Peter5on Posted April 21, 2021 Posted April 21, 2021 (edited) Press "S" button once, its "cobra" button in SU-27. SU-33 in SU-30 it also enables movable engine nozzles, but flight model is buggy and messy, and have nothing to do with thrust vectoring except for higher AOA. So i would wait for EFM to be finished. SU-27 and SU-33 have incredible flight models, and they bahaves exactly like real ones in post stall/tail slide etc. Edited April 21, 2021 by Peter5on 2
Airbarba Posted April 21, 2021 Posted April 21, 2021 (edited) On 4/19/2021 at 7:52 PM, Airbarba said: My Saved Games folder is on C : drive,DCSOB=OPEN BETA..... But again all other mods are there.... Made fresh install of Open Beta 2.7 and now all is there,great stuff,in Su30M kh- 39M has range cca 15nm(it is max range that you can lock area mode with Shkval) and its working great! KAB500Kr you can drop easy from 21.000 ft,so you are safe from SHORAD. Thx for your effort,keep up! Edited April 21, 2021 by Airbarba 1
-=Grumpy=- Posted April 22, 2021 Posted April 22, 2021 Guys is there any skin template for this mod? 1
freebirddz Posted April 22, 2021 Author Posted April 22, 2021 13 hours ago, mitja_bonca said: I set EFM in entry lua from "false" to "true", btw thrust vectoring is not working. Those end parts of exhaust system are not turning. PS: I figured it out, that Cobra maneuverability has to be turned ON, for using trust vectoring, right? Without it, the plane is pretty slow in turning and doing acrobatics @freebirddz Zoom is not working, I have assign the action. On all other aircrafts works. I have Thrustmaster TWCS throttle controller. Try to remove the Trackir and view thing in input and clean your input profile in Savedgames/config 3 hours ago, -=Grumpy=- said: Guys is there any skin template for this mod? The hole 3D is still WIP, Template will come later, https://drive.google.com/drive/folders/1sHjPr4lDuu8AyNZRxz_4Xo34W4TxYXe1 KEEP IN MIND IT'S NOT THE FINISH WORK 1
Airbarba Posted April 22, 2021 Posted April 22, 2021 8 hours ago, Airbarba said: Made fresh install of Open Beta 2.7 and now all is there,great stuff,in Su30M kh- 39M has range cca 15nm(it is max range that you can lock area mode with Shkval) and its working great! KAB500Kr you can drop easy from 21.000 ft,so you are safe from SHORAD. Thx for your effort,keep up!
freebirddz Posted April 22, 2021 Author Posted April 22, 2021 1 hour ago, Airbarba said: Some action from Liberation 2.5.0 Syria... Where are going with that Payload ? suppose to not on rebels ? 1 hour ago, Airbarba said: Some action from Liberation 2.5.0 Syria... Open Entry.lua of the MOD : Change AA to AG for Su30SM_CFG line : you will have SM ready for Air to Ground
mechanick29 Posted April 22, 2021 Posted April 22, 2021 Is FC3 or Su-33 required to run this mod? If not it isn't working for me, an AI is controlling the plane.
freebirddz Posted April 22, 2021 Author Posted April 22, 2021 (edited) 11 minutes ago, mechanick29 said: Is FC3 or Su-33 required to run this mod? If not it isn't working for me, an AI is controlling the plane. if you set is_FC3=true, yes it's needed to get weapons work specially guided one. if there is no FC3 or Su33 : make sure to have is_FC3=false and Cockpit_MOD='_ASM' (for now ASM is just A-29B Systems appropriate one will follow) Edited April 22, 2021 by freebirddz
Airbarba Posted April 22, 2021 Posted April 22, 2021 (edited) 2 hours ago, freebirddz said: Where are going with that Payload ? suppose to not on rebels ? Open Entry.lua of the MOD : Change AA to AG for Su30SM_CFG line : you will have SM ready for Air to Ground Payload was just to test how it works in Liberation,sure its way too much 2 hours ago, freebirddz said: Where are going with that Payload ? suppose to not on rebels ? Open Entry.lua of the MOD : Change AA to AG for Su30SM_CFG line : you will have SM ready for Air to Ground Well yes I can do that ...I will try,thx for tips Edited April 22, 2021 by Airbarba
Airbarba Posted April 22, 2021 Posted April 22, 2021 So far this Mods based on FC3 can not be multirole for client only AI?
freebirddz Posted April 22, 2021 Author Posted April 22, 2021 5 minutes ago, Airbarba said: So far this Mods based on FC3 can not be multirole for client only AI? Just disable FC3, but making is_FC3=false in Entry.lua and will be able to ply in multi-crew online, but still no synchronization and NO GUIDED WEAPONS. In the future will be : Gunz, Free Fall Bombs and Rockets. 1
hornet1a Posted April 22, 2021 Posted April 22, 2021 1 hour ago, freebirddz said: Some Ship hunting Don't forget to load the L-081 Fantasmagoria pod to use those KH-31 anti-radar missiles! Nice mod by the way!
-=Grumpy=- Posted April 22, 2021 Posted April 22, 2021 10 hours ago, freebirddz said: The hole 3D is still WIP, Template will come later, https://drive.google.com/drive/folders/1sHjPr4lDuu8AyNZRxz_4Xo34W4TxYXe1 KEEP IN MIND IT'S NOT THE FINISH WORK Thanks a lot I'll be doing some skins and have some advanced work when you guys finish the mod. 1
Airbarba Posted April 23, 2021 Posted April 23, 2021 (edited) Any update issues...???? Why is it that Iam immortal when flying Su30MK variants when I am hit by Sa11 or SA10,but when I go to F2 view than not any more and also if I hit the ground...with other mods there is not such problem? Any tips? Thx Edited April 23, 2021 by Airbarba
freebirddz Posted April 23, 2021 Author Posted April 23, 2021 12 hours ago, Airbarba said: Any update issues...???? Why is it that Iam immortal when flying Su30MK variants when I am hit by Sa11 or SA10,but when I go to F2 view than not any more and also if I hit the ground...with other mods there is not such problem? Any tips? Thx Russia High Tech Damage Model is yet implemented coming later ...
Airbarba Posted April 23, 2021 Posted April 23, 2021 16 minutes ago, freebirddz said: Russia High Tech Damage Model is yet implemented coming later ... Ok,thx for info,rgr
Peter5on Posted April 23, 2021 Posted April 23, 2021 13 hours ago, Airbarba said: Any update issues...???? Why is it that Iam immortal when flying Su30MK variants when I am hit by Sa11 or SA10,but when I go to F2 view than not any more and also if I hit the ground...with other mods there is not such problem? Any tips? Thx That's a bug cos only non export versions are made of Stalinium.
Airbarba Posted April 24, 2021 Posted April 24, 2021 (edited) 12 hours ago, Peter5on said: That's a bug cos only non export versions are made of Stalinium. Could be,yeah Regarding AntiRadiation Missiles,so far Kh- 31A and Kh-31P,any chance for Kh- 25MPU? For test made MKA to AG... Kh- 29M is my favorite,been flying Viper a lot and appart from Maverick H,this is great stand off weapon,how does it look regarding KAB 500S?I guess as this is based on FC3 there is no way to put precise GPS coordinates??Is there way to mark or load points from F10 map ?or even use them like TV guided bombs activating them with laser? Uff lots of question Edited April 24, 2021 by Airbarba 1
freebirddz Posted April 24, 2021 Author Posted April 24, 2021 2 hours ago, Airbarba said: Could be,yeah Regarding AntiRadiation Missiles,so far Kh- 31A and Kh-31P,any chance for Kh- 25MPU? For test made MKA to AG... Kh- 29M is my favorite,been flying Viper a lot and appart from Maverick H,this is great stand off weapon,how does it look regarding KAB 500S?I guess as this is based on FC3 there is no way to put precise GPS coordinates??Is there way to mark or load points from F10 map ?or even use them like TV guided bombs activating them with laser? Uff lots of question We tolked this subject 4 or 5 post above, KAB-500S are usable with TV as Fire an forget Bombs, all weapon are restricted to FC3 level any thing you can do in FC3 can be done or will be done if required. We said that Weapon are, Multi-role and weapons are behind SDK Regards. 1
currenthill Posted April 24, 2021 Posted April 24, 2021 Nice mod! What are your plans with the radar pods? _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
freebirddz Posted April 24, 2021 Author Posted April 24, 2021 (edited) 2 hours ago, currenthill said: Nice mod! What are your plans with the radar pods? Come on Guys ! just read the Post before ! NO CAN DO !!! Weapons Cant be done just work with FC3 or Free Fall, No advanced Sensors nor Weapons Edited April 24, 2021 by freebirddz
currenthill Posted April 24, 2021 Posted April 24, 2021 4 minutes ago, freebirddz said: Come on Guys ! just read the Post before ! NO CAN DO !!! Weapons Cant be done just work with FC3 or Free Fall, No advanced Sensors nor Weapons Wow. Take a breather. The fact that you're operating within the limits you mention is the reason I asked why you've added the radar pods. I was just curious. _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
TheNicePig Posted April 25, 2021 Posted April 25, 2021 Does anyone else have problems with the throttle not working? I'm using keyboard throttle right now. Also it seems that the flight controls also doesn't work with keyboard too. Downloaded latest version (the one right out of the link)
Recommended Posts