D4n Posted April 24, 2020 Posted April 24, 2020 (edited) Hi, we have this issue with AKG-missiles in server-TacView files currently (so far every TacView file from BlueFlag server that I checked has this issue): in server-TacView files the AKGs turn around to the JF-17 spawn-location (directly after launch) and impacts the ground there, while they actually flew to my waypoint (30), in MAN mode. I reached out to the TacView programmer and he said after looking at it closely, he believes this is a bug in the JF-17 (or DCS?), the missile data is wrong, and he recommended me to report this here. Example TacView-file (select "JF-17 Thunder (Viper-P 4 | DanielNL)" and watch AKG launch): https://ufile.io/7vf5y3bv Edited April 30, 2020 by uboats DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
D4n Posted April 25, 2020 Author Posted April 25, 2020 Deka, are you investigating? Would be great to see them correctly in TacView very soon! :) DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
Dagger71 Posted April 25, 2020 Posted April 25, 2020 (edited) Seems to be a tacview issue and the person you turned to is trying to pass the buck. if it doesn't behave the way you describe it in game and only in tacview, then it is most certainly a tacview issue. Has Tacview even been updated with AKG ? Edited April 25, 2020 by Dagger71
D4n Posted April 25, 2020 Author Posted April 25, 2020 Seems to be a tacview issue and the person you turned to is trying to pass the buck. I trust the person behind the official TacView Twitter account to be a proficient programmer... :P DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
dorianR666 Posted April 26, 2020 Posted April 26, 2020 Seems to be a tacview issue and the person you turned to is trying to pass the buck. if it doesn't behave the way you describe it in game and only in tacview, then it is most certainly a tacview issue. i seriously doubt tacview would somehow magically implement the guidance logic of the missile so that it slowly turns towards a point on map... tacview merely asks the game for location and speed of all game entities, thats all. CPU: AMD Ryzen 5 1600X GPU: AMD RX 580
Dagger71 Posted April 26, 2020 Posted April 26, 2020 i seriously doubt tacview would somehow magically implement the guidance logic of the missile so that it slowly turns towards a point on map I never suggested Tacview does such thing. Tacview almost certainly does not have the most up to date missile information for the AKG. The current Tacview version is almost 3 months old. These things happen with Tacview. Give it some time and they will update it. i tacview merely asks the game for location and speed of all game entities, thats all. No there is a lot more to it than that.
D4n Posted April 29, 2020 Author Posted April 29, 2020 Deka can you please comment on this issue? :) DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
L0op8ack Posted April 29, 2020 Posted April 29, 2020 client weapon position updates should be sent to server automaticlly by DCS core, it's not the job of modules. we have no comments on this, it seems a dcs problem.
D4n Posted April 30, 2020 Author Posted April 30, 2020 (edited) yes, thanks for your reply! In our PvP server we found out that the player in JTAC slot also sees the AKG flying somewhere totally else on F10 map. The crazy thing is, I cannot reproduce in singleplayer... Reported this to ED, with huge multiplayer-trackfile (175 MB) :/ Edited April 30, 2020 by DanielNL DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
D4n Posted December 7, 2020 Author Posted December 7, 2020 (edited) New tacview file here, after over 7 months later, issue still persists..... I paid whopping 65$ for this module very recently... https://ufile.io/poe78wd4 Edited December 7, 2020 by DanielNL DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
Mustang25 Posted December 8, 2020 Posted December 8, 2020 Why do you keep bringing this up? Deka already said that it wasn't an issue on their end so I don't know what you expect them to do. 4 hours ago, DanielNL said: I paid whopping 65$ for this module very recently..
D4n Posted December 9, 2020 Author Posted December 9, 2020 (edited) On 12/8/2020 at 2:22 AM, Mustang25 said: Why do you keep bringing this up? Deka already said that it wasn't an issue on their end so I don't know what you expect them to do. Because it's been over 7 months and I don't mind who's end this issue is on, it's Deka staff's responsibility to make use of their relation to ED-staff and to get ED to fix it asap, that's what I expect, it's been broken since release (afaik), over half a year ago, and TacView-export is a core feature of DCS that all us JF-17 buyers paid for Edited December 9, 2020 by DanielNL 1 DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
Shimmergloom667 Posted December 9, 2020 Posted December 9, 2020 Wait, you are seriously whining about your spending money because one type of ordnance isn't displayed correctly in a 3rd party program? Wow. Whenever I thought the entitlement issues of DCS players has reached a limit someone easily knocks down that goalpost. 1 i7 - 9700K | 32 GB DDR4 3200 | RTX 2080 | VKB Gunfighter Mk II /w MCG Pro | Virpil T-50CM2 Throttle | TrackIR 5 | VKB Mk. IV AJS-37 | A/V-8B | A-10C | F-14A/B | F-16C | F-18C | F-86F | FC3 | JF-17 | Ka-50 | L-39 | Mi-8 | MiG-15bis | MiG-19 | MiG-21bis | M2000-C | P-51D | Spitfire LF Mk. IX | UH-1H
uboats Posted December 9, 2020 Posted December 9, 2020 I've already replied in discord that until ED finished the rework of SLAM scheme, we cannot find solution 1 [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
D4n Posted December 31, 2020 Author Posted December 31, 2020 On 12/9/2020 at 7:21 PM, uboats said: I've already replied in discord that until ED finished the rework of SLAM scheme, we cannot find solution Yes, and for all we know ED might be fully focussing on Mi-24 and R-73-capable Ka-50-update instead, and it could take another 3-6 months for them to finish SLAM scheme... (I wish ED would tell us what they're working on right now. On the other hand, we've not seen another Mi-24 video in almost 6 months iirc, maybe Mi-24-development stopped due to some Mi-24 secrecy-reason? That would be awful.) DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
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