SPAS79 Posted March 18, 2023 Posted March 18, 2023 (edited) 12 minutes ago, lefuneste01 said: The shaders used for MSAA does not contain code lines for FXAA. There is no need to stack a less quality AA on MSAA. So, am I right in understanding that if MSAA is toggled on, FXAA does not work? EDIT: thanks for your work! Edited March 18, 2023 by SPAS79
Willti Posted March 19, 2023 Posted March 19, 2023 vor 5 Stunden schrieb lefuneste01: No change means not the default shaders used for global illumination. Two potential reasons : You select a graphic option not compatible with the mod, or you had a mod that change shaders. Please ensure to be compliant with settings shown in first post (in red) and do the troubleshooting guide of the first post. If all things have be done, post a track with the Su25T for which you can reproduce issue, your option.lua and the d3dx_user.ini file, so I can reproduce. After hours of all tasks troubleshooting tips and tricks and repairs from DCS I just deleted and reinstalled DCS. 3DMigoto works for me now too Thanks for the support 1
lefuneste01 Posted March 19, 2023 Author Posted March 19, 2023 11 hours ago, SPAS79 said: So, am I right in understanding that if MSAA is toggled on, FXAA does not work? Yes. Unfortuntally, it's too complex to setup good menu options regarding the game settings. It would make things clearer... Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
Ericcaff Posted March 19, 2023 Posted March 19, 2023 On 3/18/2023 at 4:44 PM, lefuneste01 said: Can you post a track showing the issue (not with the F16, I do not have it, F18 is ok) and your d3dx_users.ini ? I need to reproduce to be able to fix... Tested today with Su-25, Color saturation work not correct, sun is poisoned yellow color. In any mission as well in multiplayer. d3dx_user.ini i7 12700K overclock 5Ghz + MSi RTX4090 Ventus x3 24GB OC + G-Skill TridentZ Royal 32GB 4000Mhz + Samsung M.2 + HP Reverb V2 + Logitech G X56
lefuneste01 Posted March 19, 2023 Author Posted March 19, 2023 (edited) I updated first post 2023/03/19 for stable 2.8.1.34667.2 and OB 2.8.3.37854.1 and OB 2.8.3.37556 => version 21.2 Compatibility with 2.8.3.37556, new fix for reflexion bazed on shader identified by Taz1004, new pakage to disable Mi24 and shadow fixes and enable reflection. Working with MT, fix issue with color changes for MT and restore shadow disabling. Edited March 19, 2023 by lefuneste01 Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
lefuneste01 Posted March 19, 2023 Author Posted March 19, 2023 1 hour ago, Ericcaff said: Tested today with Su-25, Color saturation work not correct, sun is poisoned yellow color. In any mission as well in multiplayer. The 21.2 should solve your issue. Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
DerKlausi Posted March 19, 2023 Posted March 19, 2023 @lefuneste01 Can you give me a brief hint how to change individual external colours (R/G/B) separately? I wasn't able to make sense of the color dialog other than saturation yet.
lefuneste01 Posted March 19, 2023 Author Posted March 19, 2023 36 minutes ago, DerKlausi said: @lefuneste01 Can you give me a brief hint how to change individual external colours (R/G/B) separately? I wasn't able to make sense of the color dialog other than saturation yet. You can't with the mod menu. Only global changes (on all components) are available. It sould take too many variables and too much work to build menus. Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
westr Posted March 19, 2023 Posted March 19, 2023 Once again your efforts are to all our benefit, thankyou again. DCS still can’t get colours right in VR, with your mod we have options. I’ve noticed Reshade no longer works in VR with the MT beta. But your mod is working great. RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV
DerKlausi Posted March 20, 2023 Posted March 20, 2023 9 hours ago, lefuneste01 said: You can't with the mod menu. Only global changes (on all components) are available. It sould take too many variables and too much work to build menus. Thanks, I understand. So I guess there is no 'easy' way to do it by hand for external colours, like adjusting values in a handful of files?
lefuneste01 Posted March 20, 2023 Author Posted March 20, 2023 4 hours ago, DerKlausi said: Thanks, I understand. So I guess there is no 'easy' way to do it by hand for external colours, like adjusting values in a handful of files? Not yet, but I could have a look. In thé beginning of the mod things were done in this way... Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
SPAS79 Posted March 20, 2023 Posted March 20, 2023 (edited) 10 hours ago, DerKlausi said: Thanks, I understand. So I guess there is no 'easy' way to do it by hand for external colours, like adjusting values in a handful of files? Just use open XR toolkit for that? Edited March 20, 2023 by SPAS79 Typo
DerKlausi Posted March 20, 2023 Posted March 20, 2023 1 hour ago, SPAS79 said: Just just open XR toolkit for that? I would (and previously did), but it's currently not compatible with the new DFR for the Varjo Aero, which I clearly prefer. However, as I learned today a fix may be coming soon...
Ericcaff Posted March 20, 2023 Posted March 20, 2023 On 3/19/2023 at 7:40 PM, lefuneste01 said: The 21.2 should solve your issue. Thank you very much, you are the best i7 12700K overclock 5Ghz + MSi RTX4090 Ventus x3 24GB OC + G-Skill TridentZ Royal 32GB 4000Mhz + Samsung M.2 + HP Reverb V2 + Logitech G X56
Greekbull Posted March 22, 2023 Posted March 22, 2023 Does anyone have some recommended values to best replicate the Reshade effects? 1 AMD Ryzen 9 7950X3D | ASUS Crosshair Hero X670E | 64GB G Skill Trident Z DDR5 6000 | Nvidia RTX 4090 FE| Samsung EVO Plus 6 TB M.2 PCIe SSDs | TM Hornet Stick/WinWing Hornet Throttle and MIP | VPForce Rhino FFB Base | TM TPR Rudder Pedals W/Damper | Varjo Aero/Pimax Crystal | NeoEngress NACES Seat VFA-25 Fist of the Fleet Carrier Strike Group One(CSG-1) Discord
SPAS79 Posted March 28, 2023 Posted March 28, 2023 Just wanted to report that v 21.1 is still working with DCS Ver. MT preview (I just checked in 2D). For some reason, it does not work on the Syria Map (Caucasus yes). I will investigate the other maps I have.
SPAS79 Posted March 28, 2023 Posted March 28, 2023 FLAT Shadows functioning. This is my own observation on whatever available "cold start" mission I have for the maps I own. Not conclusive but hopefully gives some insight on what is working and what is not. DCS Settings in picture. nulld3dx_user.ini attached (if that makes any sense... )nullnull Caucasus:..... OK Marianas:..... NO Nevada:....... Somewhat. Trees shadows always present. Buildings shadows get taken away correctly, but include some OBJ shadows. Objects deletes aircraft shadows but not other objects (light poles, parked cars etc.) Normandy:..... Somewhat. As Nevada but object shadows seem to be suppressed more consistently. Syria:........ NO Persian Gulf:. Somewhat. Only Trees/objects shadows are suppressed. Does not take away buildings' shadows, "buildings" takes away SOME objects shadows. Objects seems to be working. d3dx_user.ini 1
lefuneste01 Posted March 28, 2023 Author Posted March 28, 2023 30 minutes ago, SPAS79 said: FLAT Shadows functioning. This is my own observation on whatever available "cold start" mission I have for the maps I own. Not conclusive but hopefully gives some insight on what is working and what is not. DCS Settings in picture. nulld3dx_user.ini attached (if that makes any sense... )nullnull Caucasus:..... OK Marianas:..... NO Nevada:....... Somewhat. Trees shadows always present. Buildings shadows get taken away correctly, but include some OBJ shadows. Objects deletes aircraft shadows but not other objects (light poles, parked cars etc.) Normandy:..... Somewhat. As Nevada but object shadows seem to be suppressed more consistently. Syria:........ NO Persian Gulf:. Somewhat. Only Trees/objects shadows are suppressed. Does not take away buildings' shadows, "buildings" takes away SOME objects shadows. Objects seems to be working. Thanks for the report ! I'll update the mod. 2 Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
greyeagle787 Posted March 30, 2023 Posted March 30, 2023 Hello, Do the optional features additions also go into the bin folder as is or open them and install the 2 folders within?
lefuneste01 Posted March 30, 2023 Author Posted March 30, 2023 19 minutes ago, greyeagle787 said: Hello, Do the optional features additions also go into the bin folder as is or open them and install the 2 folders within? I made them for all versions of the mod, so by default they will be put in bin and bin\3dmigoto. But if you install them manually just put them in the same place than the version you are using... Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
greyeagle787 Posted March 30, 2023 Posted March 30, 2023 OK, so just put all 3 (or4) folders in the DCS/bin folder. Thanks
kyodjiin Posted April 5, 2023 Posted April 5, 2023 Hello, I'm experiencing 3dmigoto errors using DCS multithreaded version. I can't sort it out and it lowers the FPS to about 20. I find hundreds of the following lines in the log : failed result = 80004002 for 000000BE3A9FF238 failed result = 80004002 for 000000BE3A9FF238
lefuneste01 Posted April 5, 2023 Author Posted April 5, 2023 1 hour ago, kyodjiin said: Hello, I'm experiencing 3dmigoto errors using DCS multithreaded version. I can't sort it out and it lowers the FPS to about 20. I find hundreds of the following lines in the log : failed result = 80004002 for 000000BE3A9FF238 failed result = 80004002 for 000000BE3A9FF238 I use the mod and the MT without any issue. Did you check your graphic options ? Can you post a track with the su25T showing your problem ? Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
kyodjiin Posted April 8, 2023 Posted April 8, 2023 (edited) After investigation, it's not related to 3Dmigoto but rather an issue with shared graphics memory management by the MT version Edited April 8, 2023 by kyodjiin
lefuneste01 Posted April 10, 2023 Author Posted April 10, 2023 2023/04/11 for stable 2.8.1.34667.2 and OB 2.8.3.38090 compatibility bug fix for MSAAx2 and X4, color and sharpen disabled when in map display, updated shadow fix. 1 Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
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