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Posted (edited)

I'm having trouble locking moving targets with the Mavericks. I can successfully get the Litening pod to track a moving tank in "point" mode -- but as soon as I hand it off to the maverick the crosshairs lock up at a fixed point and the missile will impact behind the tank if it is moving. I've tried using the DMT, as well as the maverick itself and can't get the missile to track the mover. Have tried AGM-65 D/G/H

 

Is this implemented?

Edited by coolhand_5050
Posted (edited)

Well that's a good question actually --- after acquiring the target in point mode with the TPOD I uncage the mavericks -- then I hand it off to the maverick and hit the TDC action button for the lock. Is that not the correct procedure? should I be waiting for it to acquire instead of hitting TDC action?

Edited by coolhand_5050
spelling
Posted

Nice quick little run there opps!

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Posted

coolhand_5050, I don't see anything wrong with your procedure. Actually it occurred to me after posting that the Maverick doesn't fire at all if it doesn't have a lock. The next question to consider is: are you sure the lock is actually on the target vehicle? Some scenery objects like buildings can get locked on. I found this to be especially troublesome with the CCD variants.

Posted

Yes I'm locked on to the correct vehicle -- however I believe I was relying too much on the TPOD instead of using the Maverick itself to adjust the firing solution as opps did in his video.

  • 3 weeks later...
Posted

anyone figure out how to get the mavs to work on A2A targets in the AV8B yet? I can do it in A-10C but AV8B doesn't seem to want to maintain lock and track of A2A targets.

 

 

In A-10C I the mav screen will lock, maintain lock of moving target whether A2G or A2A and maintain a track on screen until firing off weapon.

 

 

 

 

Anyone else experience this?

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