Thrud Posted July 8, 2017 Posted July 8, 2017 It's risky to loiter too long there, but I just let my AI chopper gunners find them.
Tj1376 Posted July 8, 2017 Posted July 8, 2017 It will lag... if it hasn't been spawned in yet on the server, because the model isn't loaded. As I said in previous posts :) As I said - I'll add all flown aircraft as AI (some already are) so at least the server has them. Therefore any lag from spawning should be reduced to just client lag, depending on if you've seen the model before or not. If you have an SSD this will be even further reduced and only affects you and not other clients as the server loading a model would. Just FYI. I wasn't sure if this was in the plans but last night right after server reset I took off from gudata in a tf51d and called in a bomber on Sukamhi. The bomber spawned and caused probably a two second pause in the game felt by myself and another guy in teamspeak. You might want to add the bomber to the list of vehicles parked somewhere. TJ Sent from my iPhone using Tapatalk
CrashO Posted July 8, 2017 Posted July 8, 2017 And just caught the third red guy in a week, sitting in blue GCI with one account ,while flying on red in the other one... We really need a way to remove those people from the server. (I got the last one fully on video, including matching pings, connections and me having a conversation with him on TS where he was denying the whole thing, yet seeing the GCI log-off in-game seconds later. Would it help you Ciri (or Xcom) if I send you the video in DM? Don't want to smear him in this thread, so would like to keep it in DM. But it's a regular player with >100 sorties, according to gadget.
M0ltar Posted July 8, 2017 Posted July 8, 2017 And just caught the third red guy in a week, sitting in blue GCI with one account ,while flying on red in the other one... We really need a way to remove those people from the server. (I got the last one fully on video, including matching pings, connections and me having a conversation with him on TS where he was denying the whole thing, yet seeing the GCI log-off in-game seconds later. Would it help you Ciri (or Xcom) if I send you the video in DM? How are you sure they are on the other team? Did you confirm it with the player or are people just making assumptions based on people sitting in GCI slots and being unresponsive? People have a tendency of sitting idle in GCI slots. Not saying that is what is happening, but unless they told you or you have access to the back end to get IPs for usernames all you're doing is making assumptions based on feelings and emotions and that will lead nowhere but bad places. I speak from experience as I used to fly and GCI at the same time. I would call bandits, give vectors, etc while flying. I always told people what I was doing when I was doing it if they asked. Idon't do this anymore. I talked with people and decided to stop as people did not like it. I'm not going to say how I did it as I don't want to promote exploits, however, being on both teams, red and blue, was not possible using my method. Both had to be on the same team. [sIGPIC][/sIGPIC] 64th Aggressors TS DCSWorldEvents Twitch Splash One Gaming Splash One Gaming Discord The Merge SATAL
CrashO Posted July 8, 2017 Posted July 8, 2017 (edited) How are you sure they are on the other team? Did you confirm it with the player or are people just making assumptions based on people sitting in GCI slots and being unresponsive? Multiple reasons. Usually, -non response, -unknown player (nor I or any of the other blues recognizing them). Starting from the last few weeks, now gadget has the stats. Checking them in gadget to see if they have a history in there. (e.g., are they gci only players or do they have some actual flights and/or kills). -matching ping to a player on the red team -sitting on gci for prolonged periods -not sitting in any voice communication (no SRS and no TS). If a guy fits all of those, such as was the case with all of them. I consider them to be moles. If I can get any actual evidence, i'll report them. Such as the case with this last one. The last one even proved it by sitting there for a long time, yet, 2 seconds (just checked it in the video) after I accused him of doing it. The gci account disconnected. Edited July 8, 2017 by CrashO
Ciribob Posted July 8, 2017 Posted July 8, 2017 Just FYI. I wasn't sure if this was in the plans but last night right after server reset I took off from gudata in a tf51d and called in a bomber on Sukamhi. The bomber spawned and caused probably a two second pause in the game felt by myself and another guy in teamspeak. You might want to add the bomber to the list of vehicles parked somewhere. TJ Sent from my iPhone using Tapatalk Havent had time to work on the map but will add all spawned aircraft as AI tomorrow :) As a quick update - there was a bug with Pak info saying defenders active when they weren't necessarily is fixed. Message is now correct. If Pak Info says defenders active then there are opposing forces still in the capture zone (1-2KM ish depending on the base) Dropped units being removed over time was also added and seems to work. Units are only removed at the start of the 3 hour round. And just caught the third red guy in a week, sitting in blue GCI with one account ,while flying on red in the other one... We really need a way to remove those people from the server. (I got the last one fully on video, including matching pings, connections and me having a conversation with him on TS where he was denying the whole thing, yet seeing the GCI log-off in-game seconds later. Would it help you Ciri (or Xcom) if I send you the video in DM? Don't want to smear him in this thread, so would like to keep it in DM. But it's a regular player with >100 sorties, according to gadget. Please dont post this kind of stuff. Just PM us. :) The system we built to stop this is now working (as we can see it blocking people) over the last day or so so I'd be very careful accusing anyone... Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord
M0ltar Posted July 8, 2017 Posted July 8, 2017 Multiple reasons. Usually, -non response, -unknown player (nor I or any of the other blues recognizing them). Starting from the last few weeks, now gadget has the stats. Checking them in gadget to see if they have a history in there. (e.g., are they gci only players or do they have some actual flights and/or kills). -matching ping to a player on the red team -sitting on gci for prolonged periods -not sitting in any voice communication (no SRS and no TS). If a guy fits all of those, such as was the case with all of them. I consider them to be moles. And the last one even proved it by sitting there for a long time, yet, 2 seconds (just checked it in the video) after I accused him of doing it. The gci account disconnected. Again, just because you say someone is something doesn't make it true. Issues, if you have them with exploiting or cheating, need to be addressed with the server admins in a private manor. This should be done with any exploits as it gives the admins the ability to catch it. If you address everything public it gives the guy an opportunity to hide or change the way he's going about it. [sIGPIC][/sIGPIC] 64th Aggressors TS DCSWorldEvents Twitch Splash One Gaming Splash One Gaming Discord The Merge SATAL
AbortedMan Posted July 8, 2017 Posted July 8, 2017 Again, just because you say someone is something doesn't make it true. Issues, if you have them with exploiting or cheating, need to be addressed with the server admins in a private manor. This should be done with any exploits as it gives the admins the ability to catch it. If you address everything public it gives the guy an opportunity to hide or change the way he's going about it. I agree with this sentiment 110%, but there is also some value in discussing these types of things publicly so people are made aware of it so they can catch it when it's happening in front of them. A lot of the regulars in the IL2 BoS community refuse to believe that there are cheats and exploits happening under their noses and keeping the discussion only in private messages and essentially verboten via public mediums only exacerbates the ignorance. Don't want that happening here.
M0ltar Posted July 8, 2017 Posted July 8, 2017 I agree with this sentiment 110%, but there is also some value in discussing these types of things publicly so people are made aware of it so they can catch it when it's happening in front of them. A lot of the regulars in the IL2 BoS community refuse to believe that there are cheats and exploits happening under their noses and keeping the discussion only in private messages and essentially verboten via public mediums only exacerbates the ignorance. Don't want that happening here. Here is my opinion on how to handle that. Take the issue to the admins and when they're done investigating or what have you allow them to address the community on what the issue was and what was done. I agree that people need to know, but spreading the word while the issue is going on is going to cause problems. At least that's how I see it. [sIGPIC][/sIGPIC] 64th Aggressors TS DCSWorldEvents Twitch Splash One Gaming Splash One Gaming Discord The Merge SATAL
Thrud Posted July 9, 2017 Posted July 9, 2017 You can also check the stats of that suspected player. It can give more data to see if they're legit or not.
Dino Might Posted July 9, 2017 Posted July 9, 2017 (edited) Anyone have TacView files available from today 8 JUL? I think I was on between 1000-1200 EDT, and I just replayed my entire track file to get a TacView recording. Unfortunately, because server delay is 10 minutes, TacView doesn't get all the replay, and the last 10ish minutes in the track is what I wanted. On TacView, the time bracket I want is somewhere in the vicinity of 10:20 - 10:45 (not sure if this is local computer time - if so, that's EDT). I ended up getting lucky and bagging two Flankers and really want to see the furball from sat view - there were probably 3 friendlies and 2-3 enemies all merged (I think). It was awesome. And yes, I don't get enough victories in the F-5, so I want some vid to brag about when the trashtalk starts about the F-5 and MiG-21. :music_whistling: edit: NVM, got it sorted - trk file was a lot longer but it just cut off randomly the first playthrough. Edited July 9, 2017 by Dino Might
D4n Posted July 9, 2017 Posted July 9, 2017 How does current reload of AI SAMs work? (Buk, Kub) How many minutes does it take until a launcher (3 missiles) is fully rearmed? What difficulty are they set to currently? I've seen a player flying over one and the SAM taking wayyyyy too long to engage him. DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
AbortedMan Posted July 9, 2017 Posted July 9, 2017 You can also check the stats of that suspected player. It can give more data to see if they're legit or not. You would think this, but you'd be surprised at how obtuse people are when presented with stats information that indicate foul play. Another example from IL2 BoS, the TAW campaign (similar to Blue Flag) had stat tracking and showed two players that topped the leaderboards in kills and quadrupled any runner-up's air kills in half the play time. If it walks like a duck, quacks like a duck, it's probably... ...a Russian guy using a hex editor to manipulate difficulty variables on his client while online. ...but again, that was IL2.
Ciribob Posted July 9, 2017 Posted July 9, 2017 (edited) I'll say it again. Please do not discuss here. PM only. It's against the forum rules under multiplayer dispute :) Will also be changing blocking script slightly after PM. Sent from my ONEPLUS A3003 using Tapatalk Edited July 9, 2017 by Ciribob Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord
Ciribob Posted July 9, 2017 Posted July 9, 2017 (edited) Map will be reset at next restart Two new Farp additions, One Removed Static AI Aircraft for all used Aircraft to avoid loading lag spike Nearly all airfields have short & long range defences Units tweaked across the map Will be down for an hour at most Edited July 9, 2017 by Ciribob Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord
Alpenwolf Posted July 9, 2017 Posted July 9, 2017 Map will be reset at next restart Two new Farp additions, One Removed Static AI Aircraft for all used Aircraft to avoid loading lag spike Nearly all airfields have short & long range defences Units tweaked across the map Will be down for an hour at most Cool! Can't wait. You said something about changing the slots blocking script? Probably the one I use for my missions. Can we have a look at it please? HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Ciribob Posted July 9, 2017 Posted July 9, 2017 (edited) Cool! Can't wait. You said something about changing the slots blocking script? Probably the one I use for my missions. Can we have a look at it please? Different script - To do with stopping double connections and part of core BF scripts :) SERVER IS UP Players are also reset - so you can pick sides again Server back up New Farps - Urhup, Arhyz L Gazelle has troops (one with guns & no bombers) Please let me know if there are any FARP unit placement issues or difficult slots for spawn for Helicopters - I've checked most but not all of the new ones. Mission is nearly final now (finally :) ) Gazelles of all variants have payload & fuel fixed Edited July 9, 2017 by Ciribob Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord
104th_Maverick Posted July 9, 2017 Posted July 9, 2017 Thanks for the hard work Ciri! Flew last weekend for the first time in ages with some 104th wingmen, first session was a bit laggy but the second session was fantastic, no lag and great fun! Looking forward to round 10 and the propaganda war! :D [sIGPIC][/sIGPIC] 104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad www.104thPhoenix.com www.facebook.com/104thPhoenix My YouTube Channel
Cisco Posted July 9, 2017 Posted July 9, 2017 I come back to play now and you remove the MWS and force alignment on the m2000? The **** is this? Just because of shitposters in this thread? Going to stick with blue next round, not worth my time. [sIGPIC][/sIGPIC]
Cisco Posted July 9, 2017 Posted July 9, 2017 Also, datalink does not cause lag, its enabled on 104th. They should be located at every airbase, this makes no ****ing sense, any of this. Make up some clear rules on weather you want balance or realism. This is just kangaroo court. [sIGPIC][/sIGPIC]
D4n Posted July 9, 2017 Posted July 9, 2017 Why still no MiG-29S? Can MiG-29A even load R-27ET ? And CA 1st person is STILL disabled on the short/medium range SAMs... why?? DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
AbortedMan Posted July 9, 2017 Posted July 9, 2017 Make up some clear rules on weather Some occasional rain or clouds would be a welcome addition to Blue Flag, indeed.
Ciribob Posted July 9, 2017 Posted July 9, 2017 Right - Deleted previous message as I was being a jerk. Sorry.... I blame the heat, we're not used to it here. Its not grey and rainy :P Replied again without preachy bits, now im home and in the cool :) I come back to play now and you remove the MWS and force alignment on the m2000? The **** is this? Just because of shitposters in this thread? Going to stick with blue next round, not worth my time. Also, datalink does not cause lag, its enabled on 104th. They should be located at every airbase, this makes no ****ing sense, any of this. Make up some clear rules on weather you want balance or realism. This is just kangaroo court. The m2000c has been like this for a while now. The missile warning system was never fitted on the C and the INS is afaik realistic too. You don't have to do a full align - the 4 minute one (around the same time as a10c?) will do :) When DL was added, there was lag when the server had a lot of players. Other changes were also made but for now it's staying disabled as it will increase load (due to single threaded nature of all of DCS and the extra ray tracing done). As I've said repeatedly, this is not 104th. We have lot of units, really a stupid amount to make the mission feel alive and this may also affect DL. Open up the miz file and compare the size to get the scale :) I'm actually not sure of the amount, i'll post in a bit as I'm curious! Why still no MiG-29S? Can MiG-29A even load R-27ET ? And CA 1st person is STILL disabled on the short/medium range SAMs... why?? Daniel, as you've been repeatedly told for over a year now. We will not enable CA, it allows people to move units, hide them and causes lag. Please stop asking, we'll let you know when we enable it. :P MIG 29a is what you've got, work with it for now. Maybe it'll change for next round. Instead, think of it as victory will be even sweeter for Red, if you win. If you lose, you can blame it all on the Mig 29 :D Some occasional rain or clouds would be a welcome addition to Blue Flag, indeed. Once map is totally finalised, we'll probably add the weather rotation we had before. Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord
Ciribob Posted July 9, 2017 Posted July 9, 2017 ;3189759']Thanks for the hard work Ciri! Flew last weekend for the first time in ages with some 104th wingmen, first session was a bit laggy but the second session was fantastic, no lag and great fun! Looking forward to round 10 and the propaganda war! :D Thanks Maverick! If you see more constant lag, let me know (even better get a recording if you normally record?) Glad to hear the second session was lag free! It will be good to finally get this round underway - We've got exciting plans for next rounds :) Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord
D4n Posted July 9, 2017 Posted July 9, 2017 We will not enable CA, it allows people to move units, hide them and causes lag. AFAIK it only causes lag when at least 10 units or so on the server move at the same time, right? What if (with a script) we only allow 10 units to be moved at the same time? Or is ED even working on an anti-lag fix? (This issue is over a year or so now afaik???) And why doesn't red get the Gazelle Mistral btw? :) DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
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