ESAc_matador Posted February 15, 2018 Share Posted February 15, 2018 Don't you find the Av8 too lazy when rolling? It takes longer than a second to me. I don't think this is ok... But... I might be mistaken. Link to comment Share on other sites More sharing options...
Sniper175 Posted February 15, 2018 Share Posted February 15, 2018 I would assume Razbams SME has input into.it and trust actual Harrier pilots more than what people perceive on a pancake screen. That being said like the m2000c I'm sure we will go through many changes. Way I look at is with perspective of a test pilot and constantly testing new tweaks the Nerd Shack has made on the airframe and try not to die. Fun that way Sent from my SM-G892A using Tapatalk I7-8700 @5GHZ, 32GB 3000MHZ RAM, 1080TI, Rift S, ODYSSEY +. SSD DRIVES, WIN10 Link to comment Share on other sites More sharing options...
GR Gambit Posted February 15, 2018 Share Posted February 15, 2018 Its too slow at low speed Watch this video and look at the roll rate even at low speed. Link to comment Share on other sites More sharing options...
firmek Posted February 15, 2018 Share Posted February 15, 2018 C'mon guys please.... At least bring some more details than "don't you think" and "see this youtube" - from which you don't know anytying about the weight, load, etc... . Some charts would be welcome as a starting point. F/A-18, F-16, F-14, M-2000C, A-10C, AV-8B, AJS-37 Viggen, F-5E-3, F-86F, MiG-21bis, MiG-15bis, L-39 Albatros, C-101 Aviojet, P-51D, Spitfire LF Mk. IX, Bf 109 4-K, UH-1H, Mi-8, Ka-50, NTTR, Normandy, Persian Gulf... and not enough time to fully enjoy it all Link to comment Share on other sites More sharing options...
noisy_lightning Posted February 15, 2018 Share Posted February 15, 2018 Its too slow at low speed Watch this video and look at the roll rate even at low speed. That is no weapons as well. I noticed a big change last night on roll rate with stores on the pylons and without. Link to comment Share on other sites More sharing options...
Sniper175 Posted February 15, 2018 Share Posted February 15, 2018 Ya seriously the real world has a totally different world scale compared to Dcs. So comparing a YouTube video to ingame is pretty weak. I would go off quantified data not perceptions. I7-8700 @5GHZ, 32GB 3000MHZ RAM, 1080TI, Rift S, ODYSSEY +. SSD DRIVES, WIN10 Link to comment Share on other sites More sharing options...
ricktoberfest Posted February 15, 2018 Share Posted February 15, 2018 Its too slow at low speed Watch this video and look at the roll rate even at low speed. First of all that’s a GR7 according to the video description, and second of all it’s probably at minimum weight for the air show and hovering. Not saying Razbam is correct but saying that this video means nothing in relation to the module we have Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
Sniper175 Posted February 15, 2018 Share Posted February 15, 2018 Corrected empty fuel tank definition Cockpit model improvements External model improvements Added EHSD Moving Map (Work-in-Progress) Added TPOD laser ranging Updated TPOD TDC movements Updated TPOD target transfer Corrected aircraft basic empty weight (slightly too low before) Corrected aircraft basic empty roll inertia (too high before, creating incorrect roll response) Corrected combat rating not allowed when nozzles not aft or gear down Corrected very high altitude engine performance (>35000ft, was insufficient before) Says right here in change log they corrected it to proper roll rates? Not saying theirs no bug but this will be a developer thing I7-8700 @5GHZ, 32GB 3000MHZ RAM, 1080TI, Rift S, ODYSSEY +. SSD DRIVES, WIN10 Link to comment Share on other sites More sharing options...
ESAc_matador Posted February 15, 2018 Author Share Posted February 15, 2018 Well, I have no data to compare with. BUT, I have seen dozens of AV8 over my head, and in shows, and SEEMS to me that the roll is quite slow. Just that. I cannot report this as a bug, but a thinking.. But the best place is here. Link to comment Share on other sites More sharing options...
ESAc_matador Posted February 15, 2018 Author Share Posted February 15, 2018 (edited) Well... armed with guns, DCEM pod, two rocket pods (19HE) and 4 sidearms, with 4100 lbs fuel.... 360° took about 5 seconds. I jettisioned the rockets and sidearms... and took 4 seconds... it sound very, very very poor roll rate to me. certain rolls are much higher rates than ours... THis video posted is self explanatory. (unless that aircraft and ours is quite different) Seems to me that there is a problem affecting all aircraft in DCS... Edited February 16, 2018 by ESAc_matador Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted February 16, 2018 Share Posted February 16, 2018 From the Harrier manual. "The lateral control system consists of the control stick, high speed aileron stop, spring feel unit, trim actuator, cables, control rods, two tandem hydraulic actuators, two ailerons and two roll reaction control valves. With the landing gear down, aileron travel due to stick movement is about 25° up and 10° down. With the landing gear up (except on AV−8B 162070 or 162071), or above 0.4 Mach, aileron travel is reduced because of the solenoid operated high speed stop at the base of the control stick; however, the stop can be overridden to obtain full aileron travel. On AV−8B 162942 and up, aileron deflection is increased between 0.88 and 0.96 Mach when angle of attack is between −2.6° and 9.1° to improve roll rate. At 0.92 Mach the roll rate is increased approximately 40° per second providing a 120° per second roll rate capability. Lateral stick movement is transmitted by control rods and cables to the aileron actuator control valves. The control valves meter hydraulic fluid to tandem power cylinders in proportion to the displacement. The tandem power cylinders allow simultaneous use of both hydraulic systems. If a single hydraulic system fails, the remaining system will supply adequate power for control." So for me roll rate is pretty accurated. 120°/sec at Mach 0.92 is three seconds 360°, and 40° less below Mach 0.92 is 80°/sec for 4.5 sec 360° roll. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
ESAc_matador Posted February 16, 2018 Author Share Posted February 16, 2018 Well, in the video it takes quite less time. At speeds near match, aircrafts are less manoeuvrable. ... I have read in the manual, but now I can't find it, that using rudder pedal, can help a lot... may be is that??? Link to comment Share on other sites More sharing options...
noisy_lightning Posted February 16, 2018 Share Posted February 16, 2018 Well, in the video it takes quite less time. At speeds near match, aircrafts are less manoeuvrable. ... I have read in the manual, but now I can't find it, that using rudder pedal, can help a lot... may be is that??? The display jet may have been modified to allow quicker roll rate. Link to comment Share on other sites More sharing options...
GR Gambit Posted February 16, 2018 Share Posted February 16, 2018 The display jet may have been modified to allow quicker roll rate. no it wasn't it was a standard squadron jet as the RAF only had a small number of them and couldnt afford a dedicated airframe for it, never mind modified! Link to comment Share on other sites More sharing options...
noisy_lightning Posted February 16, 2018 Share Posted February 16, 2018 no it wasn't it was a standard squadron jet as the RAF only had a small number of them and couldnt afford a dedicated airframe for it, never mind modified! I will concede have not served on the harrier force, but have on Hawk Sqns and know there are differences between the reds and "front line" hawks so was just wondering if the same applied to the harrier force. Link to comment Share on other sites More sharing options...
ESAc_matador Posted February 16, 2018 Author Share Posted February 16, 2018 (edited) Ok, but... It is a fact (I saw few videos already, from different airframes) that it takes around 2 secs for a full roll. Ok, it is an alpha product. I am not complaining!! I just wanted to mention it just in case there is a improvement opportunity of the FM. When I fly aircrafts, roll rate is what I use to avoid being hunted in a dog fight by dennying a firing solution to other aircrafts. ( Boyd's teory) UNLESS it is a pylon´s issue... Edited February 16, 2018 by ESAc_matador Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted February 16, 2018 Share Posted February 16, 2018 The aileron stop can be overriden for full aileron travel if needed. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
ESAc_matador Posted February 16, 2018 Author Share Posted February 16, 2018 (edited) How ?? By the way... today (after restarting the CPU, o f course... i did some more test... and ups!!!. Seems to be fine?? i am getting less than 2 secs... (empty, 2000lbs) really strange! I do think there could be happened something... so I AM REALLY SORRY, CLOSED THREAD HEHEHEHE Edited February 16, 2018 by ESAc_matador 1 Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted February 16, 2018 Share Posted February 16, 2018 Indeed. XD " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
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