Callsign JoNay Posted December 31, 2019 Posted December 31, 2019 Hi guys, I'm wondering if there is a lua file somewhere responsible for fog parameters. As of now I seem to be limited to a max visibility distance of 20,000 ft horizontal in the mission editor. That's about 3.5 NM which doesn't suit my needs. I'm trying to set up Case-2 conditions in the mission editor and I want to set a fog visibility of 6 or 7 miles, (so about 40,000 feet give or take would be nice). Is this possible? JoNay
Harker Posted December 31, 2019 Posted December 31, 2019 If I'm not mistaken, that number is your visibility in the fog, so how far you can see. The lower the number, the worst your visibility, so if you set it to 300m, you can see only up to 300m and the fog covers stuff after that. Seems like this would work for you, unless I misunderstood what you're trying to achieve. The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
Callsign JoNay Posted January 1, 2020 Author Posted January 1, 2020 If I'm not mistaken, that number is your visibility in the fog, so how far you can see. The lower the number, the worst your visibility, so if you set it to 300m, you can see only up to 300m and the fog covers stuff after that. Seems like this would work for you, unless I misunderstood what you're trying to achieve. Yeah, I'm trying to increase the visibility, not decrease it. Currently the maximum visibility distance with fog enabled is a little over 3 NM, which is not very far. I'm looking for about 5-7 NM visibility.
boedha68 Posted January 1, 2020 Posted January 1, 2020 Push the slider to right in the mission editor. Et Viola. Problem solved. :D Newest system: AMD 9800X3d, Kingsting 128 GBDDR5, MSI RTX 5090(ready for buying), Corsair 150 Pro, 3xSamsung 970 Pro, Logitech X-56 HOTAS, Pimax Crystal Light (Super is purchased) ASUS 1200 Watt. New system:I9-9900KS, Kingston 128 GB DDR4 3200Mhz, MSI RTX 4090, Corsair H150 Pro RGB, 2xSamsung 970 EVO 2Tb, 2xsamsung 970 EVO 1 TB, Scandisk m2 500 MB, 2 x Crucial 1 Tb, T16000M HOTAS, HP Reverb Professional 2, Corsair 750 Watt. Old system:I7-4770K(OC 4.5Ghz), Kingston 24 GB DDR3 1600 Mhz,MSI RTX 2080(OC 2070 Mhz), 2 * 500 GB SSD, 3,5 TB HDD, 55' Samsung 3d tv, Trackir 5, Logitech HD Cam, T16000M HOTAS. All DCS modules, maps and campaigns:pilotfly:
Callsign JoNay Posted January 1, 2020 Author Posted January 1, 2020 Push the slider to right in the mission editor. Et Viola. Problem solved. :D Pushing it all the way to the right only gives you 20,000 feet visibility, which as I have said twice now, is only about 3.5 NM. I'm trying to increase the fog visibility beyond what the max slider is capable of without turning off fog completely. I'm looking for a way to set 35-40,000 feet visibility for fog.
randomTOTEN Posted January 1, 2020 Posted January 1, 2020 I've had the same problem, trying to do the same thing (Case 2 Carrier approach). I just set it to 3.5 miles (the legal minimum is 5 statute miles) and run the pattern below authorized minimums, once you're in the pattern you don't get more than 2sm from the carrier anyways.. ..it made me realize the limitations of the weather engine in combat simulators.
Callsign JoNay Posted January 1, 2020 Author Posted January 1, 2020 I've had the same problem, trying to do the same thing (Case 2 Carrier approach). I just set it to 3.5 miles (the legal minimum is 5 statute miles) and run the pattern below authorized minimums, once you're in the pattern you don't get more than 2sm from the carrier anyways.. ..it made me realize the limitations of the weather engine in combat simulators. That's what I've been doing too, but I was hoping there was a work around to set it up legit. It's disappointing that we have this simulator with amazing naval ops, but it's incapable of setting up Case-2 weather conditions. :(
Nealius Posted January 1, 2020 Posted January 1, 2020 You don't need limited visibility for CASE II. Just set broken or overcast with cloud base between the CASE II and CASE III limits, and you'll get a realistic CASE II scenario.
Callsign JoNay Posted January 1, 2020 Author Posted January 1, 2020 You don't need limited visibility for CASE II. Just set broken or overcast with cloud base between the CASE II and CASE III limits, and you'll get a realistic CASE II scenario. Yes, I have an overcast set at ~1500 feet, but I don't love the perfect visibility beneath the cloud layer. Would prefer some degree of visibility limitation beneath the cloud layer at 5-7 miles to complete the Case-2 conditions. I don't see why the graphics engine wouldn't be capable of pushing the fog back. Was hoping it was a simple UI oversight that could be bypassed with a lua edit, but maybe not. :(
randomTOTEN Posted January 1, 2020 Posted January 1, 2020 (edited) You don't need limited visibility for CASE II. You don't need unlimited visibility for a CASE II either. :music_whistling:The point is you only need 5 statue miles. It's not enough to just get below 1,000ft to successfully locate the CV, the weather imposes a range requirement too :pilotfly: No different than any land based instrument approach, or even VFR traffic pattern (it actually has higher minimums than even civilian VFR) Edited January 1, 2020 by randomTOTEN
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