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[RESOLVED]TEMPORARY SOLUTION FOR MISSING LINES IN HUD


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Posted

And that's why you always make a copy of the originals before you copy and paste..

  • Like 1

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Posted
I noticed that the fix solved the issue for DSL (CCRP) but not CCIP

 

 

Sent from my iPhone using Tapatalk

 

There are two fixes. One for CCIP and other lines and another for CCRP alone.

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Posted (edited)

Does this fix correct HUD symbology at "low" texture settings (missing pitch ladder, FPM scale, witch hat, etc...)?

Edited by =4c=Nikola

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Posted

I installed the fixes in my open beta install and everything is ok.

I installed also the stable 1.5 but the fixes don't work and the HUD is missing many elements.

Posted

Anyone else having this problem in 2.2? Nevada map. Haven't tried Normandy.

 

When using the DMT - TV sensor, on the HUD the aiming reticle for the sensor is slaved to my flight path marker, but the camera is actually looking somewhere off to the left. It moves along with the airplane, but was looking over to the left. If I locked with Action buttion, it would lock a point to my left.

 

Now that I think about it (this happened last night) I did have some crosswind from the right. Maybe there is a bug (or not implemented yet) using this with wind.

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Posted

Tried to resolve reinstalling the module thinking that maybe the stable copyed wrong/inadapt files from the open.

I forced the open to download the module instead of just copying the files but didn't resolve the problem.

 

Strange thing is that when I reinstalled the module in the open (copying files from the stable), the open works without problem.

 

I think that the problem are not the .lua files in my case.

Posted
So, there is no fix for us using "low" textures? What a shame.

 

I don't understand the "low" textures comment.

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

Posted

Oh.

I spent the whole afternoon trying to figure what was wrong in my install.

 

Anyway it's my case: with LOW the HUD is still missing elements in the stable.

  • 3 weeks later...
Posted (edited)

Just started having this issue today in Open Beta. Tried the fix again to no effect - graphics settings all on high :-/

 

EDIT: Resolved. Was my own dumb fault.

 

If you don't start your INS warm up before turning on the HUD during a cold start you end up with a very sparse HUD display (duh!).

 

Silly me! ;-)

Edited by Boogieman
  • 5 weeks later...
Posted
Just started having this issue today in Open Beta. Tried the fix again to no effect - graphics settings all on high :-/

 

EDIT: Resolved. Was my own dumb fault.

 

If you don't start your INS warm up before turning on the HUD during a cold start you end up with a very sparse HUD display (duh!).

 

Silly me! ;-)

 

is this a new feature? i would do cold start a lot a couple months ago and the HUD worked. now i did it and the HUD barely has anything on it?

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  • 3 weeks later...
  • 1 month later...
Posted

So maybe my reading comprehension is failing and I'm sorry if it has, but is this thread still relevant?

 

I'm still so new to the harrier I can't tell if I'm missing anything yet on my own.

 

Should I be following the first posts instructions also?

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