ebabil Posted April 10, 2017 Posted April 10, 2017 I made a try with mi-8 following scenario: placed an armed mi-8 with both side and back gunner. placed 2 usa hemmt's in front of both gunners gunner status were set to free fire during the cold and dark cockpit, none of them fired during the hot engine, side gunner fired till the hemmt is destroyed in every case, back gunner didin't fire any bullet. FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5
Looney Posted April 10, 2017 Posted April 10, 2017 There are problems with the AI gunners, it's been reported a couple of times, no news yet though. [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo
simapajik Posted April 12, 2017 Posted April 12, 2017 There are problems with the AI gunners, it's been reported a couple of times, no news yet though. Today I tried shooter rear side. No shooter can not choose as a player. No shoots. Side-shooter has a bad look. As players can not any target in the rear position. Friends has UH-1 and gunner works perfectly. Given that both of modules have the same publisher. It could itself soon fix this error Sun. Gunners in Mi-8 has long been listed. <White Tiger> [sIGPIC][/sIGPIC]
Looney Posted April 13, 2017 Posted April 13, 2017 It's been reported and they will fix it: https://forums.eagle.ru/showpost.php?p=3108056&postcount=867 [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo
Buzzles Posted April 14, 2017 Posted April 14, 2017 I've had some use from the back gunner. Casual observation seems to show it's got a fairly narrow cone in which it'll shoot. The back gunner does definitely shoot on rare occasions though. Fancy trying Star Citizen? Click here!
ED Team PilotMi8 Posted May 24, 2017 ED Team Posted May 24, 2017 There are problems with the AI gunners, it's been reported a couple of times, no news yet though. oh..we did it! )) We fixed AI gunners behavior (for UH-1H - too). However, the AI-logic of the aiming will probably be corrected again..
Holton181 Posted May 24, 2017 Posted May 24, 2017 Woohoo! Helicopters and Viggen DCS 1.5.7 and OpenBeta Win7 Pro 64bit i7-3820 3.60GHz P9X79 Pro 32GB GTX 670 2GB VG278H + a Dell PFT Lynx TrackIR 5
Looney Posted May 30, 2017 Posted May 30, 2017 Thank you for fixing the Gunners AI in 2.0, also included is the AI slider! I'm very happy and grateful! [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo
Justificus Posted May 30, 2017 Posted May 30, 2017 oh..we did it! )) We fixed AI gunners behavior (for UH-1H - too). However, the AI-logic of the aiming will probably be corrected again.. Good news indeed! Thanks, can't wait to check it out!! Justificus System Specs:i7 4970K @ 4.8, GTX 1080 SC, 32GB G.Skill DDR 2133,Thermaltake Level 10 Full Tower Case, Noctua NH-D15 6 Cooler, Win 10 Pro, Warthog, CH Pro Pedals, CH Throttle Quadrant, Oculus, 1 32" & 2 19" Monitors Modules Owned: A-10C I+II, Ka-50, FC3, F-86, Mig-15, Mig21, UH-1H, Mi-8, CA, P-51D, BF-109K-4, FW-190 D-9, Hawk, NTTR, M-2000C, SA342, F-5E, Spit Mk. IX, AJS-37, Normandy, WWII A.P., AV-8B, F/A-18C, L-39, Persian Gulf, Mig-19P, I-16, Super Carrier, F-16, Channel, Syria
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