press Posted December 18, 2020 Share Posted December 18, 2020 I see that with the last OB update (2.5.6.59398) there is no indication on the HUD for 'Time to waypoint'. Distance to waypoint is still there. 1 Link to comment Share on other sites More sharing options...
HayMak3r Posted December 18, 2020 Share Posted December 18, 2020 Came on to here to look to see if this was posted. My flight including myself all noticed this last night. We no longer have the time to waypoint post yesterday's patch. Intel i7 8700K @ 4.8Ghz, Asus RoG Maximus X Formula, 32GB G.Skill Trident Z 3200, EVGA Geforce 2080 Super, 1TB Samsung Evo 970 M.2, 500GB Samsung Pro 860 SSD. TM Warthog, Saitek Pro Rudder Pedals, Acer 23" x2, Oculus Rift S, FSSB3 Lighting Link to comment Share on other sites More sharing options...
ED Team NineLine Posted December 20, 2020 ED Team Share Posted December 20, 2020 Can you supply a track? There is a known bug after firing HARMs you loose TOT for CCRP, may be related. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Bonzo0181 Posted December 20, 2020 Share Posted December 20, 2020 I came here to report this too. Here's a track. It's just me spawning in and flying for two seconds. No weapons, no activities. F-16 no time-to-STPT.trk [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Bonzo0181 Posted December 23, 2020 Share Posted December 23, 2020 Time to waypoint is still not on the HUD in the new patch. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
HayMak3r Posted December 23, 2020 Share Posted December 23, 2020 Thanks for the track. just came to check on this, as I didn't see it in the patch notes for today. This is a pretty huge deal. We can't accurately predict when we will make it to a given stpt, which makes it hard to make push times when flying. I see it in both SP and MP, so this should be easily reproducible. even without a trk file. Intel i7 8700K @ 4.8Ghz, Asus RoG Maximus X Formula, 32GB G.Skill Trident Z 3200, EVGA Geforce 2080 Super, 1TB Samsung Evo 970 M.2, 500GB Samsung Pro 860 SSD. TM Warthog, Saitek Pro Rudder Pedals, Acer 23" x2, Oculus Rift S, FSSB3 Lighting Link to comment Share on other sites More sharing options...
twillis Posted December 28, 2020 Share Posted December 28, 2020 After the 2.5.6.59625 update I'm no longer seeing the "Time to Go" (TTG) line in the HUD on the Viper? There is a blank line between the slant range and distance/steerpoint lines where the TTG used to be. See the attached screen shot of the HUD taken right after starting "free flight" from the F-16 instant action on the Caucasus map, avionics are in NAV master mode. Flipping through steerpoints with the DED updates the distance/steerpoint info on the HUD and moves the highlighted steerpoint in the HSD MFD page, the TTG line remains blank. The TTG does appear up in A-G master mode with the appropriate weapon set up (e.g., MK-82 with CCRP). Not sure if I'm missing something in setup or what? Thanks, tw "Raven" | 667th Black Knights / 51st VFW Link to comment Share on other sites More sharing options...
danny875 Posted December 28, 2020 Share Posted December 28, 2020 (edited) Yes I have this issue too, like you said if you switch to AG mode CCRP I can see the time but not in NAV mode anymore. Edit: for clarity this is cold and dark start with stores heading alignment showing /10. No other issues with steerpoints. Edited December 28, 2020 by danny875 Alignment Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted December 29, 2020 ED Team Share Posted December 29, 2020 I will ask the team if anything has changed and let you all know. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
danny875 Posted December 29, 2020 Share Posted December 29, 2020 Here is a very short track file for the instant action canyon run mission, I select each steerpoint in turn to show the missing TTG then demonstrate that in CCRP AG mode the SPI/ Steerpoint TTG is present. TTG in Nav and CCRP.trk Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted December 29, 2020 ED Team Share Posted December 29, 2020 thanks, we have reported 1 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
HayMak3r Posted December 30, 2020 Share Posted December 30, 2020 Just checking to make sure that these two items are the same? Intel i7 8700K @ 4.8Ghz, Asus RoG Maximus X Formula, 32GB G.Skill Trident Z 3200, EVGA Geforce 2080 Super, 1TB Samsung Evo 970 M.2, 500GB Samsung Pro 860 SSD. TM Warthog, Saitek Pro Rudder Pedals, Acer 23" x2, Oculus Rift S, FSSB3 Lighting Link to comment Share on other sites More sharing options...
danny875 Posted December 30, 2020 Share Posted December 30, 2020 Yep, I think so. Time to target still works in CCRP mode. it’s what I use until it’s released. Link to comment Share on other sites More sharing options...
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