Skarp Posted December 5, 2018 Share Posted December 5, 2018 artillery that has spawned after the client has joined the server will not allow you to set a target. The client has to reconnect in order to be able to set a target for artillery units. Steps to reproduce: client joins a server, spawn in an arty unit, client attempts to set a target. Link to comment Share on other sites More sharing options...
ED Team NineLine Posted August 7, 2019 ED Team Share Posted August 7, 2019 I'll need more info, I did a quick test and had no issue activating by the comms menu. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
MobiSev Posted August 7, 2019 Share Posted August 7, 2019 (edited) I'll need more info, I did a quick test and had no issue activating by the comms menu. Try from the tactical commander slot F10 map. If an artillery unit is spawned in while you are already in the server, you must rejoin to set the target using the "add target" function. If you try to do this before rejoining, you can click "add target," but you cannot actually select a target. Edited August 7, 2019 by MobiSev Modules owned: FC3, M-2000C, Mig-21bis, F-5E, AJS-37 Viggen, F/A-18C, KA-50, Mi-8, F-14A&B, JF-17 Link to comment Share on other sites More sharing options...
ED Team NineLine Posted August 7, 2019 ED Team Share Posted August 7, 2019 Yes, I did that, but no issue here. How is the activation done? I did mine as late activation and activated the group by radio command. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
MobiSev Posted August 7, 2019 Share Posted August 7, 2019 (edited) Yes, I did that, but no issue here. How is the activation done? I did mine as late activation and activated the group by radio command. Usually I do triggers to activate units (i.e what you said). I place the unit in the mission editor, do a late activation, then set a trigger. In this case, however, I believe the multiplayer server spawns the unit and it isn't technically "on the map" until a player action occurs. For example, some servers allow you to sling units, which the server creates when the conditions for that unit are met. Edited August 7, 2019 by MobiSev Modules owned: FC3, M-2000C, Mig-21bis, F-5E, AJS-37 Viggen, F/A-18C, KA-50, Mi-8, F-14A&B, JF-17 Link to comment Share on other sites More sharing options...
ED Team NineLine Posted August 7, 2019 ED Team Share Posted August 7, 2019 If you can find out exactly how its done I can see if I can replicate and report. Otherwise it is working fine by normal means. It could be a bug in the scripting engine, but again, unless I know exactly how its done there isnt much I can do. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
HC_Official Posted August 8, 2019 Share Posted August 8, 2019 If you can find out exactly how its done I can see if I can replicate and report. Otherwise it is working fine by normal means. It could be a bug in the scripting engine, but again, unless I know exactly how its done there isnt much I can do. no problem, here you go 1. set-up dedicated server to load the attached mission (on a different PC from client) 2. start dedicated server 3. On a different PC load up DCS and then connect to server 4. Once joined select the red game master slot 5. wait until red arty units spawn at Kobuleti airfield (40 seconds) 6. Select one of the arty units and try to target and fire on the blue vechs west of kobuleti airfield Notes: This will work in Single player, but not multi player due to the arty units being spawned in via the DCS scripting engine, this has not worked in a long time (if ever - best of my knowledge)arty_borked.zip No more pre-orders Click here for tutorials for using Virpil Hardware and Software Click here for Virpil Flight equipment dimensions and pictures. . Link to comment Share on other sites More sharing options...
ED Team NineLine Posted August 8, 2019 ED Team Share Posted August 8, 2019 So why the need to use a script for such an event if I may ask? Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
HC_Official Posted August 8, 2019 Share Posted August 8, 2019 to create new unit(s) from a template (donor) unit using the DCS scripting engine API and not having to have 1,000's of late activation units for larger missions No more pre-orders Click here for tutorials for using Virpil Hardware and Software Click here for Virpil Flight equipment dimensions and pictures. . Link to comment Share on other sites More sharing options...
ED Team NineLine Posted August 8, 2019 ED Team Share Posted August 8, 2019 Ok, let me look into it a little deeper. Being a script error I need to ask about it, but I am sure I can get it reported if Grimes hasn't already. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
HC_Official Posted August 8, 2019 Share Posted August 8, 2019 excellent, did testing it with a dedicated server fail being able to target arty on enemy units ? No more pre-orders Click here for tutorials for using Virpil Hardware and Software Click here for Virpil Flight equipment dimensions and pictures. . Link to comment Share on other sites More sharing options...
ED Team NineLine Posted August 8, 2019 ED Team Share Posted August 8, 2019 Yes, but of course normal ways work, so like I said I will do some digging, I know Grimes has reported a lot of scripting engine errors. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
ED Team NineLine Posted August 9, 2019 ED Team Share Posted August 9, 2019 Talked to Grimes, and this script issue is already reported, thanks guys! Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
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