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Posted

Is there a way to do the missions in order instead of random? I remember stumbling on a post about it I can't find it anymore with this new forum layout.

  • 3 weeks later...
Posted

Had a couple of last minute things come up but it's looking good. Will probably leave it to test over the weekend. If nothing else comes up both this and the mission for Syria will release.

  • Like 4
Posted

Hello Surrexen, is it possible to add the A10C 2 please?

 

Your missions are a blast to flight and very suited for long ingress. I like too "Clear Field" ^^

 

Thx for your hard work :)

  • Like 1
Posted
Hello Surrexen, is it possible to add the A10C 2 please?

 

Your missions are a blast to flight and very suited for long ingress. I like too "Clear Field" ^^

 

Thx for your hard work :)

 

You can just put the A10c II in the same slot as the A10c in the mission editor if you don't want to wait.

  • 1 month later...
Posted

Is anyone having issues running this mission recently?  We finished it in the fall, and decided to restart it again a couple weeks ago.  No red air, it seems the MOOSE DOOM AI A@A dispatcher is no longer functional with some updates in DCS perhaps?  We were running a customized mission, but I just tested with a stock version 1.29 and get the same issue, same message in the server log:

 

2021-01-02 02:42:02.611 INFO    SCRIPTING: *** MOOSE INCLUDE END *** 
2021-01-02 02:42:02.686 ERROR   SCRIPTING: Mission script error: [string "C:\Users\RLG\AppData\Local\Temp\DCS.openbeta_server\/~mis00005690.lua"]:114528: attempt to index field 'Airbase' (a nil value)
stack traceback:
	[C]: ?
	[string "C:\Users\RLG\AppData\Local\Temp\DCS.openbeta_server\/~mis00005690.lua"]:114528: in function 'SetSquadron'
	[string "C:\Users\RLG\AppData\Local\Temp\DCS.openbeta_server\/~mis000074F6.lua"]:212: in function 'SEF_REDSQUADRONSMULTIPLAYER'
	[string "C:\Users\RLG\AppData\Local\Temp\DCS.openbeta_server\/~mis000074F6.lua"]:594: in main chunk

 

I get a similar or same error in the server log if I check defense networks, for both blue and red.  I can provide exact if necessary.  I suspect something changed with recent DCS updates perhaps.

Posted
7 minutes ago, hlfritz said:

Is anyone having issues running this mission recently?  We finished it in the fall, and decided to restart it again a couple weeks ago.  No red air, it seems the MOOSE DOOM AI A@A dispatcher is no longer functional with some updates in DCS perhaps?  We were running a customized mission, but I just tested with a stock version 1.29 and get the same issue, same message in the server log:

 


2021-01-02 02:42:02.611 INFO    SCRIPTING: *** MOOSE INCLUDE END *** 
2021-01-02 02:42:02.686 ERROR   SCRIPTING: Mission script error: [string "C:\Users\RLG\AppData\Local\Temp\DCS.openbeta_server\/~mis00005690.lua"]:114528: attempt to index field 'Airbase' (a nil value)
stack traceback:
	[C]: ?
	[string "C:\Users\RLG\AppData\Local\Temp\DCS.openbeta_server\/~mis00005690.lua"]:114528: in function 'SetSquadron'
	[string "C:\Users\RLG\AppData\Local\Temp\DCS.openbeta_server\/~mis000074F6.lua"]:212: in function 'SEF_REDSQUADRONSMULTIPLAYER'
	[string "C:\Users\RLG\AppData\Local\Temp\DCS.openbeta_server\/~mis000074F6.lua"]:594: in main chunk

 

I get a similar or same error in the server log if I check defense networks, for both blue and red.  I can provide exact if necessary.  I suspect something changed with recent DCS updates perhaps.

 

A couple of updates ago most of the airbase names got changed in the Persian Gulf, that will have broken the script.

Posted

OMG - they did it AGAIN?  I thought it was curious as Clearfield still works fine.

 

Any chance you plan to fix, or are you fully invested in Escalation now?

Posted
On 1/2/2021 at 4:46 PM, hlfritz said:

OMG - they did it AGAIN?  I thought it was curious as Clearfield still works fine.

 

Any chance you plan to fix, or are you fully invested in Escalation now?

 

I have updated it to hopefully address the issue. If it works this will be the last update it gets.

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