Vekkinho Posted July 23, 2007 Posted July 23, 2007 I'm getting more and more delighted by this mod, I just recorded some videos where I experimented with Zoom In option (Ctrl+*). Trees remain dense as in default view and I remember it was like "see thru" with default Trees... What a great Mod! [sIGPIC][/sIGPIC]
FA_Crazy-Canuck Posted July 29, 2007 Posted July 29, 2007 Love the mod! How do I open the graphic.cfg file? I would like to tweak the values. [sIGPIC][/sIGPIC]
VMFA117_Poko Posted July 29, 2007 Posted July 29, 2007 Love the mod! How do I open the graphic.cfg file? I would like to tweak the values. with notepad or download LOCFG prog.
Vekkinho Posted July 29, 2007 Posted July 29, 2007 I recomend LOCFG. It's a great utility! [sIGPIC][/sIGPIC]
FA_Crazy-Canuck Posted August 1, 2007 Posted August 1, 2007 Duh Notepad!:doh:, thanks for the help. :thumbup: [sIGPIC][/sIGPIC]
zaelu Posted March 8, 2008 Posted March 8, 2008 I have a minor problem with Lock On trees after a full reinstall. I use tree shader mod 2.0 , all looks good except I can see trees through clouds like this: I can't remember what setting was controlling it. I can't find the old "comunity help" section of the forum. Any idea? I have trees cliping at 15 000, and trees density at 200 000. Also fogparam1: 12 , fogParam2: 0.2, ObjectFogMultimplier: 0.2 [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
thereminqblank Posted March 10, 2008 Posted March 10, 2008 Anyone got an answer for Zaelu? I've got the same problem, so would like to know aswell! "Unholy Roller" [sIGPIC]http://www.digitalcombatsimulator.com/images/userbars/A-10C_UserBar_01.gif[/sIGPIC]
159th_Viper Posted March 10, 2008 Posted March 10, 2008 LockOn Fog Effect Thread Any Help? 2 Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Kuky Posted March 10, 2008 Posted March 10, 2008 no fix for this as of yet 1 PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
thereminqblank Posted March 10, 2008 Posted March 10, 2008 Ah, thanks Kuky. Bummer. Thank Viper, I'll have a read through that thread anyhoo. "Unholy Roller" [sIGPIC]http://www.digitalcombatsimulator.com/images/userbars/A-10C_UserBar_01.gif[/sIGPIC]
zaelu Posted March 10, 2008 Posted March 10, 2008 Lol, and I was quite "talkative" in that thread... I'll give a try and see if I can obtain something. Thanks for reminding me 159th_Viper. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
Vekkinho Posted March 10, 2008 Posted March 10, 2008 Funny, might be your drivers or Graphic card 'cause I use Tree Shader Mod 2.0 too and have no similar issues! I have AtiX800, Please don't ask which CAT I use ;-( EDIT: Driver 8.401.0.0 dating from 27.7.2007 [sIGPIC][/sIGPIC]
zaelu Posted March 10, 2008 Posted March 10, 2008 Is not from driver... I mean... in the end it is but, it depends on how the graphic engine uses the driver. And as we know The engine has some years on its back and the drivers are usualy optimized for latest game engines. I tried to use again those settings jason_peters recomendend in that thread but it didn't woked... Two things... 1. The structuretable.sht modification give me error and couldn't load the game correctly. 2. The modification jason_peters was talking about was about fog... I am not sure if clouds behave same as fog. They look similar but... I think there are some differences. Maybe Teka-Teka will have the time to post some clarification about this... maybe now he knows better how the engine works after some time working close to ED... if he can share the info obviously. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
Vekkinho Posted March 10, 2008 Posted March 10, 2008 Try editing Config\graphics.cfg. There are general graphic settings for low, medium and high settings. Each tree has two values in parenthesis. Try setting the second one to 15000. That's how I had it when I installed TSM-2.0 and I had no issues! [sIGPIC][/sIGPIC]
Kuky Posted March 11, 2008 Posted March 11, 2008 Vekkinho, are you claiming that you use Tekateka tree shader mod and your trees are not visible through clouds? Please post screenshot where tree clipping is set to 10km, set cloud height at 2-3km and density 8, then start quick mission, climb over the clouds and have forest trees underneath, then take a screenshot... PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
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