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ADMIRAL189'S CORNER - INCOMING SHIP MODELS


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Posted

If you place a static ship on a map the default texture (the one in the main mod textures folder) is what you will see.

There is no facility to change a static ship livery in DCS, It has been asked for, MANY TIMES, but its never been implemented. 

if you want to see some other livery then place it as a moving ship with a very short waypoint just in front of the bow, and use the livery you want from the drop downs.  Thats the livery you will see and thats the only way you can do it. 

Go to the "shipname". lua file and find this line - stick 2 bars in front of it just like this and now it will appear under every country.

-- GT.Countries        = { "SPN",};

  • Like 1
Posted (edited)

That Chilean texture is the default texture which is in the main texture folder.

so:

Do you have a liveries folder in the mod itself and are there different coumntry liveries in it ?

Is there another folder in the Liveries folder with the name LPD_Foundre - inside that should be all the different country liveries

 

Is the path to the liveries folder shown correctly in the entry.lua

(mount_vfs_liveries_path (current_mod_path .."/Liveries")

 

Have you removed the country line from the LPD_Foundre.lua.  (That is in the datatbase folder/Navy folder)

 

Within each coutry folder in the liveries there should be a description.lua that contains these lines:

livery = {
    {"Material #64",    DIFFUSE            ,    "Siroco_Bahia", false};
    {"Material #49",    DIFFUSE            ,    "Brazilian_flag", false};
    }

These are the lines for the Brazilian version/livery, each country is different. 

If you have done all this and everything is correct then it should work perfectly, if it does not then I'm afraid I have no idea what else could be wrong with youyr instal.

 

Edited by crazyeddie
Posted (edited)
1 hour ago, crazyeddie said:

That Chilean texture is the default texture which is in the main texture folder.

so:

Do you have a liveries folder in the mod itself and are there different coumntry liveries in it ?

Is there another folder in the Liveries folder with the name LPD_Foundre - inside that should be all the different country liveries

 

Is the path to the liveries folder shown correctly in the entry.lua

(mount_vfs_liveries_path (current_mod_path .."/Liveries")

 

Have you removed the country line from the LPD_Foundre.lua.  (That is in the datatbase folder/Navy folder)

 

Within each coutry folder in the liveries there should be a description.lua that contains these lines:

livery = {
    {"Material #64",    DIFFUSE            ,    "Siroco_Bahia", false};
    {"Material #49",    DIFFUSE            ,    "Brazilian_flag", false};
    }

These are the lines for the Brazilian version/livery, each country is different. 

If you have done all this and everything is correct then it should work perfectly, if it does not then I'm afraid I have no idea what else could be wrong with youyr instal.

 

 

@crazyeddie While your on ! - any chance of updated link to your HMS Ocean and the other UK landing ships you did re brazilian navy mod ?? links all broken

 

Edited by andyc
Posted
2 hours ago, crazyeddie said:

That Chilean texture is the default texture which is in the main texture folder.

so:

Do you have a liveries folder in the mod itself and are there different coumntry liveries in it ?

Is there another folder in the Liveries folder with the name LPD_Foundre - inside that should be all the different country liveries

 

Is the path to the liveries folder shown correctly in the entry.lua

(mount_vfs_liveries_path (current_mod_path .."/Liveries")

 

Have you removed the country line from the LPD_Foundre.lua.  (That is in the datatbase folder/Navy folder)

 

Within each coutry folder in the liveries there should be a description.lua that contains these lines:

livery = {
    {"Material #64",    DIFFUSE            ,    "Siroco_Bahia", false};
    {"Material #49",    DIFFUSE            ,    "Brazilian_flag", false};
    }

These are the lines for the Brazilian version/livery, each country is different. 

If you have done all this and everything is correct then it should work perfectly, if it does not then I'm afraid I have no idea what else could be wrong with youyr instal.

 

 

It seems to be like that, it's admiral's LPD Foudre : https://sites.google.com/view/admiral189dcsworldmods/warships#h.ytv6qx22fv9d

  • Like 1
Posted
1 hour ago, andyc said:

@crazyeddie While your on ! - any chance of updated link to your HMS Ocean and the other UK landing ships you did re brazilian navy mod ?? links all broken

 

 

I ditched most of that Mod a long time ago. I asked him to fix the texture issues with the landing craft and the pixilation on the LST's but he never did so I binned it. I will see what I can find in my archive, back drekly as they say here in darkets Devon. 

  • Like 1
Posted (edited)

Sorry, got my HMS Ocean's mixed up, it was the one by T PAP (I think !) that I ditched because of texture issues - here are the 2 Brazilian conversions I did, 1 x Ocean and all the Brit Round Table Class LST's plus the late Aussia conversion.  There is a lot of pixilation on all of them but from a distance they look okay.

Ocean is as converted for Brazil, so the CIWS is missing but I retextured the decks to get back to the Brit layout and did a few different decks for the LST's. 

Link deleted after some minor changes made>

Screen-240410-204615.png

 

Screen-240410-204628.png

Edited by crazyeddie
  • Like 1
Posted

Hey Andyo, the Bay Class is part of my big deck plans.  I have the model.  

Sorry guys I haven't released the Iranian Frigate. Ran into some technical difficulties. I was told when I worked in IT to never spend more than 15 minutes trying to solve a problem. Move on and come back to it. However, I always try my best to resolve issues and sometimes that turns into days. When all else fails I ask for assistance and there are not many I can ask when it comes 3d model AI Ship problems.

Opinion. What do you guys think? Do you think it's too much grunge and rust? I'm trying to give the Comandanti the weathered look. I don't want to overdo it. That's what's so great about Substance Painter. You can create any effect you want. The waterline and hull numbers were painted on using the Projection feature. This is just practice. I sampled the texture of the real ship photo below but when I exported the texture it appeared close to white. 

Did you all know the US Navy used to have a White ship? USS Coronado AFG-11. I think it was painted white because of the extreme heat in the Arabian Gulf. It was stationed in Bahrain. Later it was painted Haze Grey and changed to LPD-11. The photo below was taken in 1981.

Screenshot-04-10-2024-16-00-24.png

Screenshot-04-10-2024-16-17-10.png

Screenshot-02-21-2024-12-06-32.png

Screenshot-04-10-2024-16-23-26.png

 

  • Like 8
Posted

Personally, I love a good n' dirty ship.

These are working vessels, they get a nice patina.

The Coronado could have been the return of the Great White Fleet!

  • Like 3
Posted
50 minutes ago, crazyeddie said:

Sorry, got my HMS Ocean's mixed up, it was the one by T PAP (I think !) that I ditched because of texture issues - here are the 2 Brazilian conversions I did, 1 x Ocean and all the Brit Round Table Class LST's plus the late Aussia conversion.  There is a lot of pixilation on all of them but from a distance they look okay.

Ocean is as converted for Brazil, so the CIWS is missing but I retextured the decks to get back to the Brit layout and did a few different decks for the LST's. 

https://www.dropbox.com/scl/fi/t6hmsj3rjejabr4wrb0ga/Ocean-and-Galahad.zip?rlkey=2xplj7z1avbfa46wvkm65vpb8&dl=0

Screen-240410-204615.png

 

Screen-240410-204628.png

brilliant thanks very much 🙂

 

  • Like 1
Posted (edited)

The Royal Navy used to paint their civilian owned (P&O) Trooping Ships white, for the passage to India and the Far East mainly.  NOW, see the LST above, when they were first built they were run by P and O and they were painted white with a yellow band, P and O's colours.  I recollect seeing them in White in The Persian Gulf in the early 1960's. The RFA took them over and grey they became.

I still remember the old white and yellow band Troop ships - Empire Fowey, Empire Clyde.  They were bloody horrible things to passage in !! Trust me on that !!

Edited by crazyeddie
  • Like 2
Posted
3 hours ago, Admiral189 said:

Hey Andyo, the Bay Class is part of my big deck plans.  I have the model.  

Sorry guys I haven't released the Iranian Frigate. Ran into some technical difficulties. I was told when I worked in IT to never spend more than 15 minutes trying to solve a problem. Move on and come back to it. However, I always try my best to resolve issues and sometimes that turns into days. When all else fails I ask for assistance and there are not many I can ask when it comes 3d model AI Ship problems.

Opinion. What do you guys think? Do you think it's too much grunge and rust? I'm trying to give the Comandanti the weathered look. I don't want to overdo it. That's what's so great about Substance Painter. You can create any effect you want. The waterline and hull numbers were painted on using the Projection feature. This is just practice. I sampled the texture of the real ship photo below but when I exported the texture it appeared close to white. 

Did you all know the US Navy used to have a White ship? USS Coronado AFG-11. I think it was painted white because of the extreme heat in the Arabian Gulf. It was stationed in Bahrain. Later it was painted Haze Grey and changed to LPD-11. The photo below was taken in 1981.

Screenshot-04-10-2024-16-00-24.png

Screenshot-04-10-2024-16-17-10.png

Screenshot-02-21-2024-12-06-32.png

Screenshot-04-10-2024-16-23-26.png

 

All this is brilliant.  So when it comes to difficulties with AI ships, I think Currenthill would be the right person to approach.  I know that he's a busy man but seeing as you two have worked together a few times in the past, he just might make time for you.   

As for texturing ships with rust, corrosion, and other signs of wear and tear, I think it adds a layer of realism.  Keep up the good work - down the line, if you're interested in working on ships like Durand De La Penne, Forbin, Andrea Doria (not to be confused with the ocean liner of the same name), and more FREMM variants (namely the Italian general purpose and ASW ones), I'll consider donating and helping you find suitable 3D models, just as I do with Currenthill every now and again.  

 

  • Like 3
Posted

Hello Mric29. Sorry, I missed your comment. The hull textures will remain the same except for the Hull numbers and flags. Aircraft falling through the deck has been corrected.  So the issue with the liveries is the file name. It was spelled Foundre, not Foudre. Please update the Livery name to LPD_Foudre. I will upload the latest version I corrected. If I don't hear about issues of a mod I assume all is well so thanks for reporting the issue. 

Eddie, I don't know what's with the funky ship colors. I can see white in the Arabian Gulf but I don't think it makes a difference out there. It's just downright hot and humid out there.  It's even worse if the ship loses power. Inside the skin of the ship is like an oven. We once had to sleep on the outside deck of the ship and eat cold cuts in the Indian Ocean because the ship's boilers couldn't produce water. You have do to what you have to do.

HIghmaintenance, CH is my go-to. He can usually catch issues for me. He's a big help. I have all the ships covered except the Durand De La Penne. I don't even see a 3d model of the ship out there anywhere. Thanks for the offer. I appreciate it. If I come across the Durand I will let you know. I will PM you on something I do have. Thanks.

The Italian ships will take time to create. Also, I will not set release time frames. More times than not life gets in the middle of modeling. Some days I don't do any modeling because my mind isn't into it.

I will upload the latest version of the LPD-Foudre after this. Also, the AH-64 on the left side is AI. The one on the right is the playable aircraft. Thanks for your patience. 

Digital-Combat-Simulator-Black-Shark-Scr

Digital-Combat-Simulator-Black-Shark-Scr

Digital-Combat-Simulator-Black-Shark-Scr

Digital-Combat-Simulator-Black-Shark-Scr

  • Like 3
  • Thanks 2
Posted

All i have uploaded the latest version of the LPD Foudre version 1.0.2. Please report any issues you see. Thanks.

https://sites.google.com/view/admiral189dcsworldmods/warships?authuser=0

LCM-8 Landing Craft Mechanized NEWS. She is almost complete. I think she is a beauty and will be another great asset to DCS. The modeler did a great job creating it. I'm already playing with the textures in Substance Painter on an older version. There's more to this model though. As you all can see I'm trying to stay busy. Stay tuned.

Screenshot-04-11-2024-11-43-16.png

Screenshot-04-05-2024-11-00-05.png

  • Like 9
  • Thanks 1
Posted (edited)
1 hour ago, Admiral189 said:

Hello Mric29. Sorry, I missed your comment. The hull textures will remain the same except for the Hull numbers and flags. Aircraft falling through the deck has been corrected.  So the issue with the liveries is the file name. It was spelled Foundre, not Foudre. Please update the Livery name to LPD_Foudre. I will upload the latest version I corrected. If I don't hear about issues of a mod I assume all is well so thanks for reporting the issue. 

Eddie, I don't know what's with the funky ship colors. I can see white in the Arabian Gulf but I don't think it makes a difference out there. It's just downright hot and humid out there.  It's even worse if the ship loses power. Inside the skin of the ship is like an oven. We once had to sleep on the outside deck of the ship and eat cold cuts in the Indian Ocean because the ship's boilers couldn't produce water. You have do to what you have to do.

HIghmaintenance, CH is my go-to. He can usually catch issues for me. He's a big help. I have all the ships covered except the Durand De La Penne. I don't even see a 3d model of the ship out there anywhere. Thanks for the offer. I appreciate it. If I come across the Durand I will let you know. I will PM you on something I do have. Thanks.

The Italian ships will take time to create. Also, I will not set release time frames. More times than not life gets in the middle of modeling. Some days I don't do any modeling because my mind isn't into it.

I will upload the latest version of the LPD-Foudre after this. Also, the AH-64 on the left side is AI. The one on the right is the playable aircraft. Thanks for your patience. 

 

 

 

 

Hello boss, first of all I want to thank you for your work, it's awesome! I tried and... It works, the liveries are there and we have a hard deck, great.

I'm nitpicking but there weren't those black lines before, am I wrong?

Screen_240411_183422.jpg

Edited by Mric29
  • Like 1
Posted (edited)

No worries. Thanks. 

It looks fine in Max. I will export it again to see if that corrects the black spots before someone nitpicks it. 😄 Thanks.

Screenshot-04-11-2024-13-18-38.png

Edited by Admiral189
  • Like 4
Posted
1 hour ago, Mric29 said:

Hello boss, first of all I want to thank you for your work, it's awesome! I tried and... It works, the liveries are there and we have a hard deck, great.

I'm nitpicking but there weren't those black lines before, am I wrong?

 

Hi, from what I've read on other threads, this is related to the way DCS last update reads the DDS texture files. It seems that opening the existing files and saving them is enough to get rid of the problem. Hope this helps.

Posted

This a very common problem on imported models.  You get extreme versions of it on some models, this is an example of the Garcia which I repainted, the bows are just as bad.  From a distance its hardly noticeable but close up it looks quite weird. 

Hawkeye explained it to me once, he said its caused in 3dmax where the model isnt smoothed, or rounded, before its exported. I cant recollect the exact way he described it but he did fix a couple of mods were doing at the time where this occurred. 

 

Screen-240411-194740.png

  • Like 1
Posted

Hey Eddie,

Yeah, we use the smooth tool in 3d max to correct the wrinkles. However, what I'm seeing is it depends on the 3d model itself. In some models, the smoothing works great. In the case of the Foudre. I had to replace the entire hull because Smoothing made it worse. I think because it's a very low poly model. The 2nd photo is an example of a bad smoothing. I will upload the latest Foudre Edm when I finish correcting this issue.

Smoothing may work on that model Eddie if it's a higher poly model. I like that LST. Is it still around in the UK? 

Thanks for that insight, Toan. I try to keep up with all DCS updates that will affect the 3d models. I didn't see anything on that. I don't see the issue often just mentioned with low poly models.

All, try Toan's fix to see if that corrects the wrinkles and dark spots in the hull. Thanks.

Digital-Combat-Simulator-Black-Shark-Scr

Screenshot-04-11-2024-15-21-49.png

  • Like 2
Posted

The LST's are all gone from the UK now - 1 Aussia copy in Australia and another ex Brit in Brazil.  The rest went to scrap I think.  The embarked force mess decks on those boats were dreadful, horrible bunks, dodgy air conditioning and really crappy mess rec spaces - a long trip could be a nightmare if they were packed.  AND, flat bottoms, so they bounced around - it was like living in a skip. 

Posted

That sounds like the gator I was on. My first ship the USS Spiegel Grove L3D-32. Our racks were no more than 2-3 inches thick and we slept under wool blankets. Always broke down and import.

Now the US Marines had it bad. They had a cot to sleep on. It was just a thick layer of fabric. Just enough to hold them up and they were stacked like bunk beds. 3 beds high. We ate pretty well onboard. New Recruits had to work 90 days in the Galley cleaning dishes, serving food, and gathering supplies for the cooks. They were called Mess Cranks. 1986-1989. I still remember those days. Life was pretty good for me back then. 

  • Like 4
Posted
6 hours ago, Admiral189 said:

HIghmaintenance, CH is my go-to. He can usually catch issues for me. He's a big help. I have all the ships covered except the Durand De La Penne. I don't even see a 3d model of the ship out there anywhere. Thanks for the offer. I appreciate it. If I come across the Durand I will let you know. I will PM you on something I do have. Thanks.

The Italian ships will take time to create. Also, I will not set release time frames. More times than not life gets in the middle of modeling. Some days I don't do any modeling because my mind isn't into it.

I see - good to know he's able to help.  I like that guy.  I understand that these ships will take time to make, and I also understand that you have been dealing with health problems.  So yeah, pace yourself, and don't feel pressured in any way, shape, or form.  

As for Durand De La Penne, I have found a nice 3D model here but it doesn't appear available for sale or download.  I'll email the guy and ask on your behalf if you're interested. 

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