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Posted

Hi,

 

Im a total noob. Can you recommend a step by step course to learn the Lockon. In other words, I need an order in which to learn everything. For example: 1) take off landing 2) learn how to use radar 3) evading missles, etc.

 

I prefer russian aircraft.

Warning: The following might cause stupidity

http://youtube.com/watch?v=25LceCPO1ys

Posted

use the tutorials

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Posted
Hi,

 

Im a total noob. Can you recommend a step by step course to learn the Lockon. In other words, I need an order in which to learn everything. For example: 1) take off landing 2) learn how to use radar 3) evading missles, etc.

 

I prefer russian aircraft.

 

 

This site might help you; http://flankertraining.com/ironhand/index.html

 

Edit; Oops Lixma 06 beat me to it ;)

Cozmo.

[sIGPIC][/sIGPIC]

Minimum effort, maximum satisfaction.

 

CDDS Tutorial Version 3. | Main Screen Mods.

Posted
No, you don't understand. I got tons of these tutorials but in what order it is best to learn them ?

1. Basic Flight

2. Air-to-ground weapons

3, Air-to-air weapons including radar

4. Evasive manuevers

5. Tactics.

i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5

Posted

Although Multplayer crawls with noobs you should train solo first. Learn the basics. Take off and land. The learn to fire missiles and operate the radar.

One word of advuce: Program your stick with as much radar comands as you can. You need to be fast aiming the antenna for react to ambushes and prevent someno from escaping literaly under your radar.

 

Then train guns with 1 2 or mora bandits at the same time. Do the same with Missiles, to get some dodging experience.

 

Then hop online and you should be ready to score some kills. Dont be afraid to do so nor feel disapointed with your losses. Thats normal to everybody.

.

Posted
No, you don't understand. I got tons of these tutorials but in what order it is best to learn them ?

 

The learning curve for LockON is quite steep. This is not necessarily the best way to learn but you might want to start out with 1 particular plane and work up from there. I played WWII fighters games for YEARS and never got into the jets until LockOn came out. I had no CLUE how anything worked at all. It was completely overwhelmed by all the controls and how things worked. I even shelved the game for like 2-3 months out of frustration. Then one day I just dedicated to learning the ropes so I started out with SU-25 and read all the chapters on SU-25 and did all the tutorials on SU-25. I think it or the A-10 is a good place to start. SU-25 is fairly easy because it's just like a WWII plane with jet engines and guns and a laser designator. Plus you can get online and fly the VVS504 A2G server which is a great place to get your feet wet in online play. If you go on some of the other servers you will get pwned, repeatedly and without mercy. I mean nothing against the other players it's just that they are good and they have a 3 year head start on you as far as mastering the game. Play offline too. Create your own missions against SAM sites with labels on and learn how to evade SAMS. Then play with labels off. LockOn is a great game and there are plenty of good people online that will help you out. But I think since u say you are a total noob, which I was when I started - pick a plane and stick with it for a while until you feel comfortable with the game - then move onto some of the more complex aircraft and systems. IMHO start with SU-25, then go to the T, then the Mig-29S and lastly the SU-27 because its kinda hard due to the lack of ARH missiles. You'll get the hang of things and feel free to ask someone will be more than willing to help. If you see me online feel free to ask anything. The VVS504 A2G server is a great place to start and most of the same people are on each night and everyone is very helpful.

Posted

At first, I learned by crashing a lot, but I have since upgraded into mid air collisions! I am pretty pleased with the progress myself.

 

Seriously, you may consider this (although I am sure the hard core will surely flame me)

 

Try turning the realism down until you have an understanding of each particular system. For example, there is no need for you get totally frustrated with the radar right out of the gate. So, leave the invulnerability on as well as tags above the targets. Once you have a good feeling for it, turn them off one (or if your bold more than one) at a time.

 

As Yellonet stated, start with take offs and landings. Navigation is a big one! It’s not only important to fly to a waypoint, which is easy, but its equally important to arrive on time! Nothing sucks more than being the only one in a hot area.

 

Once you can do this, do what 845 mentioned above and pick an aircraft. The different displays and layouts can add confusion to an already complicated manner. Not knowing how your aircraft will perform in a situation is certain death. For you... not them. Once you get to know how the aircraft performs you can move on to the defensive and evasion stuff. It’s a bummer when you try to dodge a missile and screw yourself into the ground.

 

You could learn radar before or after that one in my opinion. Getting proficient at killing someone is great but it won't help you if you’re dead. That’s a chicken or the egg sort of scenario imo. Go with works for you.

 

Hope this helps

 

Jeff

Posted
Hi,

 

Im a total noob. Can you recommend a step by step course to learn the Lockon. In other words, I need an order in which to learn everything. For example: 1) take off landing 2) learn how to use radar 3) evading missles, etc.

 

I prefer russian aircraft.

I'll reinforce what some others have already said. I suggest that you pick the aircraft that most interests you and learn it in depth. If you have no previous flight sim experience--or even if you do--start with take off and landings. Practice touch-and-gos at various gross weights to gain an appreciation of how the aircraft behaves. Practice level turns at various G loads to learn how speed and G and bank angle interact. Have fun, too, with spins, spin recovery, stalls, tail slides, etc. Basically learn to fly the airplane and have fun as you do it. By the time you're done with that, you'll always be thinking ahead of the aircraft. FLYING your aircraft of choice will become 2nd nature.

 

Then start treating your aircraft as the weapons platform it is. If it's one of the A2A birds, start learning the radar: how it behaves and how to get the most out of it. Add the various missiles and learn their strong and weak points. Start by attacking unarmed aircraft and slowly increase the level of threat as you become proficient. And learn the TWD (RWR) as well for the defensive information it can provide. Learn to use the TWD along with the radar to paint a picture in your mind of what is where, where it's going, and how significant a threat it is.

 

As you increase the threat level, you will eventually find yourself having to defeat your enemy's missiles in addition to launching your own. So learn the various methods of evading them depending on the tactical situation.

 

And practice, practice, practice. Of course, there's no need to completely segregate what I say in paragraphs 1 and 2. You could certainly fly missions that are a blend of both. Once you feel you have mastered your aircraft of choice, pick another aircraft. You'll find the 2nd easier to learn because you will just need to learn the differences in handling characters and weapon systems. You'll have most of the basics down.

 

Rich

YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg

 

_____

Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.

Posted

If you only listen to one man, listen to Ironhand!

 

Ironhand, you ever considered running lock-on training camps? Get five or six people onto a LAN for dedicated training, say at maybe $700/person for 3 days dedicated training? Maybe strike a deal with a local conference centre and hotel. People have stranger businesses...

Lt. Commander Block: Every aerial photo and recon report indicate a defensive arsenal in the D, and perhaps negative C, categories. There's also some anti-aircraft squadrons.

Admiral Benson: I don't have a clue what you're talkin' about, Phil. Not a clue. I have a shell the size of a fist in my head. Pork Chop Hill. The only way I can make this toupee to stay on is by magnetizing the entire upper left quadrant of my skull, so you just go ahead and do what you do.

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