Bananimal Posted February 7, 2018 Author Posted February 7, 2018 Sorry, the multiplayer integrity check. I’m assuming this would affect it I'm not sure. I have not tried to join a multi-player game yet. Still getting used to the sim. Took a hard right turn with this mod because the lack of speed was really bugging me. ___________________________ Bananimal's DCS Mods and Skins
Bananimal Posted February 7, 2018 Author Posted February 7, 2018 Same here. Only 40% works for me as well. Hmmm. Not sure what the issue might be there. How much RAM on your video card? I'll post a pic of my in-game config. Perhaps you can configure your options as mine are to eliminate any config issues. That's a long shot, but I'm not sure what to tell you since I'm not experiencing the issue. ___________________________ Bananimal's DCS Mods and Skins
=Pedro= Posted February 7, 2018 Posted February 7, 2018 I'm not sure. I have not tried to join a multi-player game yet. Still getting used to the sim. Took a hard right turn with this mod because the lack of speed was really bugging me. Work on every popular server like a charm :thumbup: Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Asus TUF OC RTX 4090 | 32GB DDR4@3200MHz | HP Reverb G2 | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds
snowsniper Posted February 7, 2018 Posted February 7, 2018 what a good laugh reading this thread :megalol: :D so ? what is the normal conventionnal size of a tree, in Caucasus :megalol: :P with such a question you have so many different answer, ... but man, in fact what is a tree ?? isn't it a big bush ? lol you Dcs fans are incredible. :thumbup: i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals
Bananimal Posted February 7, 2018 Author Posted February 7, 2018 (edited) For those that are having issues using the higher level reduced trees, here's a snapshot of my in-game config. I'm running Reshade 3.1.1 With HDR, Active Sharpening and FXAA enabled. In nVidia Inspector, I have set my AA to 2xSS and to override application settings. In-game, as you can see, MSAA off and AF off. It is worth noting that I have not experienced this when using in-game settings only, prior to my using Reshade. The IT tech in me thinks video card limitations or drivers. You're now asking much more of your GPU with the increased number of trees. Geometry is geometry no matter the scale as far as the GPU is concerned. Other than that, I cannot think of what else might be the cause. Edited February 7, 2018 by Bananimal ___________________________ Bananimal's DCS Mods and Skins
NRG-Vampire Posted February 7, 2018 Posted February 7, 2018 you Dcs fans are incredible. :thumbup: you are wrong. dcs fans are maximalists they (we) want maximum realism and authentic vegetation :smilewink:
Bananimal Posted February 7, 2018 Author Posted February 7, 2018 Work on every popular server like a charm :thumbup: Kewl! ___________________________ Bananimal's DCS Mods and Skins
=Pedro= Posted February 7, 2018 Posted February 7, 2018 .. you Dcs fans are incredible. :thumbup: May I ask what are you doing here ? :D Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Asus TUF OC RTX 4090 | 32GB DDR4@3200MHz | HP Reverb G2 | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds
Gryzor Posted February 7, 2018 Posted February 7, 2018 I think ED should change the scale by popular request, i´m a lot happier with 40% reduction and its seems very realistic in terms of speed and realistic tree size
Bananimal Posted February 7, 2018 Author Posted February 7, 2018 Well, I figured out why there were lockups beyond 40% for some and not me. I had the folder structure named wrong in my mod. Caucasus folders were misspelled in all instances The files weren't loading. So I too am now locking up at anything higher than 40%. I'm going to delete my previous mod from this thread and look into seeing if there is anything I can do to correct the lockups. Might be a hard limit. That explains a lot. Why the re-scale wasn't loading for some at all and the lock-ups. :cry: ___________________________ Bananimal's DCS Mods and Skins
Chic Posted February 8, 2018 Posted February 8, 2018 Well, I figured out why there were lockups beyond 40% for some and not me. I had the folder structure named wrong in my mod. Caucasus folders were misspelled in all instances The files weren't loading. So I too am now locking up at anything higher than 40%. I'm going to delete my previous mod from this thread and look into seeing if there is anything I can do to correct the lockups. Might be a hard limit. That explains a lot. Why the re-scale wasn't loading for some at all and the lock-ups. :cry: THANK YOU!!!!! Was feelin pretty lame not seeing any rescaling. A Co, 229th AHB, 1st Cav Div ASUS Prime Z370-A MB, Intel Core i7 8700K 5.0GHz OC'd, RTX 3090, 32GB DDR4, 1TB SSD, Win 10 Samsung 65" 4K Curved Display (Oculus Rift occaisionally), Track IR5, VoiceAttack, Baur's BRD-N Cyclic base/Virpil T-50CM Grip, UH-1h Collective by Microhelis & OE-XAM Pedals. JetSeat & SimShaker for Aviators. JUST CHOPPERS
rrohde Posted February 8, 2018 Posted February 8, 2018 Well, I figured out why there were lockups beyond 40% for some and not me. I had the folder structure named wrong in my mod. Caucasus folders were misspelled in all instances The files weren't loading. So I too am now locking up at anything higher than 40%. I'm going to delete my previous mod from this thread and look into seeing if there is anything I can do to correct the lockups. Might be a hard limit. That explains a lot. Why the re-scale wasn't loading for some at all and the lock-ups. :cry: Interesting. I would love to try some setting way beyond the 40% because of my (ejected) pilot looking like a dwarf next to this 40% tree. See attached. PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com
huligan Posted February 8, 2018 Posted February 8, 2018 Verify that the folders in my mod: ... I do not use JSGME.Manually only! I replace each file in each folder!!! Manually only! win10 21H2 | Ryzen 5600 4.6GHz | 32Гб DDR4 3200 | MSI RTX2080ti Ventus OC 11G | РУС vkb Gladiator Pro+РУД vkb Gametrix ECS+Пендали BRD-MS1 | Pico4 VR | | https://vk.com/paraplan_mkp
Bananimal Posted February 8, 2018 Author Posted February 8, 2018 Interesting. I would love to try some setting way beyond the 40% because of my (ejected) pilot looking like a dwarf next to this 40% tree. See attached. Working on it. Found the reason for the failure to load issues beyond 40%. All "New Value" entries up to 40% have two digits before the decimal. At 50%, one of the "New Values" was 8.93195. I added a zero in front of the 8 and changed it to 08.93195. The sim now loads. I'm trying to figure out if the sim is respecting that entry at the moment. Stay tuned. ___________________________ Bananimal's DCS Mods and Skins
Bananimal Posted February 8, 2018 Author Posted February 8, 2018 I do not use JSGME.Manually only! I replace each file in each folder!!! Manually only! You do it the hard way. ___________________________ Bananimal's DCS Mods and Skins
uscstaylor Posted February 8, 2018 Posted February 8, 2018 Stay with it buddy I'm curious to see where this will lead.
huligan Posted February 8, 2018 Posted February 8, 2018 You do it the hard way. but all the same do not reduce :((( win10 21H2 | Ryzen 5600 4.6GHz | 32Гб DDR4 3200 | MSI RTX2080ti Ventus OC 11G | РУС vkb Gladiator Pro+РУД vkb Gametrix ECS+Пендали BRD-MS1 | Pico4 VR | | https://vk.com/paraplan_mkp
huligan Posted February 8, 2018 Posted February 8, 2018 (edited) with correction 8.931950 to 08.931950 mission loaded ...but trees same height similarly corrected -80% and mission loaded too :D ...height of trees not changed :((( how to turn trees into shrubs? Edited February 8, 2018 by huligan win10 21H2 | Ryzen 5600 4.6GHz | 32Гб DDR4 3200 | MSI RTX2080ti Ventus OC 11G | РУС vkb Gladiator Pro+РУД vkb Gametrix ECS+Пендали BRD-MS1 | Pico4 VR | | https://vk.com/paraplan_mkp
alieneye Posted February 8, 2018 Posted February 8, 2018 there is a typo in all folders in DCS 2.5 Trees Fix.zip "Caucaus" instead of "Caucasus" YouTube || Copycats - technology and product clones (primarily aviation) || dgrigoriev.com SPECS: i7 8700K (OK 5GHz), 2xGTX 3080ti, 64GB RAM, 1Tb SSD, WIN 10, 2560x1440, Oculus Rift CV1 || TM Warthog, TIR5, MFG Crosswind pedals
Bananimal Posted February 8, 2018 Author Posted February 8, 2018 there is a typo in all folders in DCS 2.5 Trees Fix.zip "Caucaus" instead of "Caucasus" ^This! That's why I deleted it from the thread. ___________________________ Bananimal's DCS Mods and Skins
Bananimal Posted February 8, 2018 Author Posted February 8, 2018 Don't kill yourself trying to figure it out. I'm doing a test at 99% reduction to see what the results are and will release it. Should be another 30 minutes. It's strange, you would think a 90% reduction would be, well a 90% reduction, But I've got trees that are 150 ft tall according to the radar altimeter. Trying 99% to see if I can get them to 120 ft. and we'll be golden. Be right back with the finished mod in a few folks. ___________________________ Bananimal's DCS Mods and Skins
huligan Posted February 8, 2018 Posted February 8, 2018 there is a suspicion that -99% will not change anything and the height of the trees will remain the same. win10 21H2 | Ryzen 5600 4.6GHz | 32Гб DDR4 3200 | MSI RTX2080ti Ventus OC 11G | РУС vkb Gladiator Pro+РУД vkb Gametrix ECS+Пендали BRD-MS1 | Pico4 VR | | https://vk.com/paraplan_mkp
Bananimal Posted February 8, 2018 Author Posted February 8, 2018 Your suspicion is correct. It also added artifacts to the screen. It was a no go. Oddly enough, the more I reduced, the smaller the change. There may be a 5 foot different in tree height between 70% and 90% reductions, if that. The good news is, it's working and it's close enough to being realistic As a side, that'll be the last time I do a mod and try to release it when i have to go to work the following morning. Missed a few things. I apologize to everyone for the unnecessary aggravation. Here's a copy of the fixed version: DCS 2.5 Trees Size Fix v1.2.zip Let me know how it goes. :thumbup: ___________________________ Bananimal's DCS Mods and Skins
Bananimal Posted February 8, 2018 Author Posted February 8, 2018 For those that wanted a few screens. here's what it looks like at 90% reduction. :thumbup: ___________________________ Bananimal's DCS Mods and Skins
Bananimal Posted February 8, 2018 Author Posted February 8, 2018 (edited) Here's a few more screens at 90% reduction. I think scale is much better than default. The shots of the aircraft at altitude are 2500 ft. and 1500 ft respectively. Note that the power lines are above the trees now as they should be. Edited February 8, 2018 by Bananimal ___________________________ Bananimal's DCS Mods and Skins
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