sirrah Posted August 24, 2020 Posted August 24, 2020 Today, coming to a stand still after landing on an airfield, I noticed that the engines were not running in idle rpm (even though my throttle is all the way back). Soon as I let go of the brakes, the aircraft started rolling forward. Increasing the throttle and decreasing back to idle caused the rpm to drop to it's "normal" idle setting. I know I've seen a thread about this matter in the past and I'm pretty sure people there said that this wasn't a bug. Did a forum search, but I can't find that thread anymore (something about ground idle?) Strange thing is, today was the first time I actually encountered this myself. Even though I've done countless landings :huh: So, basically I have three questions: Is this correctly implemented? Why are there different idle settings? (or what's causing this?) What's the correct throttle handling procedure during landing? (do I need to advance and reduce throttle just before or directly after touch down? Or rather after getting to a complete stand still?) System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
razo+r Posted August 24, 2020 Posted August 24, 2020 Once your wheels touched the ground, you need to (a bit is enough) move the throttle and then they should go to ground idle.
sirrah Posted August 24, 2020 Author Posted August 24, 2020 Once your wheels touched the ground, you need to (a bit is enough) move the throttle and then they should go to ground idle. Thanks So, what's causing this? Because I'm pretty sure that I've never had this happen before. I must say I did a bit of an unorthodox landing today (read: looping-landing :pilotfly:) System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Brun Posted August 24, 2020 Posted August 24, 2020 It's the difference between flight idle and ground idle, as you suspected. The reason in the real Hornet (iirc) is to reduce spool-up time from idle while airborne. DCS obviously can't prevent you from moving the throttles to ground idle while in flight, hence the slightly odd behaviour after you've landed. Asus Z690 Hero | 12900K | 64GB G.Skill 6000 | 4090FE | Reverb G2 | VPC MongoosT-50CM2 + TM Grips | Winwing Orion2 Throttle | MFG Crosswind Pedals
Swift. Posted August 24, 2020 Posted August 24, 2020 This has always been a thing, it's because irl there is a 'flight idle' which stops the throttle from travelling all the way back. This stop is removed with weight on wheels. Obviously your home throttle doesn't have a retractable stop, so instead there is a software stop, that means if you go idle before touchdown then the in-game throttle will remain at flight idle and not ground idle. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
sirrah Posted August 24, 2020 Author Posted August 24, 2020 This has always been a thing, it's because irl there is a 'flight idle' which stops the throttle from travelling all the way back. This stop is removed with weight on wheels. Obviously your home throttle doesn't have a retractable stop, so instead there is a software stop, that means if you go idle before touchdown then the in-game throttle will remain at flight idle and not ground idle. Ah didn't know that! Thanks! Usually I'm playing a lot with my throttle to keep correct aoa/glideslope and there's a high probability that usually I'm not in idle when the wheels hit the ground (hence I never experienced this before). Today I was coming in too fast, so I kept it in idle System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Noluck Posted August 24, 2020 Posted August 24, 2020 I was curious of the same thing as I have witnessed that idle 'issue' before. Makes sense now. Thanks --- PC: Windows 10 Pro X64, AMD FX8120 8 Core @ ~4.0GHz, 32GB DDR3-1600, GTX 1080 8Gb, 1 TB EVO 860 SSD | Displays: 3 Dell HD 1920x1080 @ 5520x1080 windowed ||| Hardware : TM Warthog HOTAS Stick+Throttle | 3x TM Cougar MFD's | WW Combat Panel | WW Landing Panel ||| Mods: F/A-18C | F-16 | P51-D | UH-1H | C130-J | NTTR | Persian Gulf | Syria | Channel | Normandy | WWII Assets | Super Carrier | Combined Arms
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