colubridae Posted November 5, 2020 Share Posted November 5, 2020 Is it possible to drop all dumb bombs with one press. i.e. all at the same time with no ripple spread? if so how, please. :) Link to comment Share on other sites More sharing options...
Ziptie Posted November 6, 2020 Share Posted November 6, 2020 Is it possible to drop all dumb bombs with one press. i.e. all at the same time with no ripple spread? if so how, please. :) Closest you can get would be to selective jettison with armed fuses - it will still release them with slight separation. Cheers, Ziptie i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria Link to comment Share on other sites More sharing options...
GavD Posted November 21, 2020 Share Posted November 21, 2020 Doing this doesn’t make sense, they would interact with each other on ejection .. hence why the delay between release of each munition. What are you trying to achieve here? Link to comment Share on other sites More sharing options...
silverdevil Posted November 21, 2020 Share Posted November 21, 2020 my F18 turned into metallic confetti attempting this. beware. although i am sure it was spectacular from the vantage point of the target. AKA_SilverDevil AKA Forums My YouTube “It is better to keep your mouth closed and let people think you are a fool than to open it and remove all doubt.” — Mark Twain Link to comment Share on other sites More sharing options...
Ziptie Posted November 22, 2020 Share Posted November 22, 2020 my F18 turned into metallic confetti attempting this. beware. although i am sure it was spectacular from the vantage point of the target. :megalol: I've been there as well. Cheers, Ziptie i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria Link to comment Share on other sites More sharing options...
Madone Posted November 22, 2020 Share Posted November 22, 2020 I'm not sure why you would want to do that as the bombs have a chance of colliding on the flight path and considering the target size, you would reduce your chance to hit something, you need minimum separation/interval to ensure that you "bracket" your target. And add to that, 4xmk82 don't equal 1xmk84 Strike Posture Set CAS Center of Excellence Intel Core i5 4690k @4,6Ghz, Gigabyte GTX 970 OC, Gigabyte Z97-X, 16GB G Skill Sniper @2400, Samsung 860/850 EVO , Win 10 64 bits, Dual monitors 27"@144"Opentrack + TM Warthog + Saitek pro flight combat Link to comment Share on other sites More sharing options...
SPAS79 Posted November 23, 2020 Share Posted November 23, 2020 Doing this doesn’t make sense, they would interact with each other on ejection .. hence why the delay between release of each munition. What are you trying to achieve here? I actually had this happening to me in the F18... two bombs released bumped into eachother and exploded midair. It's a shame I didn't save the track. Link to comment Share on other sites More sharing options...
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