sirrah Posted May 28, 2019 Posted May 28, 2019 Can anyone explain to me how to get MLRS units to fire their weapons? I placed some MLRS units and gave them a "fire to point" task, but nothing's happening. Even though I did place them within range (the green circle). I assume they don't actually need to be able to see the point they're firing at, right? Some buildings are blocking their sight. System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
feefifofum Posted May 28, 2019 Posted May 28, 2019 Artillery units have both a minimum and maximum engagement range. Be sure the target is between the inner and outer rings. THE GEORGIAN WAR - OFFICIAL F-15C DLC
Ramsay Posted May 28, 2019 Posted May 28, 2019 This might help ? If not, can you share your mission or explain in more detail = the unit(s), range, target, etc. that you are firing at. i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
Emmy Posted May 29, 2019 Posted May 29, 2019 Inside the green circle is too close. 2 [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
MasterZelgadis Posted May 29, 2019 Posted May 29, 2019 Also you have to wait quite a long time until they start to fire. A mortar for example (just because I used one in a mission yesterday) needs approximately 3 minutes until it starts to fire "Sieh nur, wie majestätisch du durch die Luft segelst. Wie ein Adler. Ein fetter Adler." http://www.space-view.net
sirrah Posted May 29, 2019 Author Posted May 29, 2019 Thanks for the info :thumbup: I'll try again System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Emmy Posted May 29, 2019 Posted May 29, 2019 Also you have to wait quite a long time until they start to fire. A mortar for example (just because I used one in a mission yesterday) needs approximately 3 minutes until it starts to fire ^^^ This ^^^ IIRC, US MLRS May take up to around four minutes to get dialed in? [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
sirrah Posted May 29, 2019 Author Posted May 29, 2019 (edited) ^^^ This ^^^ IIRC, US MLRS May take up to around four minutes to get dialed in? Just timed it and you were right, 3:50 minutes and they started firing (and killing my frame rate. Apparently setting 8 MLRS units to fire at 25 points, is to much. Brought that back to 4 MLRS and 1 attack point and still I get a big frame drop :D) Edited May 29, 2019 by sirrah System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
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