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Posted

Hello everyone,

 

First time posting here. So, i have two big problems behind micro stuttering and wingtip flickering.

 

If i look at a cloud and rotate my head left and right, the cloud moves, rotate on itself.

 

This strange effect happened even with buildings. On the Stennis deck, if i stare at the control tower and look at its base then tilt my head up to look at the roof, the tower changes dimension or prospective...

 

I also noticed that if i run dcs without msaa and rift pd to 2.0, at night, i can see very good and there is no "grid effect"

 

Microstuttering is not always there, even wingtip flickering seems to happen mostly when on the ground.

Posted

The 'wingtip flickering' you are talking about is when the headset drops down to 45fps with Asynchronous Spacewarp (ASW).

 

The VR performance is the Open Beta is in the toilet so now it is literally impossible to avoid ASW in DCS like it is in the release version of the game - which sucks hard.

 

Get used to this nauseating ghosting/flickering as it is the future of DCS in VR it seems.

Vampire

Posted
The 'wingtip flickering' you are talking about is when the headset drops down to 45fps with Asynchronous Spacewarp (ASW).

 

The VR performance is the Open Beta is in the toilet so now it is literally impossible to avoid ASW in DCS like it is in the release version of the game - which sucks hard.

 

Get used to this nauseating ghosting/flickering as it is the future of DCS in VR it seems.

 

 

 

Just disable asw, ctrl num2 and it goes away. You need an absolutely constant 45+ fps to run asw well and it ain’t gonna happen soon.

 

 

Sent from my iPhone using Tapatalk

Posted (edited)
Just disable asw, ctrl num2 and it goes away. You need an absolutely constant 45+ fps to run asw well and it ain’t gonna happen soon.

 

 

Sent from my iPhone using Tapatalk

 

 

Just don't move your head while looking at any of the gauges...or out the window at any of the scenery whilst moving (which you do a fair bit of in a jet) lol :smilewink:

Bottom line it is unfeasible to fly in DCS with no ASW while chugging along at 45fps - sorry but dem the facts. But yes it does indeed remove the ghosting effect on your actual aircraft when looking at wingtips or during external flyby views etc.

 

Also, I think you mean Ctrl-Num 1...not 2?

 

 

 

  • Control-Numpad1: Disables ASW and returns to the standard rendering mode.
  • Control-Numpad2: Forces apps to 45Hz with ASW disabled. Depending on the application, you are likely to experience judder.
  • Control-Numpad3: Forces apps to 45Hz with ASW enabled. Enabling and disabling ASW will help you see the effects of ASW.
  • Control-Numpad4: Enables ASW. ASW automatically turns on and off, depending on whether the app maintains a 90Hz frame rate. This is the default runtime rendering mode.

Edited by VampireNZ

Vampire

  • 1 year later...
Posted
so, is it normal that clouds turn when you turn your head?

 

If you’re asking if other people see it, then yes, I do

7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat 

Posted
so, is it normal that clouds turn when you turn your head?

Everyone sees this annoying thing. Even Wags' mentioned in an older video something about how he loves showing off DCS, until it comes to the clouds. We're ALL waiting on the before-mentioned new "weather system", but no one knows anything about it.

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