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Posted

Having the ability to set AI aircraft exterior lights to on or off in the ME.

 

this would make night missions much more practical and would

go nicely with the recent updates to night lighting.

 

A good example of this would be night time AAR.

presently theirs no way to control the tankers external lights and they are default off.

Posted

Don't their lights come on when you contact them with 'intent to refuel'? It used to be like that at least.

 

Doesn't mean at all that I wouldn't like a built-in trigger command for lights on or off in the ME, that would definitely be nice.

Posted

Yes.

 

But only within about half a mile.

Since 2.5.6 aircraft have been highlighted at night by “white lights” at a range of 20 miles.

(Which looks pretty good and is very useful)

Then at about 7 miles, that effect disappears and they completely black.

Then at 1 mile, the tanker flicks it’s lights on.

 

Having a ME option might smooth out some of these transitions.

Posted

+1 Would love that feature, not just for AAR.

 

Perform Command -> Set Lights -> Position/Navigation/Formation etc.

 

Might even be useful, if feasible to have blackout zones.

 

As for the 2.5.6 thing with the white light then completely black and back again, is probably a WIP issue.

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Posted

+1 Would also be great for ground units.

Phanteks EvolvX / Win 11 / i9 12900K / MSI Z690 Carbon / MSI Suprim RTX 3090 / 64GB G.Skill Trident Z  DDR5-6000 / 1TB PCIe 4.0 NVMe SSD / 2TB PCIe 3.0 NVMe SSD / 2TB SATA SSD / 1TB SATA SSD / Alphacool Eisbaer Aurora Pro 360 / beQuiet StraightPower 1200W

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Posted
+1 Would also be great for ground units.

 

Ground units really need a major overhaul, they don't even have lights to begin with.

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Posted (edited)

We have been waiting for this function for years. We hope they seriously consider doing something about it. For example, I find it absurd that during a night attack mission the AI wingman keep the lights on. Could Ed not fix this?

Edited by Saigon

Intel I5-8600 3,1GHz. NVIDIA RTX2070 8GB DDR6. 32GB RAM DDR4. SSD 500GB. WIN 10.

Saiteck Rino x55, pedals, panels Switch,Radio,AP.Trackir 5,Leo Bodnar,Voice Attack.

Posted

In the latest Open Beta, when I turn off my lights, my wingman will also turn off his nav lights. The flashing strobe and formation lights remain, but the nav lights now seem to turn off. I didn't think that worked before, so maybe we're getting closer.

 

We have been waiting for this function for years. We hope they seriously consider doing something about it. For example, I find it absurd that during a night attack mission the AI wingman keep the lights on. Could Ed not fix this?
Posted
In the latest Open Beta, when I turn off my lights, my wingman will also turn off his nav lights. The flashing strobe and formation lights remain, but the nav lights now seem to turn off. I didn't think that worked before, so maybe we're getting closer.

 

I think that has been something that's been around for a while, I definitely see it in the 2.5.5 stable (wingmen generally copy pretty much everything I do) I'll get back to you.

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

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