kaboki Posted April 15, 2016 Posted April 15, 2016 (edited) Why does it always have to be calm winds in multiplayer? Would love to sometimes have a little bit of challenge when it comes to landings, like more crosswind than 7 m/s wich is worst weather I have seen so far on any public server. Makes landings a bit dull to be honest, and there is never any turbulence, why? Do all wars get fought in these conditions?, sounds abit unrealistic to me. This has annoyed me in every combat sim multiplayer enviroment(BoS, RoF, Clod and DCS). And what I also find weird is that the "Storm" setting in DCS only has 7ms wind, really, 7ms according to beufort scale is nothing more than a moderate breeze!! And Im pretty sure these planes can handle more wind than that before they stay grounded. Please, MP mission designers, give me some weather challenge... I brought this up once in Il2 Bos forum, and the response was pretty much, buhuu, I cant aim, its too hard to kill anything blah blah, why does everything has to be so got damn easy. We are using the most advanced combat SIM out there and it takes months to learn each plane, but a little harder weather, "nononono it makes things to complicated" for real? I'd like to add it wasnt the mission makers in BOS that complained, they had tried but the feedback was bad so they went back to calm weather, guess they was afraid to loose players. It doesnt have to be wind all the time, just mix things up abit, let some days be calm and other days give us some real challenging weather, that would make all partys happy. PLEASE Edited April 15, 2016 by kaboki Specs: Intel i7 3770k 3.5Ghz, Nvidia GTX980 4GB, 8gb RAM
QuiGon Posted April 15, 2016 Posted April 15, 2016 +1 I would also like to see more dynamic weather. I saw that once on the Dogs of War server and it was really amazing. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Darkwolf Posted April 15, 2016 Posted April 15, 2016 DoW server has some wind/dyn weather, and blueflag had night and strong weather missions running as well. I do agree that weather and time of day is great immersion. :) One thing tho- random clouds are really randoms : in MP games, cloud aren't synchronized. [sIGPIC][/sIGPIC] PC simulator news site. Also....Join the largest DCS community on Facebook :pilotfly:
QuiGon Posted April 15, 2016 Posted April 15, 2016 [...] One thing tho- random clouds are really randoms : in MP games, cloud aren't synchronized. Even when using dynamic weather? Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Aginor Posted April 15, 2016 Posted April 15, 2016 I'd like to use weather more in my SP missions as well. Same goes for MP missions. Things really keeping you off it (no particular order): 1. No proper handling of weather conditions by ATC 2. No proper weather effects modeled yet 3. AI can see through clouds 4. clouds not synchronized in MP 5. clouds look bad Numbers 3 and 4 make every weather condition involving clouds suck in both SP and MP. DCSW weapons cheat sheet speed cheat sheet
kaboki Posted April 15, 2016 Author Posted April 15, 2016 I'd like to use weather more in my SP missions as well. Same goes for MP missions. Things really keeping you off it (no particular order): 1. No proper handling of weather conditions by ATC 2. No proper weather effects modeled yet 3. AI can see through clouds 4. clouds not synchronized in MP 5. clouds look bad Numbers 3 and 4 make every weather condition involving clouds suck in both SP and MP. Hmm so it's the implementation of weather that makes it really not used much in MP, didnt know, taught it was the usual, it's to hard to play scenario:p. Hope ED starts to do something about weather so mission designer can start to use it in MP. I disagree on number 5 though, think the clouds looks pretty acceptable, hey they are volumetric(coming from old FSX that is a huge leap:p) I don't know howto setup my SP missions with weather except using the presets using the quick mission generator, so I have never tried crosswind landings in DCS, something I really miss, it was the number 1 thing that kept me playing FSX, setup up challenging crosswinds with different type of planes and airports and see If i could make it:) Specs: Intel i7 3770k 3.5Ghz, Nvidia GTX980 4GB, 8gb RAM
QuiGon Posted April 15, 2016 Posted April 15, 2016 At least the clouds are beeing reworked. IIRC there is a way you can modify currrent DCS versions, to unlock the new clouds already. But they are WIP and not finished. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Aginor Posted April 15, 2016 Posted April 15, 2016 Well, they are "volumetric", but when you fly close to them you see that the 2D sprites they consist of turn to you direction. It looks weird. But yeah, they are being reworked. That's one of the graphic improvements that I would call absolutely necessary. DCSW weapons cheat sheet speed cheat sheet
kaboki Posted April 15, 2016 Author Posted April 15, 2016 Well, they are "volumetric", but when you fly close to them you see that the 2D sprites they consist of turn to you direction. It looks weird. But yeah, they are being reworked. That's one of the graphic improvements that I would call absolutely necessary. Im used to spinning clouds from Prepar3Dv3.2 and FSX so I guess that's why it doesnt bother me that much:p, I have noticed it but only sometimes, and flying through them feels like flying trough clouds anyway. But yeah sure there are room for a lot of improvements. Having them as it is, is better than having no clouds, but I didn't know about them not syncing, so guess they are pretty useless right now in multiplayer. Specs: Intel i7 3770k 3.5Ghz, Nvidia GTX980 4GB, 8gb RAM
DUSTY Posted April 16, 2016 Posted April 16, 2016 I'm a bit bummed that the turbulence has been broken in DCS for a while. Back in the early days of flying the A-10C, strong winds combined with turb made for some great immersion. The only other sim I flew at the time was FSX which modeled turb really horribly even with add-on weather programs. Joining the tanker in IMC at night in the A-10 was a fantastic challenge. We used to have a lot of missions like that and in the target area would be operating below a low cloud deck in reduced vis. A lot of great valleys in the Caucasus mountain region to get trapped in if you weren't careful. It was pretty intense and tiring though so coming off target to climb above the soup was a great relief. I'm really looking forward to the updates that are in store for the weather engine. Does anyone know if any info has been released on it yet? I searched but wasn't able to find anything other than that it is in the works. F-15E | AH-64 | F/A-18C | F-14B | A-10C | UH-1H | Mi-8MTV2 | Ka-50 | SA342 | Super Carrier | Nevada | Persian Gulf | Syria | Intel Core i7 11700K - 32GB 3200MHz CL16 DDR4 - MSI GeForce RTX 3060 Gaming X 12GB - Samsung 970 EVO Plus NVMe SSD 1TB
hannibal Posted April 16, 2016 Posted April 16, 2016 i wish we can have white out conditions, sort of the onset of a storm, i see so many real life cockpit videos, and the sky is seemingly white when this is cloud cover... but dcs currently makes it total grey sky with cloud cover.. find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179
White Owl Posted April 16, 2016 Posted April 16, 2016 It really bugs me that the ingame ATC doesn't take wind direction into account when assigning a runway.
Dutch Baron Posted July 15, 2016 Posted July 15, 2016 All TAW (The Art of Warfare) servers have wind, turbulence and usually clouds implemented. We also have some missions with fog and also night missions. +1 for the in-game ATC that does not take the correct runway in account in reference to the wind situation, would really like to see that happening. http://www.TAWDCS.org ### JOINT TASK FORCE JTF-88 ### https://tawdcs.org/battalion/88th/ ### PC: i9 - 32Gb RAM - GTX 1080Ti - TM Warthog Stick and Throttle - MFG Crosswind Black - TrackIR5 - Buddy Fox UFC
71st_AH Rob Posted July 16, 2016 Posted July 16, 2016 Why does it always have to be calm winds in multiplayer? Would love to sometimes have a little bit of challenge when it comes to landings, like more crosswind than 7 m/s wich is worst weather I have seen so far on any public server. Makes landings a bit dull to be honest, and there is never any turbulence, why? Do all wars get fought in these conditions?, sounds abit unrealistic to me. This has annoyed me in every combat sim multiplayer enviroment(BoS, RoF, Clod and DCS). And what I also find weird is that the "Storm" setting in DCS only has 7ms wind, really, 7ms according to beufort scale is nothing more than a moderate breeze!! And Im pretty sure these planes can handle more wind than that before they stay grounded. Please, MP mission designers, give me some weather challenge... I brought this up once in Il2 Bos forum, and the response was pretty much, buhuu, I cant aim, its too hard to kill anything blah blah, why does everything has to be so got damn easy. We are using the most advanced combat SIM out there and it takes months to learn each plane, but a little harder weather, "nononono it makes things to complicated" for real? I'd like to add it wasnt the mission makers in BOS that complained, they had tried but the feedback was bad so they went back to calm weather, guess they was afraid to loose players. It doesnt have to be wind all the time, just mix things up abit, let some days be calm and other days give us some real challenging weather, that would make all partys happy. PLEASE Georgian Spring has weather and even a forecast if you check the website!
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