wolfpack2008rf Posted June 7, 2019 Posted June 7, 2019 I flew this mission before i patched and after. It is the Mig23 engagement single player mission. After the patch my AI wingman is stuck at the end of the carrier just hooving in full afterburner. Not sure what happend, but he stayed there until he ran out of fuel. New hotness: I7 8700k 4.7ghz, Crucial Ballistix 32gb ddr4, EVGA RTX2080 Super, TM Warthog, HP Reverb (formermly CV1) Old-N-busted: i7 6700 ~3.2GHZ, 32GB DDR3 + Nvidia GTX1080 TM Warthog. Rift CV1.
MBot Posted June 9, 2019 Posted June 9, 2019 I am seeing this too. AI wingman is stuck at the end of catapult 2. Reproduction: Spawn from ramp with a wingman and taxi out of the way to let wingman launch first. Does not happen with Hornet.
E-Rock Posted June 11, 2019 Posted June 11, 2019 Yep same problem here with my custom mission after the recent 2.5.5 update.
grant977 Posted June 14, 2019 Posted June 14, 2019 Well did not get fixed in today's patch. Wing man just slides off the can and if he does launch he sticks.
sLYFa Posted June 14, 2019 Posted June 14, 2019 Did anything get fixed? No mention of F-14 changes in the changelog... i5-8600k @4.9Ghz, 2080ti , 32GB@2666Mhz, 512GB SSD
Nealius Posted June 15, 2019 Posted June 15, 2019 Does this happen when the AI start on the cat as well?
LanceCriminal86 Posted June 15, 2019 Posted June 15, 2019 Same issue for me, and one other. It starts me so close to my wingman, who has his wings swept full forwards, that I basically can't taxi anywhere without clipping a wing off. When I tried to tell him to resume course, he attempted a cat launch and the above issue appeared. Heatblur Rivet Counting Squad™ VF-11 and VF-31 1988 [WIP] VF-201 & VF-202 [WIP]
Recommended Posts