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Posted (edited)

Why does it always have to be calm winds in multiplayer? Would love to sometimes have a little bit of challenge when it comes to landings, like more crosswind than 7 m/s wich is worst weather I have seen so far on any public server. Makes landings a bit dull to be honest, and there is never any turbulence, why? Do all wars get fought in these conditions?, sounds abit unrealistic to me. This has annoyed me in every combat sim multiplayer enviroment(BoS, RoF, Clod and DCS). And what I also find weird is that the "Storm" setting in DCS only has 7ms wind, really, 7ms according to beufort scale is nothing more than a moderate breeze!! And Im pretty sure these planes can handle more wind than that before they stay grounded.

 

Please, MP mission designers, give me some weather challenge...

 

I brought this up once in Il2 Bos forum, and the response was pretty much, buhuu, I cant aim, its too hard to kill anything blah blah, why does everything has to be so got damn easy. We are using the most advanced combat SIM out there and it takes months to learn each plane, but a little harder weather, "nononono it makes things to complicated" for real?

 

I'd like to add it wasnt the mission makers in BOS that complained, they had tried but the feedback was bad so they went back to calm weather, guess they was afraid to loose players. It doesnt have to be wind all the time, just mix things up abit, let some days be calm and other days give us some real challenging weather, that would make all partys happy. PLEASE

Edited by kaboki

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Posted

+1

 

I would also like to see more dynamic weather. I saw that once on the Dogs of War server and it was really amazing.

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Posted
[...]

One thing tho- random clouds are really randoms : in MP games, cloud aren't synchronized.

 

Even when using dynamic weather?

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Posted

I'd like to use weather more in my SP missions as well. Same goes for MP missions.

 

Things really keeping you off it (no particular order):

1. No proper handling of weather conditions by ATC

2. No proper weather effects modeled yet

3. AI can see through clouds

4. clouds not synchronized in MP

5. clouds look bad

 

Numbers 3 and 4 make every weather condition involving clouds suck in both SP and MP.

Posted
I'd like to use weather more in my SP missions as well. Same goes for MP missions.

 

Things really keeping you off it (no particular order):

1. No proper handling of weather conditions by ATC

2. No proper weather effects modeled yet

3. AI can see through clouds

4. clouds not synchronized in MP

5. clouds look bad

 

Numbers 3 and 4 make every weather condition involving clouds suck in both SP and MP.

 

 

Hmm so it's the implementation of weather that makes it really not used much in MP, didnt know, taught it was the usual, it's to hard to play scenario:p.

Hope ED starts to do something about weather so mission designer can start to use it in MP.

 

I disagree on number 5 though, think the clouds looks pretty acceptable, hey they are volumetric(coming from old FSX that is a huge leap:p)

 

I don't know howto setup my SP missions with weather except using the presets using the quick mission generator, so I have never tried crosswind landings in DCS, something I really miss, it was the number 1 thing that kept me playing FSX, setup up challenging crosswinds with different type of planes and airports and see If i could make it:)

Specs:

Intel i7 3770k 3.5Ghz, Nvidia GTX980 4GB, 8gb RAM

Posted

At least the clouds are beeing reworked. IIRC there is a way you can modify currrent DCS versions, to unlock the new clouds already. But they are WIP and not finished.

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DCS Panavia Tornado (IDS) really needs to be a thing!

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Posted
Well, they are "volumetric", but when you fly close to them you see that the 2D sprites they consist of turn to you direction. It looks weird.

 

But yeah, they are being reworked. That's one of the graphic improvements that I would call absolutely necessary.

 

Im used to spinning clouds from Prepar3Dv3.2 and FSX so I guess that's why it doesnt bother me that much:p, I have noticed it but only sometimes, and flying through them feels like flying trough clouds anyway. But yeah sure there are room for a lot of improvements. Having them as it is, is better than having no clouds, but I didn't know about them not syncing, so guess they are pretty useless right now in multiplayer.

Specs:

Intel i7 3770k 3.5Ghz, Nvidia GTX980 4GB, 8gb RAM

Posted

I'm a bit bummed that the turbulence has been broken in DCS for a while.

 

Back in the early days of flying the A-10C, strong winds combined with turb made for some great immersion. The only other sim I flew at the time was FSX which modeled turb really horribly even with add-on weather programs.

 

Joining the tanker in IMC at night in the A-10 was a fantastic challenge. We used to have a lot of missions like that and in the target area would be operating below a low cloud deck in reduced vis. A lot of great valleys in the Caucasus mountain region to get trapped in if you weren't careful.

 

It was pretty intense and tiring though so coming off target to climb above the soup was a great relief.

 

I'm really looking forward to the updates that are in store for the weather engine. Does anyone know if any info has been released on it yet? I searched but wasn't able to find anything other than that it is in the works.

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  • 2 months later...
Posted

All TAW (The Art of Warfare) servers have wind, turbulence and usually clouds implemented.

We also have some missions with fog and also night missions.

 

+1 for the in-game ATC that does not take the correct runway in account in reference to the wind situation, would really like to see that happening.

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Posted
Why does it always have to be calm winds in multiplayer? Would love to sometimes have a little bit of challenge when it comes to landings, like more crosswind than 7 m/s wich is worst weather I have seen so far on any public server. Makes landings a bit dull to be honest, and there is never any turbulence, why? Do all wars get fought in these conditions?, sounds abit unrealistic to me. This has annoyed me in every combat sim multiplayer enviroment(BoS, RoF, Clod and DCS). And what I also find weird is that the "Storm" setting in DCS only has 7ms wind, really, 7ms according to beufort scale is nothing more than a moderate breeze!! And Im pretty sure these planes can handle more wind than that before they stay grounded.

 

Please, MP mission designers, give me some weather challenge...

 

I brought this up once in Il2 Bos forum, and the response was pretty much, buhuu, I cant aim, its too hard to kill anything blah blah, why does everything has to be so got damn easy. We are using the most advanced combat SIM out there and it takes months to learn each plane, but a little harder weather, "nononono it makes things to complicated" for real?

 

I'd like to add it wasnt the mission makers in BOS that complained, they had tried but the feedback was bad so they went back to calm weather, guess they was afraid to loose players. It doesnt have to be wind all the time, just mix things up abit, let some days be calm and other days give us some real challenging weather, that would make all partys happy. PLEASE

 

Georgian Spring has weather and even a forecast if you check the website!

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