Theranthil Posted April 9, 2020 Posted April 9, 2020 Hello, I've trained a lot recently with CBU99 in CCIP doing some pop up bombardment. What I noticed is that the bomb usually fall short of the predicted impact point (where the piper is when I pickle). I drop them around 2 000 to 4 000 ft with a VT at 700 or 900. Does the CCIP take into account the center of the bomblet "cloud" including the VT option or does it consider the CBU as a mk82 or similar and compute the impact of the bomb body (which should go further than the small bombs) ? Any tips on how to improve precision with CBU99 ?
Knives Posted April 9, 2020 Posted April 9, 2020 I don't think the VT height on the bomb is changeable. It is fixed to 1,500ft. Make your bomb run with a speed of 400knot, with diving angle of 15 to 25 and release height between 3,000 to 4,000ft.
WOPR Posted April 9, 2020 Posted April 9, 2020 The CCIP pipper in the Hornet appears to just aim at the ground and not the release point. You have to delay your release to a little past the target based on speed, and release altitude.
SPAS79 Posted April 9, 2020 Posted April 9, 2020 I don't think the VT height on the bomb is changeable. It is fixed to 1,500ft. Make your bomb run with a speed of 400knot, with diving angle of 15 to 25 and release height between 3,000 to 4,000ft. I am pretty sure you can change it on the DDI, then if that has an effect, well that's still an unknown to me.
Cytarabine Posted April 9, 2020 Posted April 9, 2020 I am pretty sure you can change it on the DDI, then if that has an effect, well that's still an unknown to me. It should alter the height that the munitions release, and the higher the release the more area covered (but the less density so less chance of hitting anything within the area of effect).
Swift. Posted April 9, 2020 Posted April 9, 2020 Changing VT on the DDI doesn't do anything afaik. The reason that is there is so that the CCIP can calculate the correct profile for the height setting. The actual fuse itself is set on the bomb iirc. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
Harker Posted April 9, 2020 Posted April 9, 2020 Changing VT on the DDI doesn't do anything afaik. The reason that is there is so that the CCIP can calculate the correct profile for the height setting. The actual fuse itself is set on the bomb iirc.Correct. The burst altitude is set by the ground crew, you just need to select it for a correct firing solution. The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
Knives Posted April 9, 2020 Posted April 9, 2020 I am pretty sure you can change it on the DDI, then if that has an effect, well that's still an unknown to me.The DDI yes, but I said you can't change on the bomb. I think ED fixed the fuse on the bomb to 1,500ft. So, you have to set it on the DDI 1,500ft to match the bomb.
hein22 Posted April 9, 2020 Posted April 9, 2020 The CCIP pipper in the Hornet appears to just aim at the ground and not the release point. You have to delay your release to a little past the target based on speed, and release altitude. What? You meant impact point, right? What do you mean it just points to the ground? That'd be a serious bug. Stay safe
Habu_69 Posted April 10, 2020 Posted April 10, 2020 In another F-16 sim the pilot sets HOB on the stores DDI, a procedure devised to overcome the lack of a method to set CBU HOB prior to entering the cockpit. If ED ever provides a data cartridge system for its modern jets I hope it will include a feature to set the bomb HOB.
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