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Posted (edited)
9 minutes ago, Alpenwolf said:

In all missions?

So far, yes. Waiting for a quiet mission to test it out with someone

 

 

Edited by Miccara
Posted
2 hours ago, sLYFa said:

Is the Arab-Israeli war mission still planned for tomorrow? 

It was never announced actually, but was planned. The recent Combined Arms bug makes things rather less enjoyable. On the other hand, I don't think it'll be fixed any time soon, so I'll launch the mission next Saturday. I'll announce it here officially and post the changes made in the mission.

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Posted

Server News:

Operation Arab-Israeli War kicks off this Saturday, 02.04.2022, around 1800 zulu (note the recent clock change in many countries):

A few changes in the mission:
- Added an EWR on top of a mountain west of Kiryat Shmona Airbase for Blue.
- Blue must destroy 2 out of 4 Observation Sites and NOT all 4 any more to complete the objective. Still, the Red Chemical Factory must be destroyed.
- Some Blue ground units were redistributed as recommended by Mike-Delta, Merlin.
- Advanced options for some ground units were adjusted.

Note:
Red's 3rd Observation Site by the Sea of Galilee is the closest and the easiest to get to for Blue. However, it's the one with most AA's and AAA's. The Observation Sites 1 and 4 are still not too far and should be easier to destroy than 3 and 2. The Red Chemical Factory might be the challenge.

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Posted

Hi guy's, daddy's back. Some might get that reference.  

I may be a little late to the mission on Saturday, depending upon my new duties.  Look forward to seeing you all in the fight...

Until then,

Mike-Delta

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Posted

CA is... a bit more functional, but still pretty buggy. I'll have to try make a list this afternoon. The good news is that the handbrake issue appears fixed.

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Posted

Have just been from Two Towns. Situation report: you cannot hill start nor hill climb in track vehicles, namely M60s, BMP and Shilka. T-55 can but still missing engine sound. Also cant speak about units outside the mission.
CA currently is screwed up beyond repair, you can't really soften the tone. By "hill" i mean at the elevation angle shown below, M60 cant climb up from standing still.

Screen_220331_2.jpg

Screen_220331_1.jpg

Posted

Shilka can climb shallower hills but struggles with steep ones - not sure that's changed. M60 definitely has issues, it won't even climb a 1 in 10 grade, I'll bug report it if it hasn't been already.

Engine sounds seem to be a MP issue, worked fine in SP.

Posted
6 hours ago, rossmum said:

Shilka can climb shallower hills but struggles with steep ones - not sure that's changed. M60 definitely has issues, it won't even climb a 1 in 10 grade, I'll bug report it if it hasn't been already.

Engine sounds seem to be a MP issue, worked fine in SP.

I'd hate to call off the event again due to CA bugs. After all, plenty to do for all aircraft involved in the mission.

By the way, the A-4's latest update should've fixed the Shrike issue. I remember you talking about it in your stream.

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Posted

Arab-Israeli War - Round 3:

Red won!

In the beginning of the mission Red were outnumbered by 1:3 for about 20-30 minutes. Still, they managed to nuke the industrial area by Haifa!
Throughout the mission Red had a bit more players with almost everyone flying MiG's looking for bandits. This made it hard for the outnumbered Blue strikers to get the job done.
3 hours into the mission Red was able to capture both Kiryat Shmona and Rosh Pina Airbases.

Possible changes for future rounds:
- Less slots for MiG's or more for F-5's and A-4's.
- More M60 tanks for Blue.
- Less bunkers to destroy at the TA's for Blue to get the job done.
- Your suggestions.

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Posted (edited)

Server News:

I'm a bit slower than usual with delivering these days (real life matters), but progress is still being made:

- The new mission featuring the MiG-15 and the I-16 vs the F-86, the P-51 and the P-47 is almost ready. Persian Gulf is the featured map. The mission takes place in ca. 1949.
- The missions Homs and Swedish Delivery require some bugs fixing/reworking/adjustments that will be made once work on the new mission is completed.
- Operation Disturbed Pacific will be removed. Not many players like the map due to lack of larger lands. The islands are rather small with long distances between them. Shame.
- Helicopters Tournament 15 is ready. A date still needs to be determined. Waiting on 104th_Maverick to find a place for it in his schedule.
- Once all the above is done and the Combined Arms module is hopefully fixed, work on Combined Arms Tournament 5 will begin. That's a lot of if's though. We'll see...

Edited by Alpenwolf
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Posted

I am looking forward to the early Cold War mission. I am assuming Red will be playing mostly defense with that plane set. I LOVE that you are doing it on the PG map although I like Syria the best.

Removing Disturbed Pacific is welcome in my opinion. Also, Last Man Standing doesn't seem to generate much interest.

 

 

 

 

 

EDsignaturefleet.jpg

Posted
1 hour ago, =475FG= Dawger said:

I am looking forward to the early Cold War mission. I am assuming Red will be playing mostly defense with that plane set. I LOVE that you are doing it on the PG map although I like Syria the best.

Removing Disturbed Pacific is welcome in my opinion. Also, Last Man Standing doesn't seem to generate much interest.

 

Blue is invading Red, yes. Blue managed to capture and hold a vital town and its harbour. Red will have to do some air-to-ground to stop any further advancement by Blue, while Blue needs to protect their assets in the captured town and strike a nearby (30 km further north) military base, which Red needs to protect. Note that MiG-15's can carry 2 bombs only. FAB-50 or FAB-100. Therefore, the air-to-ground objective for Red is simpler than that of Blue. Combined Arms might be involved, not sure yet. Half-tracks for the most part.

Last Man Standing is not very popular, you're right. I'll remove it too.

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Posted (edited)

Operation: Bandar 1949

 

- The mission features the MiG-15 and the F-86 as the main aircraft.
- JTAC slots are available, however, all ground units are AI controlled.
- AAA's only. No SAM's of whatsoever type.

 

Situation:

RED Airbases: Lar and Bandar Lengeh
BLUE Airbases: Lavan Island and Kish Intl

Blue Forces have launched a large number of landing crafts towards Bandar e Charak Harbour, with Sherman tanks and half-tracks being the main vehicles deployed ashore.
Blue Forces have managed to capture and hold the town of Bandar e Charak by setting up 6 road outposts, a number of half-tracks and various types of AAA's to repel any potential liberation attempts by Red's Air Force.

Meanwhile, Sherman tanks and half-tracks are pushing further north towards the Red Military Base.

- Red wins if all 6 road outposts and Blue ground units surrounding them are destroyed.
- Blue wins if the Red Military Base is destroyed.
- All ground units are AI controlled.

NOTE:
Teamwork is the key! Use SRS and get on comms.

 

Red Objectives:

Main Objective:
- Destroy all 6 road outposts and Blue ground units surrounding them at the bullseye.

Secondary Objective:
- Search and destroy enemy convoys on their way to our military base coming from the south.
- A total of 4 convoys consisting of Sherman tanks and half-tracks that will attack the military base.
- Note that Sherman tanks can't be destroyed by guns. Not even the 37 mm one.

*** Check out the briefing images for more details ***

--------------------------------------------------------

Frequencies:

MiG-15's - EWR / GCI: 4.95 MHz
I-16's - EWR: 124 MHz (Button A)

Check out the main page of this thread for MiG-15's SRS special setup. There is a way to make them tune to 124 MHz, so that MiG-15's and I-16's can communicate with one another.

 

Blue Objectives:

Main Objective:
- Destroy vital structures at the enemy's Military Base at the bullseye.

Secondary Objective:
- Protect friendly assets and ground forces at the captured town of Bandar e Charak.

*** Check out the briefing images for more details ***

--------------------------------------------------------

Frequencies:

F-86's - EWR / GCI: Callsign: Axeman - 251 MHz
P-51's and P-47's: Callsign: Darknight - 130 MHz (Channel A)

 

 

briefing image.jpg

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bandar e charak.jpg

convoys.jpg

Edited by Alpenwolf
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