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Autorotation


Allo

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Just thought I'd share this.

I'm really looking forward to trying the autorotation in this game.:joystick:

 

http://uk.youtube.com/watch?v=4JqmoWAhv5g

 

http://uk.youtube.com/watch?v=GFdBo_mMpVM

 

http://uk.youtube.com/watch?v=7EqbOhqlzlc

 

http://uk.youtube.com/watch?v=JRZllC-qRHo

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CPU - AMD Phenom II X6 1055T @ 3.6 GHz // Motherboard - ASUS M4A89GTD-PRO // GFX - ATI Radeon HD 6870 1GB // RAM - Patriot-Viper II 4GB(2x2GB) DDR3-1600 // Audio - Creative X-FI Platinum // OS - Windows 7 Home x64 Bit

CH Fighterstick // CH Pro Pedals // CH Pro Throttle // TrackIR 4 // Eyefinity 20"x3 Portrait :joystick:

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You,re not alone:)

Bye, Smith

 

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Well? :D

 

C'mon... spill the beans already. Matt's half drunk and on vacation. ED employees are fast asleep. The other testers are surfing porn. By the time anyone know what's up, we'll have already smuggled you to a safe house.

 

Go ahead...

ED have been taking my money since 1995. :P

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Hehe, I remember when for the first time I tried auto rotation practices in Flight Simulator 2004 with Dodo Jet Ranger. For first few times - rookie mistake - dropping collective all the way down, stepping on pedal, and wondering why that fricking thing didn't wanted do 'glide'.

 

It took me some time to realize that dropping the collective should be rather slow, just enough to maintain rotor rpm (and do not worry that it go to 85% at first), and maintain best speed (60kts), I was surprised how far I could fly like that:pilotfly:

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"If a place needs helicopters, it's probably not worth visiting." - Nick Lappos

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Hehe, I remember when for the first time I tried auto rotation practices in Flight Simulator 2004 with Dodo Jet Ranger.

I had thought about getting FS 2004, but I read that helicopters aren't modeled very well. Is this true? Is it worth getting just for choppers?:prop:

 

I know when I went up for my first introductory rotary flight lesson, the instructor auto-rotated from 1000ft by cutting the engine..

 

scared the bejesus out of me :(

I hope that incident didn't stop you and you continued with the course?:smartass:

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CPU - AMD Phenom II X6 1055T @ 3.6 GHz // Motherboard - ASUS M4A89GTD-PRO // GFX - ATI Radeon HD 6870 1GB // RAM - Patriot-Viper II 4GB(2x2GB) DDR3-1600 // Audio - Creative X-FI Platinum // OS - Windows 7 Home x64 Bit

CH Fighterstick // CH Pro Pedals // CH Pro Throttle // TrackIR 4 // Eyefinity 20"x3 Portrait :joystick:

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The FS2004 is ok, as long, as you buy the DodoSim Bell 206 Advanced, both together create best helicopter sim ever :smartass:

 

Also you can buy the FSX which have the helicopters done way beter than 2004, and just wait for Dodo's on it, it will be even bether :thumbup:

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"If a place needs helicopters, it's probably not worth visiting." - Nick Lappos

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Well? :D

 

C'mon... spill the beans already. Matt's half drunk and on vacation. ED employees are fast asleep. The other testers are surfing porn. By the time anyone know what's up, we'll have already smuggled you to a safe house.

 

Go ahead...

 

I fail to see your question. What exactly you wanna know?

"See, to me that's a stupid instrument. It tells what your angle of attack is. If you don't know you shouldn't be flying." - Chuck Yeager, from the back seat of F-15D at age 89.

=RvE=

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How much time is there to push down the collective before the blade inertia becomes too low and your only option will become the K-37?

 

I've heard that reaction times of 0.5 seconds were not uncommon on light conventional helicopters, and since the Ka-50 has 'rigid' composite blades (not with paper filler like the Mi-26/Chinook), it's interesting how much time you have before the rotors stop spinning. I know it depends on forward speed, let's assume a hover, 200m above ground, how much time is there to get the collective down and pitch forward?

Creedence Clearwater Revival:worthy:

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When helicopter manufacturers make the hight-velocity charts, they take a 2 seconds delay between the engine/s failure and pilot reaction. So you have plenty of time :)

 

And... you don't want to go nose down, the air have to flow from underneath the rotor to power it. Just use cyclic to maintain best speed, and collective to maintain rotor rpm.

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"If a place needs helicopters, it's probably not worth visiting." - Nick Lappos

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How much time is there to push down the collective before the blade inertia becomes too low and your only option will become the K-37?

 

I've heard that reaction times of 0.5 seconds were not uncommon on light conventional helicopters, and since the Ka-50 has 'rigid' composite blades (not with paper filler like the Mi-26/Chinook), it's interesting how much time you have before the rotors stop spinning. I know it depends on forward speed, let's assume a hover, 200m above ground, how much time is there to get the collective down and pitch forward?

 

From 200 metres?

I can't test it right now, but from memory I wouldn't foresee a problem with that. I reckon sufficient altitude at that point to recover some blade energy, too.

 

However, from the flying I've done so far that's an unusual situation. Practice the drills, sure . . . but if you lose both engines you've likely suffered some rotor system damage as well, so you either try and land with huge vibrations (see the clip of the Apache not making it through the trees), or try and eject before your sinkrate builds and hope you're the right way up.

 

It's very useful to practice, but generally I'd recommend not getting hit in the first place ;)

 

 

It really does add tension to the experience, though.

The other day I got hit by machine-gun fire, lost an engine, was running away, got hit again and lost the other engine at low altitude. Making a successful autorotation into a little Russian village was fantastic - was grinning from ear to ear.

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The other day I got hit by machine-gun fire, lost an engine, was running away, got hit again and lost the other engine at low altitude. Making a successful autorotation into a little Russian village was fantastic - was grinning from ear to ear.

 

Grinning right until the villagers came out with a vengeance.... :megalol:

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Anyone of the tester tried autorotation?

 

Countless times... ;)

 

Well? :D

 

I fail to see your question. What exactly you wanna know?

 

An in game video of the KA-50 doing an autorotation maneuver would be appreciated, I'm sure. Would be a great addition to the DCS:BS videos. :director::pilotfly:

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CPU - AMD Phenom II X6 1055T @ 3.6 GHz // Motherboard - ASUS M4A89GTD-PRO // GFX - ATI Radeon HD 6870 1GB // RAM - Patriot-Viper II 4GB(2x2GB) DDR3-1600 // Audio - Creative X-FI Platinum // OS - Windows 7 Home x64 Bit

CH Fighterstick // CH Pro Pedals // CH Pro Throttle // TrackIR 4 // Eyefinity 20"x3 Portrait :joystick:

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Ok, one hint- IRL coaxial helicopters loose yaw stability at autorotation. Good thing there's enough control range.

"See, to me that's a stupid instrument. It tells what your angle of attack is. If you don't know you shouldn't be flying." - Chuck Yeager, from the back seat of F-15D at age 89.

=RvE=

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So you can't make a hovering autorotation?

 

Of course you can but it's way too uneffective- the rate of descent is more than 10m/s, meaning that you can't land that way. Having forward speed though is another story.

 

What about the wheel brakes then, do they have an accumulator to allow braking? What speeds are we talking about, 50, 100 km/h? Roling starts are fun, rolling autorotations usually end up with severe rotor damage.

 

You don't need the accumulator- as long as the rotor is spinning with more than 20-30% you'll have hydraulic power available.

"See, to me that's a stupid instrument. It tells what your angle of attack is. If you don't know you shouldn't be flying." - Chuck Yeager, from the back seat of F-15D at age 89.

=RvE=

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  • 2 years later...
So, why did you wait 3 years with your tests and answers? ;)

 

because i didnt have game then :prop:

(maybe i practice 3 years to fly chopper) :idea:

 

and about any flying and firing on all around , game was bored for me and i only find interest in extreme no engines situations. i only practice any kind of autorotation on any place and any high and any RPM and any speed and .......... ALL about autorotation.

for helicopters this is NUMERO UNO and any other things about helicopters is insignificantly.

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