razo+r Posted April 7, 2017 Share Posted April 7, 2017 bump can we get some more like simi black tared roof tops on some of the flat warehouses? you can do it by yourself too, should be easy to do with a free program like for example GIMP Link to comment Share on other sites More sharing options...
kobac Posted April 7, 2017 Author Share Posted April 7, 2017 I sincerely hope that the Caucasus terrain, or objects and buildings, after the merger in v.2.5, will look like Normandy looks. [sIGPIC][/sIGPIC]Everything is possible ... Link to comment Share on other sites More sharing options...
uscstaylor Posted April 9, 2017 Share Posted April 9, 2017 Can someone out there make a JSGME version of this mod. Id like to try it but I keep getting all yellow or orange colored rooftops on my buildings so I know I'm doing something wrong. I change the lau file for the distance, but having a JSGME version would be so much easier. Link to comment Share on other sites More sharing options...
crazyeddie Posted April 11, 2017 Share Posted April 11, 2017 I found the best way to deal with the older DCS buildings was to redo all of the texture files, drop them into your temp textures folder, then copy and paste those textures into the block_textures.bmp/dds file, it's a huge amount of work but the end result is the same textures all the time regardless of the distances. I released that as a Mod a couple of years ago, and I can see some of my textures in the images shown above, so somebody has been using it and copying it, or bits of it. That's not a complaint, I'm happy that somebody found a use for it. Link to comment Share on other sites More sharing options...
uscstaylor Posted April 13, 2017 Share Posted April 13, 2017 Thanks Eddie I hope that you find it. Salute! Link to comment Share on other sites More sharing options...
Lenux Posted June 17, 2018 Share Posted June 17, 2018 Does it works with the latest DCS version? I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5 Link to comment Share on other sites More sharing options...
CHSubZero Posted June 17, 2018 Share Posted June 17, 2018 I think it is not necessary in DCS 2.5 anymore... My Mods: DCS User Files Modules owned: EVERY Module :pilotfly: Link to comment Share on other sites More sharing options...
Lenux Posted June 17, 2018 Share Posted June 17, 2018 The roofs should have more colors, I think I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5 Link to comment Share on other sites More sharing options...
ebabil Posted June 17, 2018 Share Posted June 17, 2018 The roofs should have more colors, I think +1 they still need some color love FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5 Link to comment Share on other sites More sharing options...
crazyeddie Posted June 17, 2018 Share Posted June 17, 2018 I think it can be done but its a much more complicated process now. The files for the buildings are in the Caucasus folder in Mods (The In Game Mods) in the vfstextures files, and you must be able to covert tif.dds files. Many of the files are in different sizes and you have to convert them all, in all sizes, its a lot of work. I had a go at converting some ground texture files and failed miserably, all I get is large swathes of black land textures, but Mustang has had some success with his land Mod so it can be done. My software is VERY old and I'm not going to buy anything like new, I'm too old for that now. My gut feeling is ED have made the buildings much less conspicuous in order to make the game run better for the low end computer players, which I understand, but if you have a high end machine and the right software I imagine you could do it. Its over to you young bucks to get it done. Link to comment Share on other sites More sharing options...
Lenux Posted June 18, 2018 Share Posted June 18, 2018 Thanks, Eddie, i leave it as it is What about the telegraphic poles ? I use to have them, all blue. I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5 Link to comment Share on other sites More sharing options...
Keshman Posted July 4, 2020 Share Posted July 4, 2020 (edited) Are there any good artists (Picasso)? :D In DCS 2.5.6 beta, it is possible to paint the roofs of houses (Lods). But the colored roofs are only visible from a height 1500 meters. Not visible near. Edited July 5, 2020 by Keshman Не говорите что мне надо делать и я не скажу куда вам надо идти… | Asus Z390 | Core i5 9600K | HyperX Fury 32Gb | RTX 2070 | 1TB HDD + Intel Optane memory 32Gb | Thrustmaster F-16C Viper Add-on Grip+TWCS Throttle | Dell WMR | Oculus Quest 2 | Link to comment Share on other sites More sharing options...
Lenux Posted July 4, 2020 Share Posted July 4, 2020 Could you please upload the file ? I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5 Link to comment Share on other sites More sharing options...
Keshman Posted July 5, 2020 Share Posted July 5, 2020 Could you please upload the file ? File name: blockbuildings.varyhouselod4.1.diffusetexture.tif Located here in the zip archive: DCS World OpenBeta\Mods\terrains\Caucasus\Models\BlockBuildings\BlockBuildings.texture And the same file is here DCS World OpenBeta\Mods\terrains\Caucasus\Models\BlockBuildings\BlockBuildings.texture.min After painting, return file to the archive. Не говорите что мне надо делать и я не скажу куда вам надо идти… | Asus Z390 | Core i5 9600K | HyperX Fury 32Gb | RTX 2070 | 1TB HDD + Intel Optane memory 32Gb | Thrustmaster F-16C Viper Add-on Grip+TWCS Throttle | Dell WMR | Oculus Quest 2 | Link to comment Share on other sites More sharing options...
Lenux Posted July 5, 2020 Share Posted July 5, 2020 Do I need to edit both, texture and texture.min ? I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5 Link to comment Share on other sites More sharing options...
Keshman Posted July 5, 2020 Share Posted July 5, 2020 Do I need to edit both, texture and texture.min ? Add one file blockbuildings.varyhouselod4.1.diffusetexture.tif to two archive files. Не говорите что мне надо делать и я не скажу куда вам надо идти… | Asus Z390 | Core i5 9600K | HyperX Fury 32Gb | RTX 2070 | 1TB HDD + Intel Optane memory 32Gb | Thrustmaster F-16C Viper Add-on Grip+TWCS Throttle | Dell WMR | Oculus Quest 2 | Link to comment Share on other sites More sharing options...
theGozr Posted July 7, 2020 Share Posted July 7, 2020 FPS gain or loss ? textures bigger ? Thanks looks great but need to know Fly it like you stole it.. Link to comment Share on other sites More sharing options...
theGozr Posted July 16, 2020 Share Posted July 16, 2020 ??? Fly it like you stole it.. Link to comment Share on other sites More sharing options...
Stratos Posted May 17, 2023 Share Posted May 17, 2023 Anyone got this working? I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
Stratos Posted June 8, 2023 Share Posted June 8, 2023 Small bump! I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
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