EntropySG Posted July 11, 2016 Posted July 11, 2016 another question, if I may, since I didnt get a chance to test the updated mirage much yet. How bad is INS drift really? assume the following scenario: 2 Mirages are on XCAS standby in formation with the tanker since 30 min, now AWACS calls because a JTAC needs a quick GBU-12 drop BoC. Enroute, mirage pilots get coordinates, they are to drop on that area, and the JTAC will guide the bomb in by lasing. All that from high altitude without the mirages ever visually aquiring the target. Would that work, or is the INS drift too much for such a scenario? [sIGPIC][/sIGPIC]
ZHeN Posted July 11, 2016 Posted July 11, 2016 another question, if I may, since I didnt get a chance to test the updated mirage much yet. How bad is INS drift really? assume the following scenario: 2 Mirages are on XCAS standby in formation with the tanker since 30 min, now AWACS calls because a JTAC needs a quick GBU-12 drop BoC. Enroute, mirage pilots get coordinates, they are to drop on that area, and the JTAC will guide the bomb in by lasing. All that from high altitude without the mirages ever visually aquiring the target. Would that work, or is the INS drift too much for such a scenario? that works already, mate. since second update of INS in 1.5.3 Beta, I think I've already applied this many times online You just need a higher altitdue (20-40k feet) - the bomb will catch the laser spot would work even better if they'd implement ZBI mode & automatic bomb release [sIGPIC][/sIGPIC]
baltic_dragon Posted July 11, 2016 Posted July 11, 2016 OK so a question from me - is the offset implemented already? And if it is, how is it used? IIRC when trying to use it, you only get 5 spaces to input data, so it doesn't work on LAT / LONG... And another one - are the markpoints functional? For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
QuiGon Posted July 11, 2016 Posted July 11, 2016 OK so a question from me - is the offset implemented already? And if it is, how is it used? IIRC when trying to use it, you only get 5 spaces to input data, so it doesn't work on LAT / LONG... And another one - are the markpoints functional? Haven't tried it, but 5 digits for an offset sounds like heading/range (e.g. 27550 for a heading of 275° and a distance of 50nm), usally from the selected waypoint. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Frederf Posted July 11, 2016 Posted July 11, 2016 another question, if I may, since I didnt get a chance to test the updated mirage much yet. How bad is INS drift really? assume the following scenario: 2 Mirages are on XCAS standby in formation with the tanker since 30 min, now AWACS calls because a JTAC needs a quick GBU-12 drop BoC. Enroute, mirage pilots get coordinates, they are to drop on that area, and the JTAC will guide the bomb in by lasing. All that from high altitude without the mirages ever visually aquiring the target. Would that work, or is the INS drift too much for such a scenario? A semi-old F-16 using only INS reports 0.8nm drift per hour. For a GBU-12 that's not really good enough. It's possible that you'd still hit but never would you trust a coordinate-only bombing without verifying its accuracy first. It's like putting on a blind fold, counting the steps as you walk into a pistol firing range, and shooting.
EntropySG Posted July 11, 2016 Posted July 11, 2016 Yeah from your replies I realize I did not phrase the question clear enough. What I wanted to ask is if the drift over time accumulates over the course of let's say half an hour that entering coordinates will get so inaccurate that you won't be able to drop a GBU-12 on BoC,even with ground lase. [sIGPIC][/sIGPIC]
jojo Posted July 11, 2016 Posted July 11, 2016 I said multiple times, and people don't want to get it, that Mirage 2000C isn't meant to perform "blind bombing" on coordinates from high altitude. So any trick allowing to do it now is relying on bug and maybe won't work in the future. So half an hour of flight may result to nearly half a nautical mile error. If you aim at INS target in the HUD, you could be aiming half a nautical mile away from the real target. So you should update your NAV before attack or visually locate your target before release. Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
ZHeN Posted July 11, 2016 Posted July 11, 2016 I said multiple times, and people don't want to get it, that Mirage 2000C isn't meant to perform "blind bombing" on coordinates from high altitude. So any trick allowing to do it now is relying on bug and maybe won't work in the future. So half an hour of flight may result to nearly half a nautical mile error. If you aim at INS target in the HUD, you could be aiming half a nautical mile away from the real target. So you should update your NAV before attack or visually locate your target before release. half a mile for a GBU, dropped from 40k feet is not a big deal, I'm telling you. It will still catch the spot. [sIGPIC][/sIGPIC]
FSKRipper Posted July 11, 2016 Posted July 11, 2016 (edited) half a mile for a GBU, dropped from 40k feet is not a big deal, I'm telling you. It will still catch the spot. Under cloud free circumstances maybe, but also most of the folks here are more used to drop at 12K instead of 40K which will get you problems for sure. :smilewink: Anyway as Jojo said I know from times where GPS was black magic that an INS update point short of the IP was mandatory. Edited July 11, 2016 by FSKRipper i9 9900K @ 5,0GHz | 1080GTX | 32GB RAM | 256GB, 512GB & 1TB Samsung SSDs | TIR5 w/ Track Clip | Virpil T-50 Stick with extension + Warthog Throttle | MFG Crosswind pedals | Gametrix 908 Jetseat [sIGPIC][/sIGPIC]
jojo Posted July 11, 2016 Posted July 11, 2016 half a mile for a GBU, dropped from 40k feet is not a big deal, I'm telling you. It will still catch the spot. IRL, the bomb may encounter winds from different directions through its fall. It would loose all energy and fall short of the target. Most of the time GBU-12 is lased only the last seconds before impact, because its guidance system is all or nothing. So making corrections it would fall short of target if lased too soon. 40000ft release with GBU-12 is not a good choice. If it works in DCS, you're relying on a bug. Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
Frederf Posted July 11, 2016 Posted July 11, 2016 I said multiple times, and people don't want to get it, that Mirage 2000C isn't meant to perform "blind bombing" on coordinates from high altitude. So any trick allowing to do it now is relying on bug and maybe won't work in the future. So half an hour of flight may result to nearly half a nautical mile error. If you aim at INS target in the HUD, you could be aiming half a nautical mile away from the real target. So you should update your NAV before attack or visually locate your target before release. 50/50 coin flip I'd say. 0.4nm is edge of basket for most releases. The video that said that the Earth's rotation causes drift is wrong. INSs are programmed to anticipate the coordinate change over time based on latitude, even the old gyro systems have a dial for that for the same reason.
Rlaxoxo Posted July 11, 2016 Author Posted July 11, 2016 50/50 coin flip I'd say. 0.4nm is edge of basket for most releases. The video that said that the Earth's rotation causes drift is wrong. INSs are programmed to anticipate the coordinate change over time based on latitude, even the old gyro systems have a dial for that for the same reason. Well I assumed information in the manual were correct and I still think they are [sIGPIC][/sIGPIC] Youtube Reddit
jojo Posted July 12, 2016 Posted July 12, 2016 Fact: INS drift over time, no matter why or how. IRL, there's no way a GBU-12 released from 40000ft on half a mile wrong coordinates would reach target. That said, play as you want. Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
EntropySG Posted July 12, 2016 Posted July 12, 2016 I said multiple times, and people don't want to get it, that Mirage 2000C isn't meant to perform "blind bombing" on coordinates from high altitude. So any trick allowing to do it now is relying on bug and maybe won't work in the future. So half an hour of flight may result to nearly half a nautical mile error. If you aim at INS target in the HUD, you could be aiming half a nautical mile away from the real target. So you should update your NAV before attack or visually locate your target before release. Thank you, that was exactly what I wanted to know :) [sIGPIC][/sIGPIC]
QuiGon Posted July 12, 2016 Posted July 12, 2016 Isn't the amount of drift also depending on the way you fly? Meaning, that it won't drift much if you fly in a straight line, but will increase if you maneuver much? Is that simulated in RAZBAMs M2000 or is it just a fixed amount of drift regardless of the way you fly? Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
ZHeN Posted July 12, 2016 Posted July 12, 2016 (edited) most of the folks here are more used to drop at 12K instead of 40K well, Mirage is not an A-10C, at 12k it feels pretty vulnerable against SAMs. for safety reasons folks here should learn how to drop from higher altitudes :) Anyway as Jojo said I know from times where GPS was black magic that an INS update point short of the IP was mandatory. well, I can understand that. that's fair. IRL, the bomb may encounter winds from different directions through its fall. right It would loose all energy and fall short of the target. not necessarily so it depends on the speed of the carrier Most of the time GBU-12 is lased only the last seconds before impact may be it is so IRL but in DCS you may tell JTAC whenever you want him to lase if you tell him to lase before drop from 40k feet, the bomb will catch the spot at ~38k and winds and other deviating forces won't really matter here at all since the bomb becomes guided from this point because its guidance system is all or nothing. So making corrections it would fall short of target if lased too soon. I can't comprehend this :) 40000ft release with GBU-12 is not a good choice. If it works in DCS, you're relying on a bug. yeah, most probably I'm pretty sure IRL GBU-12 won't be able to catch the spot @ 38k no matter how perfect conditions are Edited July 12, 2016 by ZHeN [sIGPIC][/sIGPIC]
Andrei Posted July 12, 2016 Posted July 12, 2016 I can't comprehend this :) I guess he meant to say that upon laser spot acquisition, Paveway starts making corrections which are aerodynamically... aggressive. That you can clearly see from the F6 view. ED did mention on several occasions that this jerky pitch up/pitch down movements are indeed as it is in real life. And while doing that, weapon bleeds horizontal speed component that was provided by launching platform pretty fast. And since those LGBs are terrible gliders, it falls short on distance. AMD R7 5800X3D | Aorus B550 Pro | 32GB DDR4-3600 | RTX 4080 | VKB MGC Pro Gunfighter Mk III + STECS + VKB T-Rudder Mk4 | Pimax Crystal FC3 | A-10C II | Ка-50 | P-51 | UH-1 | Ми-8 | F-86F | МиГ-21 | FW-190 | МиГ-15 | Л-39 | Bf 109 | M-2000C | F-5 | Spitfire | AJS-37 | AV-8B | F/A-18C | Як-52 | F-14 | F-16 | Ми-24 | AH-64 | F-15E | F-4 | CH-47 NTTR | Normandy | Gulf | Syria | Supercarrier | Afghanistan | Kola
Rlaxoxo Posted July 12, 2016 Author Posted July 12, 2016 Then again I doubt that GBU-12's can do this in real life as well ... It's not a perfect simulation guys take it easy [sIGPIC][/sIGPIC] Youtube Reddit
jojo Posted July 12, 2016 Posted July 12, 2016 (edited) I guess he meant to say that upon laser spot acquisition, Paveway starts making corrections which are aerodynamically... aggressive. That you can clearly see from the F6 view. ED did mention on several occasions that this jerky pitch up/pitch down movements are indeed as it is in real life. And while doing that, weapon bleeds horizontal speed component that was provided by launching platform pretty fast. And since those LGBs are terrible gliders, it falls short on distance. That's it, thanks. Then again I doubt that GBU-12's can do this in real life as well ... It's not a perfect simulation guys take it easy Yes, GBU-12 Paveway II flight model is bugged. It's not capable of gliding IRL, and has more or less the same ballistic as Mk 82. Paveway III system can glide, but it has more "wing surface" Edited July 12, 2016 by jojo Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
ZHeN Posted July 12, 2016 Posted July 12, 2016 okay, if ED will ever modify GBU-12 flight model, I'll still be dropping from high alt, but just a bit closer to the target seeker's search cone is not really wide, that's why I think increasing altitude can compensate huge INS drift error [sIGPIC][/sIGPIC]
=Pedro= Posted October 2, 2017 Posted October 2, 2017 Is there any way to quick mark the current position of the aircraft and store it into new wpt ? Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Asus TUF OC RTX 4090 | 32GB DDR4@3200MHz | HP Reverb G2 | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds
myHelljumper Posted October 2, 2017 Posted October 2, 2017 Is there any way to quick mark the current position of the aircraft and store it into new wpt ? You will have to use the MRQ button on the PCN and then VAL. You will then have a new waypoint 91 that you can use as a DEST waypoint. Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA
=Pedro= Posted October 3, 2017 Posted October 3, 2017 You will have to use the MRQ button on the PCN and then VAL. You will then have a new waypoint 91 that you can use as a DEST waypoint. I'll give it a try. Thank you :) Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Asus TUF OC RTX 4090 | 32GB DDR4@3200MHz | HP Reverb G2 | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds
ZHeN Posted October 3, 2017 Posted October 3, 2017 the only thing I don't like about MRQ is that I can't PREP it and put a mark of it on VTB screen [sIGPIC][/sIGPIC]
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