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Posted (edited)

Example:

 

1280x768 selected resolution.

Mouse acts normal within window.

LAlt Return to full screen (which is 1920x1080 for specific monitor)

Mouse jumps away on first 1 click.

 

In practice, everything needs to be clicked twice. After first click it seem to have "learned" it's place.

Edited by -0303-

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Posted

Video res 1280x768

Monitor res 1920x1080

 

Cell phone video because cursor isn't captured.

Mouse jumps on click. Have to click twice.

 

 

8FUCeiG.gif

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Posted

I'm assuming that Windows runs at 1080p. The mouse in DCS behaves weirdly when run at a resolution different than the Windows resolution. If you can, I'd suggest running at 1080p and trying again.

 

Have you been running 1280x768 for some time now without issues?

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Posted

Have you been running 1280x768 for some time now without issues?

Yes, I have. This is new with 2.5.6.

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Posted

Not seeing this myself

 

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Posted

I’m seeing this problem as well. New with 2.5.6. I also run the game at a different resolution than my monitor’s native res.

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  • 3 months later...
  • 6 months later...
Posted (edited)

Ruler bug is new as of 16 dec 2020 patch (OB 2.5.6.59398), undoubtedly related though. I posted Ruler bug report.

 

This as old as 2.5.6, still annoying. Have to click twicedeadhorse2.gif

 

8FUCeiG.gif

Edited by -0303-

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  • 1 month later...
Posted (edited)

Must click twice in fullscreen when game resolution differs from monitor resolution. Still here 1 year on. Figured how to capture cursor, new gif.

DCS 2.5.6.60720 Open Beta

 

hzfmHO1.gif

 

For greater production values, see below :blush:

Edited by -0303-

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Posted

100% reproducible.

 

Play video in slow motion to better understand what's going on.

 

Part 1 - Clicks are working great in windowed mode (despite lesser resolution).

Part 2 - Two successive clicks are needed in Fullscreen mode (Alt+Enter).

  • red "click!" = click not taken into accont
  • green "click!" = click taken into account

 

---

  • ED Team
Posted

Hi all,

 

this is a known issue, DCS likes the game resolution to be the same as the desktop resolution. 

 

I will ask the team about it, I am not sure if this can be changed. 

 

thanks

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Posted (edited)

It did not jump with 2.5.5. On the other hand 2.5.5 was not clickable cockpit. No going back there. Obviously I'd prefer clickable cockpit to work. It's fixable if DCS choses to prioritize resources for it.

 

Edited by -0303-

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  • 2 months later...
Posted (edited)

The good news is with 2.7 this is fixed.:smile:

The bad news is clickable cockpit is gone (again) (full screen monitor resolution differing from game resolution).:cry:

 

Actually it looks like back to the 2.5.6 (err I mean 2.5.5, I think) situation. With a new twist. Going back from full screen to windowed the clickable stops working  correctly. What happens is the click position is skewed upwards. On my 32" screen I have to click ca 5 mm higher up.

 

As noted I vastly prefer the minor "cursor jumps" to not having full screen "clickable cockpit".

Edited by -0303-

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Posted (edited)

oops. still in wrong thread...

Edited by =Mac=

The Hornet is best at killing things on the ground. Now, if we could just get a GAU-8 in the nose next to the AN/APG-65, a titanium tub around the pilot, and a couple of J-58 engines in the tail...

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