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Posted

I noticed the Mirage easily gets stuck on the ground or grass, e.g. if I accidentally roll off from the asphalt into the sand. 99% of the time afterburner won't help to get the plane moving. Is this realistic?

Posted
I noticed the Mirage easily gets stuck on the ground or grass, e.g. if I accidentally roll off from the asphalt into the sand. 99% of the time afterburner won't help to get the plane moving. Is this realistic?

 

I think it is quite the same with other modules, e.g. F-5.

 

I don't know how DCS handles "offroad", it seems a bit too sticky to me as well.

 

However - your taxi speed seems to be to high, slow down!:book:

 

PS: I guess every aircraft actually gets stuck in (loose?) sand, so at least that seams realistic to me.

Posted
I noticed the Mirage easily gets stuck on the ground or grass, e.g. if I accidentally roll off from the asphalt into the sand. 99% of the time afterburner won't help to get the plane moving. Is this realistic?

IRL it depends on the weight of the aircraft and firmness of the ground.

 

DCS's modelling of the ground is very basic, it seems that you're either on concrete or soft(ish) grass.

 

So a WWII warbird, Yak-52 or lightly loaded Harrier can taxi on grass but anything heavier - gets stuck.

 

GolfHotelWhiskey.com-Aircraft-Stuck-in-the-Mud.jpg

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Posted

Definitely holds true for a fully laden Mirage. When returning you can get away with that sort of thing at times.

Posted

As the pic demonstrates above, aircrafts loaded or not are very heavy and are only supported by 4 small/thin wheels with tires inflated so it can keep up with high speeds at T/O and landing, so if you happen to run into the sand or soft grass IRL you'll get stuck and can call safety to fix your s*** ^^

 

But the way physics work in the sim are off indeed and it's incredibly annoying to get stuck like in glue! Usually the cause for me as always been overspeeding during taxi so ... can't blame ED

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