sirscorpion Posted May 21, 2016 Posted May 21, 2016 Simple question, is there a way to Override the launch parameters for the HOT 3.
Mt5_Roie Posted May 21, 2016 Posted May 21, 2016 Nope. The Gazelle is French, not Russian. Coder - Oculus Rift Guy - Court Jester
sirscorpion Posted May 21, 2016 Author Posted May 21, 2016 Nope. The Gazelle is French, not Russian. so no possible way to engage helos with it, so basicly i have to fire at the ground when i get an LA then move it back into the helo. That's quite interesting that you can no manually fire the missile. Not sure what nationality has to do with it though.
Mt5_Roie Posted May 21, 2016 Posted May 21, 2016 (edited) Well it's using the right weapon for the right job. You wouldn't use a HOT3 for a heli, you would use a Mistral missile. Gazelles fly in groups so they protect each other. so no possible way to engage helos with it, so basicly i have to fire at the ground when i get an LA then move it back into the helo. That's quite interesting that you can no manually fire the missile. Not sure what nationality has to do with it though. Edited May 21, 2016 by Mt5_Roie Coder - Oculus Rift Guy - Court Jester
sirscorpion Posted May 22, 2016 Author Posted May 22, 2016 (edited) Well it's using the right weapon for the right job. You wouldn't use a HOT3 for a heli, you would use a Mistral missile. Gazelles fly in groups so they protect each other. Its within normal practice that some weapons have some versatility, Even if its not to the intended target or at perfect envelopes. Tanks are trained to use the main gun vs helos, some ATGM from helos and troops can be used vs slow low helos. Also HOT3 at the moment needs 2 shots to down a flying Mi8/kh29. that should not be the case hehe. Edited May 22, 2016 by sirscorpion
1.JaVA_Platypus Posted May 22, 2016 Posted May 22, 2016 I guess if the helicopter is in the right position (nose pointed towards the target) and the laser says it is within range, it should be possible to fire a missile I think. But I don't think an anti-armor missile is an ideal weapon for killing soft targets like a Heli. The HOT3 has a shaped HEAT warhead that sends out a super heated stream of copper. I think it will enter the Helicopter and shoots right back the other side, only leaving a tiny hole in the soft aluminium skin of any aircraft. It all depends on where you hit the target. It can be destructive against the heli's engines. But if you hit an Mi-8 in the side of the (largely) empty cargo cabin, it probably will shoot out the other end with no great difficulty or doing any other damage then just leaving two tiny holes opposite to eachother. So then it depends on de the damage modelling in DCS world for heli's or other targets. Happy Flying! :pilotfly:
dimitriov Posted May 23, 2016 Posted May 23, 2016 The HOT uses a tandem charge, so yes there will be heavy damages on an helicopter, which is supposed to be a soft target. When the first charge which is calculated to explode on a tank reactive armor and detonate it will hit the helicopter, damages may be more than 2 thin holes on each side of the helicopter... Here you've got a video of a HOT fire, , from 4 km away, it seems to be destructive enough to destroy an helicopter... Nicolas
Deezle Posted May 23, 2016 Posted May 23, 2016 Theoretically, once the laser is properly measuring the distance of objects, it should be possible to shoot a helicopter without a launch override, but certainly not ideal. Intel 9600K@4.7GHz, Asus Z390, 64GB DDR4, EVGA RTX 3070, Custom Water Cooling, 970 EVO 1TB NVMe 34" UltraWide 3440x1440 Curved Monitor, 21" Touch Screen MFD monitor, TIR5 My Pit Build, Moza AB9 FFB w/WH Grip, TMWH Throttle, MFG Crosswinds W/Combat Pedals/Damper, Custom A-10C panels, Custom Helo Collective, SimShaker with Transducer
sirscorpion Posted May 24, 2016 Author Posted May 24, 2016 I guess if the helicopter is in the right position (nose pointed towards the target) and the laser says it is within range, it should be possible to fire a missile I think. But I don't think an anti-armor missile is an ideal weapon for killing soft targets like a Heli. The HOT3 has a shaped HEAT warhead that sends out a super heated stream of copper. I think it will enter the Helicopter and shoots right back the other side, only leaving a tiny hole in the soft aluminium skin of any aircraft. It all depends on where you hit the target. It can be destructive against the heli's engines. But if you hit an Mi-8 in the side of the (largely) empty cargo cabin, it probably will shoot out the other end with no great difficulty or doing any other damage then just leaving two tiny holes opposite to eachother. So then it depends on de the damage modelling in DCS world for heli's or other targets. The HOT 3 has a 6.5 KG explosive, for comparison and igla has a 1kg warhead. a HEAT warhead will take down a heli easily "it will be an over kill" a TOW2 hitting an MI-8 IIRC TOW2 has a smaller warhead than a HOT3. In regards to fire parameters, there is nothing but ground for it to work, it will simply show up with lase or without it. I am not sure why that will be the case in the real thing, as war is messy, and weapon systems are at the core designed to be versatile. what if its a hovering helo? what of its a big tower? Atm all those options are not possible due to no launch over ride. Another note is, that so far i did not find any source that the HOT3 explodes "self destruct" at max range, though it is typical for some weapon systems to do that.
joey45 Posted May 24, 2016 Posted May 24, 2016 It becomes inert past its max range or when the wire is cut.. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
MBot Posted May 24, 2016 Posted May 24, 2016 I have the impression, the launch authorization will be included in the revision mention below: The camera code is planned to be reworked to fit how it behaves in real closer. As soon as we get more reliable infos, it will be done. The current DCS implementation not only doesn't make a lot of sense tactically, it also seems to be technically flawed.
drPhibes Posted May 24, 2016 Posted May 24, 2016 Technically flawed and not making sense? Sounds like regular French electronics/avionics to me :P
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