 2Mbit down and 1Mbit up: if not net then net = {} end net.download_speed = 256*1024 net.upload_speed = 128*1024 "BUDDY SPIKE" WEBSITE: www.buddyspike.net Teamspeak IP: 89.163.173.82:1337 No password needed ALLIES HQ FORUM : http://www.buddyspike.net/forum/m/32856486/viewforum/6989574 AXIS HQ FORUM : http://www.buddyspike.net/forum/m/32856486/viewforum/6989579 REGISTRATIONS ARE OPEN DURING THE CAMPAIGN FEEL FREE TO REGISTER YOUR SQUADRON OR AS A LONEWOLF HERE : www.buddyspike.net Squadrons & Lonewolves Registered for Operation "Case Blue Flag" ROUND 1 LINK: http://www.buddyspike.net/casebluereg PLEASE POST IN THIS THREAD IN CASE THE SERVER CRASHES - OR REPORTED DOWN. Thanks in advance Edited April 7, 2016 by gregzagk "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
gregzagk Posted March 29, 2016 Author Posted March 29, 2016 Reserved "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
Wepar Posted March 29, 2016 Posted March 29, 2016 Already training and looking forward to participate! NOBs (LOL) will show their irresistible charm once again... :D Make sure to lubricate the server very very good for this one! See ya up there! [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic96875_3.gif[/sIGPIC]
Darkwolf Posted March 29, 2016 Posted March 29, 2016 Can we make it 7 days instead of 6 ? It they a specific reason for 6 days ? Some people have only one fixed day per week to play. Depending on which day the transition falls, you may prevent a few people from playing it. I also suggest to start the event on Monday and end it on Sunday, so the server start (usually crowded) happen in working day, and we have a massive final battle for the last day on Sunday. Either way, thank you for the fantastic job ! [sIGPIC][/sIGPIC] PC simulator news site. Also....Join the largest DCS community on Facebook :pilotfly:
ED Translators Foka1 Posted March 29, 2016 ED Translators Posted March 29, 2016 Already training and looking forward to participate! NOBs (LOL) will show their irresistible charm once again... :D Make sure to lubricate the server very very good for this one! See ya up there! which side you will be on? AKA LazzySeal
Pikey Posted March 29, 2016 Posted March 29, 2016 -=42VFG=- would be delighted to attend, dressed in Blue. Headcount still ongoing at 5 right now...sighs from the German plane owners, confusion from the A-10C diehards... ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
RAZBAM_ELMO Posted March 29, 2016 Posted March 29, 2016 For the Germans what bomber will be used to simulate bombing runs? I see only the bear for the russians Sent from my SM-G900W8 using Tapatalk Know and use all the capabilities in your airplane. If you don't, sooner or later, some guy who does use them all will kick your ass. — Dave 'Preacher' Pace, USN.
SeraphimGray Posted March 29, 2016 Posted March 29, 2016 Hey guys, Sign me up with TAW team. Blue side, P-51D Nick: TAW_SeraphimGray I come here to chew bubblegum and kick-ass... and I'm all out of bubblegum. :D
Coxy_99 Posted March 29, 2016 Posted March 29, 2016 To the blueflag admin, Went on as the TF-51 to gets intel comms menu works on the ground and as you take off you cant enter comms menu, Do you need to be over the target area to get the comms menu up?
Wepar Posted March 29, 2016 Posted March 29, 2016 which side you will be on? RED, ofcourse! :pilotfly: [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic96875_3.gif[/sIGPIC]
dooom Posted March 29, 2016 Posted March 29, 2016 Cool beans - DoW will field some folks for sure... ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
QuiGon Posted March 29, 2016 Posted March 29, 2016 Looks great so far :thumbup: Just one thing: How about setting the F-10 map to "map only"? Having a GPS-like own position marker on the map doesn't really fit to a WW2 setting and takes away all the fun of proper landnav. :( To the blueflag admin, Went on as the TF-51 to gets intel comms menu works on the ground and as you take off you cant enter comms menu, Do you need to be over the target area to get the comms menu up? Have you used the correct comms button? I don't know how it is with the TF/P-51, but on some planes there is a special comms/mic/PPT button that actually makes use of the aircrafts radio instead of just beeing a "cheat" which the standard ' key (the one to the left of the return key) is. In the A-10C you even have three different comm keys depending on which radio you want to use. So maybe it's the same with the TF/P-51? Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
gregzagk Posted March 29, 2016 Author Posted March 29, 2016 Can we make it 7 days instead of 6 ? It they a specific reason for 6 days ? Yes will check how it goes and we may change this ;) For the Germans what bomber will be used to simulate bombing runs? I see only the bear for the russians It will be the same type for both sides but with different skin. The pdf is still WIP missing some pictures. Tonight we changed the Tu-95 to AN-30 as the Tu-95 was not reducing speed. The Tu-95 was initially selected as it has rear gunners. To the blueflag admin, Went on as the TF-51 to gets intel comms menu works on the ground and as you take off you cant enter comms menu, Do you need to be over the target area to get the comms menu up? As QuiGon said, I think it's related to your keys. Like when you are in the KA-50 in which you have to press another combination once you are airborne (Alt + \ ). Greg "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
Pikey Posted March 29, 2016 Posted March 29, 2016 This is awesome already. is it design though that the two TF's on each side have the same skin or are there no skins for it? 4 lives might be a tad hard though....the life system is for reducing the throwaway chance of your plane, here everyone is pretty careful just taking off. Thus only useful for stopping the ditch and pickup scenario. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Pikey Posted March 29, 2016 Posted March 29, 2016 For people with comms menu issues, you bind the hotas PTT key not the comms menu. you can also click it in game as a workaround. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Darkwolf Posted March 30, 2016 Posted March 30, 2016 Pikey, as far as i know, the life system trigger on take off. If you die while trying to take off, it shouldn't remove a life, except if you like "crash land 100m after runway". [sIGPIC][/sIGPIC] PC simulator news site. Also....Join the largest DCS community on Facebook :pilotfly:
xcom Posted March 30, 2016 Posted March 30, 2016 Pikey, as far as i know, the life system trigger on take off. If you die while trying to take off, it shouldn't remove a life, except if you like "crash land 100m after runway". depends if you actually take off, basically how it works is if you leave the ground and trigger a takeoff event with DCS, we catch that and take down a life. About the lives, this is still in testing, as we need to balance it better for WWII style. I think generally because engine failure and getting shot by AAA is much more likely, the lives are harder to preserve. As of now, the lives limit is on 7. [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook
gregzagk Posted March 30, 2016 Author Posted March 30, 2016 is it design though that the two TF's on each side have the same skin or are there no skins for it? The Red side (Axis) use the "Bare Metal" skin. The Blue side (Allies) use the "Gunfighter" skin. The SOP pdf file should be finalised the next days as for now it has some old pictures and some missing (skins). Also a highly priority for us now is to tweak some ground units position as many of them are not well placed through the map. (trees, blocked by buildings etc). Greg "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
Ciribob Posted March 30, 2016 Posted March 30, 2016 Another point about lives worth highlighting. If you manage to limp to a friendly oil derrick or city and crash land within 2km of the center, then eject once you're on the ground, you'll be rescued by friendly forces and get your life back. This won't work on airfields but as Xcom said that's OK as you should get your life back anyway when DCS thinks you've landed. Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord
Pikey Posted March 30, 2016 Posted March 30, 2016 Re the airfields, it was a little bit of a shame and confusing there as I ejected over my home airfield and it informaed me I was captured. Perhaps that coudl be reconsidered? Another point about lives worth highlighting. If you manage to limp to a friendly oil derrick or city and crash land within 2km of the center, then eject once you're on the ground, you'll be rescued by friendly forces and get your life back. This won't work on airfields but as Xcom said that's OK as you should get your life back anyway when DCS thinks you've landed. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Pikey Posted March 30, 2016 Posted March 30, 2016 Oh also there's a few edits in your pakinfo file, try a find and replace on FARP and replace with OIL FIELD ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
xcom Posted March 30, 2016 Posted March 30, 2016 Can you be more specific? What's the issue you saw in the mission? [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook
Coxy_99 Posted March 30, 2016 Posted March 30, 2016 Yes will check how it goes and we may change this ;) It will be the same type for both sides but with different skin. The pdf is still WIP missing some pictures. Tonight we changed the Tu-95 to AN-30 as the Tu-95 was not reducing speed. The Tu-95 was initially selected as it has rear gunners. As QuiGon said, I think it's related to your keys. Like when you are in the KA-50 in which you have to press another combination once you are airborne (Alt + \ ). Greg Yea it is sorry for been noob had a great fly yesterday thank you for this :thumbup:
Ciribob Posted March 30, 2016 Posted March 30, 2016 Re the airfields, it was a little bit of a shame and confusing there as I ejected over my home airfield and it informaed me I was captured. Perhaps that coudl be reconsidered? No worries it on the list :) I was just scrambling to get everything done. The message will be changed to not appear if you eject at a friendly airfield and some other tweaks Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord
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