Hummingbird Posted March 17, 2017 Posted March 17, 2017 It's abit frustrating that the ingame Viggen still pulls a massive 1 G below real life values in terms of sustainable load factor, it's as if I've permanently got two non-disposable fuel bags strapped under my wings. Definitely needs to get a fix soon, been a while a now.
RagnarDa Posted March 17, 2017 Posted March 17, 2017 (edited) Hi Hummingbird! I am sorry I haven't gotten back to you sooner. I really appreciate the tests that you did, really really helps nailing down the issue and its a commandable effort of you! Thanks for that! I have been very busy with trying to fix things on the Viggen and you might or might not agree with me on what I choose to prioritize instead over this. Hopefully I will have more time available soon. Thanks for sticking it out with me! Edited March 17, 2017 by RagnarDa DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is.
Hummingbird Posted March 17, 2017 Author Posted March 17, 2017 Hi Hummingbird! I am sorry I haven't gotten back to you sooner. I really appreciate the tests that you did, really really helps nailing down the issue and its a commandable effort of you! Thanks for that! I have been very busy with trying to fix things on the Viggen and you might or might not agree with me on what I choose to prioritize instead over this. Hopefully I will have more time available soon. Thanks for sticking it out with me! Many thanks RagnarDa, honestly a confirmation as this that you are aware of the problem and will be solving it as soon as possible is all that I am after, helps a lot with the patience :)
Bad Idea Hat Posted March 17, 2017 Posted March 17, 2017 Uh...so this thing actually handles better in real life? That's going to be real interesting then.
Hummingbird Posted March 17, 2017 Author Posted March 17, 2017 Uh...so this thing actually handles better in real life? That's going to be real interesting then. Yes, by quite a margin. Expect a 1 G improvement to the max sustainable load factor, a significant improvement.
OnlyforDCS Posted March 20, 2017 Posted March 20, 2017 (edited) Nice find. Keeping an eye on this thread. Edited March 20, 2017 by OnlyforDCS grammar Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.
mvsgas Posted April 18, 2017 Posted April 18, 2017 Any progress? :) I think yes, you waited almost a full month to ask about this again. So you are doing great and show great progress, good job. :thumbup: :D:smartass: 2 To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
SpeedStick Posted April 19, 2017 Posted April 19, 2017 I too hope to see it fixed soon. Imma ground it till its fixed. Keep up the great work. "Hard to imagine bigger engine. its got a beautiful face and an arse built like sputnik." - Pikey AKA The Poet, on 37 Viggen.
Hummingbird Posted April 22, 2017 Author Posted April 22, 2017 I think yes, you waited almost a full month to ask about this again. So you are doing great and show great progress, good job. :thumbup: :D:smartass: lol, I do anything wrong? :D
SpeedStick Posted April 29, 2017 Posted April 29, 2017 Was this fixed in latest update? Also, Im not quite sure I understand. Does switching the fuel regulator to manual restore performance at lower alt? "Hard to imagine bigger engine. its got a beautiful face and an arse built like sputnik." - Pikey AKA The Poet, on 37 Viggen.
Pocket Sized Posted April 29, 2017 Posted April 29, 2017 Was this fixed in latest update? Also, Im not quite sure I understand. Does switching the fuel regulator to manual restore performance at lower alt? Not sure if it was fixed, but manual fuel regulation increases power at all altitudes (more noticeable at high altitude) DCS modules are built up to a spec, not down to a schedule. In order to utilize a system to your advantage, you must know how it works.
Hummingbird Posted April 30, 2017 Author Posted April 30, 2017 (edited) Not sure if it was fixed, but manual fuel regulation increases power at all altitudes (more noticeable at high altitude) Well it didn't make any difference close to SL when I tested it. Higher up I can't say. What my testing seemed to demonstrate though was there's a big error in the amount of induced drag the aircraft produces with increases in AoA, and not the amount of thrust the engine is producing. Did several level flight top speed runs to confirm this, and the Viggen is definitely not lacking engine power. As soon as you start turning though it's as if you've accidently deployed the energency stop parachute :P Edited April 30, 2017 by Hummingbird
SpeedStick Posted April 30, 2017 Posted April 30, 2017 I see. That's a completely different thing then. I Must have misunderstood. Still grounded I suppose. Thanks for the info. "Hard to imagine bigger engine. its got a beautiful face and an arse built like sputnik." - Pikey AKA The Poet, on 37 Viggen.
Hummingbird Posted May 15, 2017 Author Posted May 15, 2017 If I were Heatblur I'd probably put this onto the priority fix list by now.
SpeedStick Posted May 15, 2017 Posted May 15, 2017 Yeah I'm getting a tad disappointed here too. Grounded for another couple of weeks it seems. "Hard to imagine bigger engine. its got a beautiful face and an arse built like sputnik." - Pikey AKA The Poet, on 37 Viggen.
Pocket Sized Posted May 15, 2017 Posted May 15, 2017 Friday's update seems to have made some changes regarding kinematic performance. You longer need full Mil to stay on speed during a 15.5 AoA approach and sustained turn rates feel much higher. I didn't do any actual testing, however, so somebody will have to confirm if there actually is a difference. DCS modules are built up to a spec, not down to a schedule. In order to utilize a system to your advantage, you must know how it works.
Cobra847 Posted May 15, 2017 Posted May 15, 2017 We're working on it and some changes have already occurred; but FM tweaking is a very delicate process, so we just need to make sure we don't torpedo ourselves in the process. Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
Pocket Sized Posted May 15, 2017 Posted May 15, 2017 FM tweaking is a very delicate process, so we just need to make sure we don't torpedo ourselves in the process. Good to hear! Making small, incremental changes definitely seems to make more sense than the perpetual destroying and rebuilding of FM's some other 3rd parties seem to do..... :music_whistling: DCS modules are built up to a spec, not down to a schedule. In order to utilize a system to your advantage, you must know how it works.
Hummingbird Posted May 17, 2017 Author Posted May 17, 2017 We're working on it and some changes have already occurred; but FM tweaking is a very delicate process, so we just need to make sure we don't torpedo ourselves in the process. Good to hear Cobra:thumbup:
SpeedStick Posted June 6, 2017 Posted June 6, 2017 (edited) Just checking in on this. How is the fm? Edited June 6, 2017 by SpeedStick stuff "Hard to imagine bigger engine. its got a beautiful face and an arse built like sputnik." - Pikey AKA The Poet, on 37 Viggen.
NeilWillis Posted June 6, 2017 Posted June 6, 2017 Why not accept that it is being investigated, and leave Heatblur to get on with their work? It hasn't even been a month (and a month that has seen a huge change in the core program), and yet here we go again. Please just let the developers get on and develop instead of having to wage a constant PR war at the same time! To quote a well known, and much loved/much maligned moderator "Are we nearly there yet" is a phrase his kids use sat in the back of his car on long journeys. Constantly asking the same question is very annoying, and also very pointless.
some1 Posted June 6, 2017 Posted June 6, 2017 Why not accept that it is being investigated, and leave Heatblur to get on with their work? Why not let the devs answer the question themselves? Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
ED Team BIGNEWY Posted June 6, 2017 ED Team Posted June 6, 2017 Guys, let the Devs do their work, dont get into a back and forth about it. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
NeilWillis Posted June 6, 2017 Posted June 6, 2017 Why not let the devs answer the question themselves? They did, in this very thread, on the 15th May at 03:39 (Alpha). As I said, it is less than a month since the question was last asked and very clearly, and definitively answered. Now let the devs get on with their real work. Is that such an unreasonable stance to take? I'd be interested to know why people need their hands held to the extent that they can't wait for news once it is clear the issue is in hand instead of wasting my browsing time. I'd like real information, not white noise. Wouldn't it be better if the devs were just left to feed us information instead of us needing to constantly "at the nipple" demanding attention and reassurance.
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