Jump to content

Recommended Posts

Posted (edited)

Currently the moment I enter a mission...DCS freezes...

Its not just taking a long-time to rebuild shaders etc as i've left it for up to an hour...

No need to attach a track file as I don't get beyound the "Loading" splash screen (NONE of the loading bar fills)

I suspect it may be something to do with my saved games/dcs files...I moved the whole folder and let DCS create a new one...after doing so it now loads as far as dcs terrain graphics unit 97 caucasus.ng5

Any clues?

Obviously i've run DCS repair before posting as well!

I've attached a log file

dcs.log

Edited by jasonbirder

Airbag_signatur.png

Posted

I have had the same issue the last three open beta updates.

Asus Prime Gaming Wifi7 // Intel 14900K @5.5GHz // 64Gb DDR5 6000MHz // 3090 RTX // 4TB Samsung NVME M.2

 

 

 

Posted

Hi jasonbirder, this is the last intelligible message that appears in your log file:

 

020-07-18 11:18:38.002 INFO EDCORE: 0.000 s landscape5::navGraph5File

2020-07-18 11:18:38.002 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 8.591309 s

2020-07-18 11:18:38.002 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found

2020-07-18 11:18:38.002 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found

2020-07-18 11:18:38.259 ERROR VFS: VFS_open_write: CreateFile(C:\Users\Jason\AppData\Local\Temp\DCS\temp.theatre): Access is denied.

 

2020-07-18 11:18:38.259 ALERT LUACOMMON: Error: GUI Error: [string "./MissionEditor/modules/me_mission.lua"]:3771: attempt to index local 'f' (a nil value)

GUI debug.traceback: stack traceback:

[C]: ?

[string "./MissionEditor/modules/me_mission.lua"]:3771: in function 'addTheatreToZip'

[...]

After some research, I've found another case here. Please read this thread thoroughly and tell us if you can get rid of this issue.

---

  • ED Team
Posted
2020-07-18 11:18:38.259 ERROR VFS: VFS_open_write: CreateFile(C:\Users\Jason\AppData\Local\Temp\DCS\temp.theatre): Access is denied.

 

2020-07-18 11:18:38.259 ALERT LUACOMMON: Error: GUI Error: [string "./MissionEditor/modules/me_mission.lua"]:3771: attempt to index local 'f' (a nil value)

GUI debug.traceback: stack traceback:

[C]: ?

[string "./MissionEditor/modules/me_mission.lua"]:3771: in function 'addTheatreToZip'

[string "./MissionEditor/modules/me_mission.lua"]:3816: in function 'save'

[string "./MissionEditor/modules/me_mission.lua"]:3734: in function <[string "./MissionEditor/modules/me_mission.lua"]:3717>

(tail call): ?

[string "./MissionEditor/modules/me_mission.lua"]:6808: in function 'play'

[string "./MissionEditor/modules/me_quickstart.lua"]:271: in function 'func'

[string "./Scripts/UI/ProgressBarDialog.lua"]:154: in function 'updater'

[string "./Scripts/UpdateManager.lua"]:64: in function <[string "./Scripts/UpdateManager.lua"]:40>

 

Your log shows an issue with your me_mission.lua have you any mods or made any edits to this file?

 

Try my crash advice below it may help

 

thanks

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

Posted

I caught the same problem.

 

|Motherboard|: Asus TUF Gaming X570-PLUS,

|WaterCooler|: Corsair H115i Pro,

|CPU|: AMD Ryzen 7 3800X,

|RAM|: Corsair Vengeance LPX 32GB 3200MHz DDR4,

|SSD|: Kingston A2000 500GB M.2 NVMe,

|SSD|: Kingston 2.5´ 480GB UV400 SATA III,

|SSHD|: Seagate Híbrido 2TB 7200RPM SATA III,

|GPU|: MSI Gaming 980Ti,

|Monitor|: LG UltraWide 34UM68,

|Joystick 1|: Thrustmaster Hotas Warthog,

|Joystick 2|: T.Flight Rudder Pedals,

|Head Motion|: TrackIr 5.

 

  • 4 weeks later...
Posted

Solution for NAS

 

Hey Guys,

 

 

I had the same problem.

In my case the problem was caused by a setting in my NAS.

I'm saving the folder "saved games" on a NAS drive.

This NAS drive had a wrong setting in the filesystem option.

 

 

After I changed the wrong setting, the game was able to create the files which were marked as an error in the log file.

 

 

Maybe this can help you! :thumbup:

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...