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Posted (edited)

Or, given the time of year " Lords a leaping" or for those of a certain country and a certain vintage " Get down Shep". :lol:

 

The nose of the Spit, if not the Spit exclusively, seems, at times, to be helium filled. While there are circumstances where this is benificial, such as reducing the opportunity for embarrassment during take off runs and assisting with "go arounds," after yet another bouncy landing, it does seem as if the Spit is a Harrier/ rocket wanna-be. I'm constantly surprised that I don't stall and crash on take-offs given the attitude I seem to often find myself in.

 

Why do I seem to have to expend so much effort (forward elevator) trying to keep the nose from pointing straight up during takeoffs ? ( Regardless of nose trim position). Is it simply a matter of the flight attitude, as perceived from the cockpit , appearing far more dramatic than it actually is ?

Edited by Damocles
Posted

Have none of you noted that the nose trim per default is 2 ticks into 'NOSE UP'? I've already seen videos, were the virtual pilot is commenting on how the Spitfire 'shot off the ground' and you can see the the nose trim is at the default +2 'NOSE UP' :doh:

 

SET YOUR TRIM FOLKS!!

When you hit the wrong button on take-off

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Posted

It does want to climb steeply, so you just feed in down elevator to hold it, then trim it out. I did see you included "regardless of nose trim position", but to be fair, if you dial in too much down trim, the opposite happens, and you "buy the farm".

 

If after this length of time there is just one post regarding floaty nose, it does suggest to me that maybe the issue is your end, and not a bug per se?

Posted
It does want to climb steeply, so you just feed in down elevator to hold it, then trim it out. I did see you included "regardless of nose trim position", but to be fair, if you dial in too much down trim, the opposite happens, and you "buy the farm".

 

If after this length of time there is just one post regarding floaty nose, it does suggest to me that maybe the issue is your end, and not a bug per se?

 

 

Ok so I'm starting to get a hang of the nose coming up on take off or a bouncy landing, I'm not sure why I don't stall out, crash and burn more as a result though. Having a better handle of what I'm doing I still find it odd though that during take off I can find myself flaring up , 200-300 feet, before I know it. Even given, what appears, to be a very short take off roll I find that the aircraft, if not restrained, will positively shoot/flare up with little encouragement. I find it disconcerting to be at two-three hundred feet above the runway in such a short space of time.

Posted
Ok so I'm starting to get a hang of the nose coming up on take off or a bouncy landing, I'm not sure why I don't stall out, crash and burn more as a result though. Having a better handle of what I'm doing I still find it odd though that during take off I can find myself flaring up , 200-300 feet, before I know it. Even given, what appears, to be a very short take off roll I find that the aircraft, if not restrained, will positively shoot/flare up with little encouragement. I find it disconcerting to be at two-three hundred feet above the runway in such a short space of time.

 

I evaluated a variety of trim settings, RPM and Boost starting with WAG's takeoff vid.

 

Leaving the stick centered and a little right aeleron, coupled with a smooth throttle increase, I've found the following works best for me:

 

Boost 4, RPM 3000, Pitch Trim 0, Rudder Trim full right.

Boost 8, RPM 3000, Pitch 1/2 degree down, Rudder Trim full right.

 

I do not experience any "float" or zoom up at these settings. It will lift of by itself. Once established and gear up continue to trim for level flight.

 

Cheers

Posted
I evaluated a variety of trim settings, RPM and Boost starting with WAG's takeoff vid.

 

Leaving the stick centered and a little right aeleron, coupled with a smooth throttle increase, I've found the following works best for me:

 

Boost 4, RPM 3000, Pitch Trim 0, Rudder Trim full right.

Boost 8, RPM 3000, Pitch 1/2 degree down, Rudder Trim full right.

 

I do not experience any "float" or zoom up at these settings. It will lift of by itself. Once established and gear up continue to trim for level flight.

 

Cheers

 

I'm using two notches of nose down trim, and the plane is still leaping off the runway. I can't give it enough down trim to fly without it wanting to climb. I also don't understand why elevator trim changes are so sloooow.

 

It is nothing like the CloD Spitfire, which gives you instant pitch changes.

 

Is the Mk IX that much different from the earlier Mk's?

TWC_SLAG

 

Win 10 64 bit, 2T Hard Drive, 1T SSD, 500GB SSD, ASUS Prime Z390 MB, Intel i9 9900 Coffee Lake 3.1mhz CPU, ASUS 2070 Super GPU, 32gb DDR4 Ram, Track IR5, 32” Gigabyte curved monitor, TM Warthog HOTAS, CH Pedals, Voice Attack, hp Reverb G2.

Posted
I'm using two notches of nose down trim, and the plane is still leaping off the runway. I can't give it enough down trim to fly without it wanting to climb. I also don't understand why elevator trim changes are so sloooow.

 

It is nothing like the CloD Spitfire, which gives you instant pitch changes.

 

Is the Mk IX that much different from the earlier Mk's?

 

If there is nothing wrong with your setup . . . . then what boost and pitch are you using?

 

boost 4 at full pitch works smoothly with trim level

boost 8 at full pitch works smoothly with trim one down

 

Slow is a problem identified and probably will be updated.

 

Cheers.

ps. I know you haven't mentioned it but also no flaps on takeoff.

Posted

Trim response time to keys buttons is just what programmer set the to be. I find them perfect in Mustang and 109, but fall asleep waiting for the damn elevator trim to move in the Spit (while on the other hand rudder trim seems to be too snappy). I'm sure (or at least hope :D) both are going to be adjusted in next patches.

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted

I'd rather have fine adjustments than coarse adjustments. Why beg for a faster trim per momentary press for takeoff when you would wreck the possibility of trimming for hands off in the cruise? It woudl end up like the F15, impossible to trim, please god no, dont change it, we need accuracy when its linked to button pressing for the most.

Trim response time to keys buttons is just what programmer set the to be. I find them perfect in Mustang and 109, but fall asleep waiting for the damn elevator trim to move in the Spit (while on the other hand rudder trim seems to be too snappy). I'm sure (or at least hope :D) both are going to be adjusted in next patches.

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Posted
I'd rather have fine adjustments than coarse adjustments. Why beg for a faster trim per momentary press for takeoff when you would wreck the possibility of trimming for hands off in the cruise? It woudl end up like the F15, impossible to trim, please god no, dont change it, we need accuracy when its linked to button pressing for the most.

 

With a normal trim wheel setup (faster in this case), using stick programming you can slow it down if required - but, with a slow setup, you cannot speed it up through stick programming.

 

So, increasing the trim speed to what a human hand can do covers both possibilities for us virtual pilots.

Posted
I'd rather have fine adjustments than coarse adjustments. Why beg for a faster trim per momentary press for takeoff when you would wreck the possibility of trimming for hands off in the cruise? It woudl end up like the F15, impossible to trim, please god no, dont change it, we need accuracy when its linked to button pressing for the most.

 

Yes, but there we have a elevator too slow, and a rudder too fast, a 50% adjust in both (+ in 1st, - in 2nd) will be welcome.

Posted
I'd rather have fine adjustments than coarse adjustments. Why beg for a faster trim per momentary press for takeoff when you would wreck the possibility of trimming for hands off in the cruise? It woudl end up like the F15, impossible to trim, please god no, dont change it, we need accuracy when its linked to button pressing for the most.

 

Do You fly Mustang and 109? Both have noticeably faster pitch trim response and it's programmed just right to work well both for takeoff/landing and cruise/combat. On the other hand, snail pace response in the Spit makes takeoffs, approaches and landings much more difficult than they could be, because massive pitch moment changes caused by landing gear and especially flaps, cannot be dialed out fast enough. Forget about trimming in combat too, good luck with precise gunnery at various speeds, when You can't dial down forces on the stick.

 

Increasing the rate twice would not make any difference for cruise (You can't trim the plane without aileron tabs for hands off flight anyway), but would make great difference in the remaining phases of flight.

 

What You describe, however, applies to rudder trim now, which suffers from ADHD syndrome. Here I would welcome slower response and better accuracy indeed.

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted
I'd rather have fine adjustments than coarse adjustments. Why beg for a faster trim per momentary press for takeoff when you would wreck the possibility of trimming for hands off in the cruise? It woudl end up like the F15, impossible to trim, please god no, dont change it, we need accuracy when its linked to button pressing for the most.

 

Fine adjustments and accuracy come from getting a quick response from the airplane when you make a trim change. The way things are now, you have to wait and see if the change you made is what you wanted.

 

I don't know if you have any RL flying time, but what we have in the Spit is not realistic.

 

ED has said it is a bug and needs to be corrected.

TWC_SLAG

 

Win 10 64 bit, 2T Hard Drive, 1T SSD, 500GB SSD, ASUS Prime Z390 MB, Intel i9 9900 Coffee Lake 3.1mhz CPU, ASUS 2070 Super GPU, 32gb DDR4 Ram, Track IR5, 32” Gigabyte curved monitor, TM Warthog HOTAS, CH Pedals, Voice Attack, hp Reverb G2.

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