Elwood Posted April 4, 2016 Posted April 4, 2016 Yesterday, during my daily dose of DCS in a successful an lucky attempt to reach and strike the Alpha (free 104th server), I was hiding the Hokum between hills, buildings and trees. :joystick: Thanks to the great A-10 support I manage to take down some Shilka, BMP etc... Than what I think was an AT-3 Sagger miss me of an inch. :music_whistling: Happen I know... so remember to increase the contrast of my brand new "high sensitivity dual optics biological sensor EYE 1.0" and evaded the next two Saggers, strafe left,strafe right, sending back my 30mm presents to the BMPs. Happy reached the target zone having the first raw in the airshow "destroy an airfield". Now I'm asking. Does it make sense to fly so low if BMP and Saggers can see and travel in the trees, traversing forests which are transparent to everything but not to the EYE 1.0? :helpsmilie: Should I find a compromise between high to see and low for AA radars? p.s. THANKS to everyone helping me on the 104th you are great simmers!
Rogue Trooper Posted April 4, 2016 Posted April 4, 2016 Yes, against computer generated enemy, avoid trees in 1.5. If staying low try to attack from smooth ground/hills or buildings. The trees are useful against human opponents for the same reason that the Mk 1.0 eyeball can't see through them. HP G2 Reverb (Needs upgrading), Windows 10 VR settings: IPD is 64.5mm, High image quality, G2 reset to 60Hz refresh rate. set to OpenXR, but Open XR tool kit disabled. DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), DLSS setting is quality at 1.0. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC... Everything needs upgrading in this system!. Vaicom user and what a superb freebie it is! Virpil Mongoose T50M3 base & Mongoose CM2 Grip (not set for dead stick), Virpil TCS collective with counterbalance kit (woof woof). Virpil Apache Grip (OMG). MFG pedals with damper upgrade. Total controls Apache MPDs set to virtual Reality height. Simshaker Jet Pro vibration seat.. Uses data from DCS not sound... goodbye VRS.
BitMaster Posted April 4, 2016 Posted April 4, 2016 It depends what you try to hide from. If there are F15s around it pays to fly SLOW as that seems to have them not pick you up on radar, the altitude doesnt seem to play a big role, if 10 or 25m for those Aircraft radars but speed does. When you fly/hover lower than 20m you will, depending on the ground, produce lots of dust that can be seen by a human players by MARK-I EyeBall pretty easily. I would thus no hover or traverse below 20m if you want to stay in cover as much as possible. In general, my tactics is to stay FURTHER away so that problem is not as critical. Stay 10-15km way, LOOK,...LOOK either direction 45°, scan and note targets, Abris or mind, make your attack plan, attack Anti-Air first, Long Range, Medium Range, Short Range...after that, RTB and rearm....then come again and finsih left over AAA..then head for anything that has a IR Missile like modern Tanks and BMPs etc.. kill those from at least 5km away with Vikhrs as they have Anti Air IR missiles that can be nasty if they come as a surprise ;) If there is only 1 or a few left and you "think" they dont sport missiles you can try to hit them with the 30mm but stay some 3.5km+ away as their gun has same range, about, and if u get too close you will loose the day. If it is more than 1 or 2 left, RTB, rearm, refuel..and by that time you already have 90min in cockpit, you should consider if you wanna go on ?? Yes..ok...return to Alpha, check for remaining howitzers, trucks, road blocks and ckeckpoints and finsih those with cannon and dumb rockets...always make sure there is no forgotten SAM, AAA or anything that fires further than you need to close in. What you need is patience as it flies slow and can only carry thatmuch ammo and fuel. RTB often, use only Vikhrs first and save the weight if you know you wont be able to close in for the first sets of Vikhrs. This may or may not apply to a mission you fly, derived from missions flown on 104th. Gigabyte Aorus X570S Master - Ryzen 5900X - Gskill 64GB 3200/CL14@3600/CL14 - Sapphire Nitro+ 7800XT - 4x Samsung 980Pro 1TB - 1x Samsung 870 Evo 1TB - 1x SanDisc 120GB SSD - Heatkiller IV - MoRa3-360LT@9x120mm Noctua F12 - Corsair AXi-1200 - TiR5-Pro - Warthog Hotas - Saitek Combat Pedals - Asus XG27ACG QHD 180Hz - Corsair K70 RGB Pro - Win11 Pro/Linux - Phanteks Evolv-X
Elwood Posted April 4, 2016 Author Posted April 4, 2016 Yes, against computer generated enemy, avoid trees in 1.5. If staying low try to attack from smooth ground/hills or buildings. The trees are useful against human opponents for the same reason that the Mk 1.0 eyeball can't see through them. Thanks. I see that you specify Mk1.0 and moreover DCS 1.5. Does it mean that in 2.0 (Neveada and Georgia when they will merge in 2.5) we will get better coverege/shield by forest? It depends what you try to hide from. If there are F15s around it pays to fly SLOW as that seems to have them not pick you up on radar, the altitude doesnt seem to play a big role, if 10 or 25m for those Aircraft radars but speed does. Great! So I'll try to build a mission flying a F15 and few computer controlled KA-50 at differents speed/altitude. Nice! :D When you fly/hover lower than 20m you will, depending on the ground, produce lots of dust that can be seen by a human players by MARK-I EyeBall pretty easily. I would thus no hover or traverse below 20m if you want to stay in cover as much as possible. In general, my tactics is to stay FURTHER away so that problem is not as critical. Stay 10-15km way, LOOK,...LOOK either direction 45°, scan and note targets, Abris or mind, make your attack plan, attack Anti-Air first, Long Range, Medium Range, Short Range...after that, RTB and rearm....then come again and finsih left over AAA..then head for anything that has a IR Missile like modern Tanks and BMPs etc.. kill those from at least 5km away with Vikhrs as they have Anti Air IR missiles that can be nasty if they come as a surprise ;) If there is only 1 or a few left and you "think" they dont sport missiles you can try to hit them with the 30mm but stay some 3.5km+ away as their gun has same range, about, and if u get too close you will loose the day. If it is more than 1 or 2 left, RTB, rearm, refuel..and by that time you already have 90min in cockpit, you should consider if you wanna go on ?? Yes..ok...return to Alpha, check for remaining howitzers, trucks, road blocks and ckeckpoints and finsih those with cannon and dumb rockets...always make sure there is no forgotten SAM, AAA or anything that fires further than you need to close in. What you need is patience as it flies slow and can only carry thatmuch ammo and fuel. RTB often, use only Vikhrs first and save the weight if you know you wont be able to close in for the first sets of Vikhrs. This may or may not apply to a mission you fly, derived from missions flown on 104th. yes, you are right, I'm doing most of that, crying at the screen looking with the Mk1 EB.... But it's never enough, supported by fixed wings is better as they are attracting most of the AA. Anyway thank for your feedback. I'll try to fly higher and never hover, always strafe in a direction better if between two hills. But ... again... Let's see what will happen in the new Georgia scenery in the DCS 2.5! :pilotfly:
Yurgon Posted April 4, 2016 Posted April 4, 2016 I see that you specify Mk1.0 and moreover DCS 1.5. Does it mean that in 2.0 (Neveada and Georgia when they will merge in 2.5) we will get better coverege/shield by forest? 2.0 features collidable trees, so in theory the AI shouldn't be able to see through them as easily as in the old map. I'm not sure how much the trees actually block their line of sight, but at least they're collidable. ;) The old map will not get collidable trees when both versions are merged together. ED have said this may happen at some point in the future, but pretty sure not right away.
Elwood Posted April 4, 2016 Author Posted April 4, 2016 What a shame. So no way to use them as a safe corridors...
Elwood Posted April 4, 2016 Author Posted April 4, 2016 BTW not many forest in Nevada to test this feature. But I'll test f15 radar tonight.
BitMaster Posted April 4, 2016 Posted April 4, 2016 that f15 radar info is from...ehhhhh ..... think m460 told me that.. Gigabyte Aorus X570S Master - Ryzen 5900X - Gskill 64GB 3200/CL14@3600/CL14 - Sapphire Nitro+ 7800XT - 4x Samsung 980Pro 1TB - 1x Samsung 870 Evo 1TB - 1x SanDisc 120GB SSD - Heatkiller IV - MoRa3-360LT@9x120mm Noctua F12 - Corsair AXi-1200 - TiR5-Pro - Warthog Hotas - Saitek Combat Pedals - Asus XG27ACG QHD 180Hz - Corsair K70 RGB Pro - Win11 Pro/Linux - Phanteks Evolv-X
Oceandar Posted April 4, 2016 Posted April 4, 2016 (edited) I agree with some who say K-50 more like sniper or infantry. Move from one place to other place. Find a good spot, shoot and move. That's tactic I use against super "AI can see through tree". Edit : when there's enemy fighter flying around just ask for fighter cover from any ally, give them your target coordinate they would gladly help you. Works for me... Good luck Gam Zeh Ya'avor - King Salomon Edited April 4, 2016 by Oceandar Mastering others is strength. Mastering yourself is true power. - Lao Tze
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