Lordzarj Posted August 15, 2018 Posted August 15, 2018 A little work in progress, haven't been paying much regard to polygon count....:music_whistling: Probably got 2 months or so into it so far, still a ways to go.
joey45 Posted August 15, 2018 Posted August 15, 2018 Looking awesome. on ma mobile The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
crazyeddie Posted August 16, 2018 Posted August 16, 2018 These type 21's were perhaps the most beautiful looking of HM Warships of that era, sleek and very stylish. They were like greyhounds in the water, and the crews loved them. I have a mate who was serving in HMS Ardent as a Chief ERA in 1982, and survived. I was close by when HMS Amazon blew up and sank in San Carlos water, they were quite fragile little ships in many ways. They all needed more armour and thicker hulls. Well done mate, that it looking seriously good.
Strut Posted August 16, 2018 Posted August 16, 2018 I agree with the other blokes, thats a beautiful ship there, keep at it mate ! Regards DL available skins here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Strut Pictures of my Skins here: https://imgur.com/a/bOQyQqW [sIGPIC][/sIGPIC] Win10 64bit, Intel® Core i7-5820K CPU OC @ 4.50GHz x6, X99A GAMING PRO CARBON, MSI RTX 2080 TI GAMING X TRIO 11Gb, 32GB DDR4 RAM, SSD 960 EVO250GB, SSD 850 EVO 500GB, JetSeat, MFG Crosswind Pedals, VPC Mongoose T-50, TMWH, DSD ButtonBox, Pimax 5k XR/BE
Automan Posted August 16, 2018 Posted August 16, 2018 Impressive work, would be a nice addition for the Falklands project. I don't know if this asset is listed in their project now, but maybe you can join Razbam for a collaboration. ACER Predator Orion 9000: W10H | Intel i9-7900X OC@4.5Ghz | 8x16GB Crucial Ballistix Sport | Sapphire GTX1080TI | Intel 900P 480GB | Intel 600P 256GB | HP EX950 1TB | Seagate Firecuda 2TB ACER Predator XB281HK: 28" TN G-SYNC 4K@60hz ThrustMaster Warthog Hotas, TPR, MFD Cougar Pack, HP Reverb Pro
Lordzarj Posted August 17, 2018 Author Posted August 17, 2018 Thanks for the comments guys, I haven't seen any pictures of RAZBAM developing one to include in their Falklands pack although it would be strange to omit the Type 21s as they were pretty busy in the conflict. 7 of the 8 were deployed and two were sunk in San Carlos. They were (are) fine looking ships, the Pakistan Navy still has half of them sailing the seas. They were built down to a budget and could be said to be fragile but Sheffield and Coventry sunk taking pretty similar damage to Ardent and Antelope. The Falklands conflict changed ship design all over the world, less aluminium, more armour and more AA defences. A lot of the pre-conflict assumptions were proven wrong. I'm modelling Active as she was the first Royal Navy ship I went on during a local visit as a teenager. I'm modelling in Modo at present, it's pretty cool to be able to enter a VR view and "walk" around the deck from time to time!
Lordzarj Posted August 17, 2018 Author Posted August 17, 2018 Been adding some detail to the back half today, still haven't finished the mast but I need a break from twiddly little aerials for a few days.
PorcoRosso86 Posted August 17, 2018 Posted August 17, 2018 Been adding some detail to the back half today, still haven't finished the mast but I need a break from twiddly little aerials for a few days. Impressive work dude! IndiaFoxtEcho Textures Artist My DCS liveries on UserFiles page here
joey45 Posted August 17, 2018 Posted August 17, 2018 Keep it up, it's looking great. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Lordzarj Posted October 17, 2018 Author Posted October 17, 2018 Still progressing, although slowly due to external factors. Found a few nice tools in my 3d program like Render Curves and Rounded Edge Shader which drop the poly count significantly. I keep going back and redoing parts when I learn new techniques. ActiveFinal Color Output0000 by Colin Radford, on Flickr ActiveFinal Color Output0010 by Colin Radford, on Flickr ActiveFinal Color Output0005 by Colin Radford, on Flickr
Dave317 Posted October 17, 2018 Posted October 17, 2018 (edited) Looks amazing. I'm looking forward to the release of this one. Edited October 17, 2018 by Dave317
joey45 Posted October 17, 2018 Posted October 17, 2018 She is looking fine. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Chukk Posted October 19, 2018 Posted October 19, 2018 Beautiful work. That is going to be a big job to bring down your polygon count though. Still great work.
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