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Balance in modules  

8 members have voted

  1. 1. Balance in modules

    • Add modules choosing planes by popularity
      4
    • Add to create a full theatre, no account of Blue/Red.
      0
    • Add to create a full theatre, alternate Red/Blue.
      1
    • Add to create a full theater by Blue/Red pairs.
      3


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Posted

Balance in modules

 

There have been a few threads started about what to do next as modules after the A-10 & AH-64 and about what not to do.

 

It seems to me that ED has a number of options in going forward (excluding pressures from their military contracts )

  • They can add aircraft as they appear to be wanted by the community on the basis of thread & poll counts (eg. After the A-10 & AH-64 do Mi-28, F-14, FA-18, Tornado, Mig-29).
  • They can add aircraft that fill particular roles needed to build up a layered ‘airwar’ with no particular account being given to keeping the ratio of Western to Eastern (ex CCCP) flyables even (eg. After the A-10 & AH-64 do a Tornado, F-18, Su-27, A-50 :-).
  • They can consider the roles needed and then add alternating East / West modules to fill those roles (eg After the A-10 & AH-64 do Mig-29, F-15C, Su-33, E-3, Mig-31)
  • Or they can release them in pairs per role (eg. After the Ka-50, A-10 & AH-64 do an Su-25 derivative (or Su-17M4), F-15C, Su-27(place your list of letters here) , F/A-18, Mig-29K (or SMT ), F-111, Su-24, Mig-31 ?)

Personally I’d rather they did ‘4’, having started at the ground, pull the Air-superiority fans in from both sides (they would have a raison d’etre in maintaining that air dominance for the respective ground pounders), then the multi role, then the specialty roles.

 

I guess that I’d like to see that there were a plan – even if it were flexible & not written in stone.

 

Anyone else feel the same way ?

Cheers.

Posted

I've had the same ideas myself, I voted "alternate red/blue" because I think ED would have an easier time just creating one flyable at a time, the important thing is that the balance between east and west flyables are maintained as much as possible.

 

My release path would be as follows, I know it's not going to be that way but I can dream can't I?

 

Ka-50

AH-64

A-10

Su-25

Mig-29

F-16

Su-27/30

F-18/F-15

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Posted

Actually - when I said by pairs I meant one plane per module but consecutive modules with the same role - so I guess I didn't word the question that well, because 4 is meant to be what you're saying :-)

3 was meant to be add a red chopper for red & blue to use, add a blue ground pounder for red & blue to use, etc...

Oh well - the idea of ballance is still there whichever way people take it.

Cheers.

Posted
Actually - when I said by pairs I meant one plane per module but consecutive modules with the same role - so I guess I didn't word the question that well, because 4 is meant to be what you're saying :-)

3 was meant to be add a red chopper for red & blue to use, add a blue ground pounder for red & blue to use, etc...

Oh well - the idea of ballance is still there whichever way people take it.

Oh... well, yes, 4 was what I meant :)

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Posted

ED can add planes not only pairs - when it will be done what for waiting for next plane? ED can add it and strick only for single player, in multiplayer there could be only these planes which have equivalent. Example

 

Multiplayer only:

Ka-50 - AH-64

 

ED creates MiG-29 and strick it only for Singleplayer, when will be done F-16, MiG-29 would be unstricked. By this time we could learn MiG-29 when waiting for F-16

 

Singleplayer only:

MiG-29

Ka-50

Ah-64

 

When F-16 done we have in multiplayer:

Ka-50 - AH-64

MiG-29 - F-16

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

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Posted
ED can add planes not only pairs - when it will be done what for waiting for next plane? ED can add it and strick only for single player, in multiplayer there could be only these planes which have equivalent. Example

 

Multiplayer only:

Ka-50 - AH-64

 

ED creates MiG-29 and strick it only for Singleplayer, when will be done F-16, MiG-29 would be unstricked. By this time we could learn MiG-29 when waiting for F-16

 

Singleplayer only:

MiG-29

Ka-50

Ah-64

 

When F-16 done we have in multiplayer:

Ka-50 - AH-64

MiG-29 - F-16

Why should they limit the simulation like that? Not a good idea IMO, let the server admins decide what aircraft to have on their server.

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Posted
Why should they limit the simulation like that? Not a good idea IMO, let the server admins decide what aircraft to have on their server.

 

I can agree with you that is idea which we can think a while also.:smilewink:

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

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Posted

Boberro, Weta43: The most complete helicopter vote so far has the Mi-24 at above fifty percent of the vote (with the Mi-28, Ah-1 and Tiger at around 11 percent). So, the list by popularity at the very least should include it...

 

I think it is probably makes more economic sense to have the aircraft released individually and have it be mandatory to purchase a flyable in order to upgrade the game engine. It might be a good idea to conduct releases in pairs (ie. release the AH-64 next and then the A-10 and Su-25 shortly after etc.)

 

 

There are also aircraft for which there are no counterparts (The Mig-31 actually has a counterpart in the F-14, but the Mi-24 is half way between a Cobra and a Huey or UH-60)

 

It would be neat to see an F-111 or Su-24 but the Mig-27 would probably require less than half the work (much simpler avionics, which are similar to the Su-25). It is also hard to get good data on a lot of aircraft. All the same this is an interesting poll.

Posted
Yep, without any word;) It's the only way of developing the online sim;)

 

Of course Add to create a full theater by Blue/Red pairs. :thumbup:

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Posted

I think the ED DCS choice depend more from availability of technical data and complete info about the jet-heli to model than fans preferences or balance forces power.

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Posted

For now it looks like the future Releases are...

 

From the SimHQ link on the main Page of DCS

 

Believe it, the Apache and A-10 cockpits are in progress. Pretty cool stuff. The team is looking to make the A-10A the second aircraft in the DCS Series, followed by the Apache. Can you say co-op front and back seat multiplayer?

I have seen some comments by folks wondering why the A-10 is the “A” model and not the newer “C” model. Matt advised they just don’t have the authority of the DOD to use the “C” version at this point.

I asked Matt and Eugene about those fun to watch ricochets. Were they just a cosmetic, cool graphical thing? Yes, they are, but they also have different characteristics, depending on whether you’re firing AP or HE rounds. You may decide on seeing the results of your handiwork, you had the wrong round for the job picked to begin with

 

So i guess we will have to wait for the A-10C.

 

Personally the next fast jets should be a red blue combo with ground capabilities. Not sure if they should "wait" for one of the planes to be done before the other to release a pair of planes. From a business perspective you can make money on one jet to fund the other, however it looks like ED has the manpower from the Sim HQ article to work on two planes at once.

Posted

Personaly - Su-25A (or K, or Scorpion fitout) would be my choice after A-10 & AH-64.

But I think I've said that before :-)

 

I think the ED DCS choice depend more from availability of technical data and complete info about the jet-heli to model than fans preferences or balance forces power.

 

I think that - yes - to do this kind of SIM you need the data, but you can look for data to do sequential pairs that fill roughly the same niche & then move to other sequential pairs as data becomes available.

Cheers.

Posted
Personaly - Su-25A (or K, or Scorpion fitout) would be my choice after A-10 & AH-64.

But I think I've said that before :-)

 

 

 

I think that - yes - to do this kind of SIM you need the data, but you can look for data to do sequential pairs that fill roughly the same niche & then move to other sequential pairs as data becomes available.

Indeed, and as I've understood it, ED has lots of info, or can get a hold of info about F-16 and MiG-29, now that's a pair I really want to see :)

Multirole is fun... and think of the duels between these fighters :D

 

Su-30 would be good fun too... hmm, a good matchup.. F-15E?

Probably too hard to get info on these though :(

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