borchi_2b Posted September 24, 2008 Author Posted September 24, 2008 so p.i.m.p. my eagle :book::weight_lift_2::gun_smilie::robot: :punk: no, i allways thought that the ladder was a stupied animation. i have to talk to somebody, how to make the static model of the eagle, have an idea for it, so there might be the ladder again, but i count more on steps http://www.polychop-sims.com
rattler Posted September 25, 2008 Posted September 25, 2008 so p.i.m.p. my eagle :book::weight_lift_2::gun_smilie::robot: :punk: no, i allways thought that the ladder was a stupied animation. i have to talk to somebody, how to make the static model of the eagle, have an idea for it, so there might be the ladder again, but i count more on steps Steps is good,like that idea!!!See it was worth while bringing the steps up. Now we may get a ladder. COOL!!
mikoyan Posted September 25, 2008 Posted September 25, 2008 great work man!, one small request.... add some vapor effects on this baby, if you have some spare time. that way it will superock!
stealthtemplates Posted September 25, 2008 Posted September 25, 2008 Very nice work :) Cant wait to see the skins applied to it
borchi_2b Posted September 25, 2008 Author Posted September 25, 2008 hi, we talked about the vapours allready, but right now we have not made any decisions at all. i also thought about new burners, night and day, but that would illiminate all the other burners in lockon, do to the hardcode, but this is not decided yet either, so guys, just post ideas, might give us a good input. we discuss alot of ideas, and sort out, so when you guys have idea, it might be or not be, that you see such a thing with the new model, but you can be sure, that we have very good reasons why we make your choices http://www.polychop-sims.com
OldCrow Posted September 25, 2008 Posted September 25, 2008 Hey, just wants to show my support, i've been keeping an eye on this project for a while, and I must say, very nice model! And it will look even nicer with skins! Just an idea, have you guys thought about adding animated nav lights? The ada guys did it, and the plane just comes so much more to life! Only prob is u cant see it on your own aircraft, only on the other players, but still its a nice effect. Oh, btw, if u figure out how to have animated nav lights, I would apprechiate if you could tell me the secret:D keep t up!:thumbup: [sIGPIC]http://www.virtualredarrows.com/member_sigs/vra2012_crow.png[/sIGPIC]
FullerGer Posted October 14, 2008 Posted October 14, 2008 Are there any News about the F-15 ? [sIGPIC][/sIGPIC]
Shaman Posted October 20, 2008 Posted October 20, 2008 I'd like to see some new wireframe shots too :P Call it 3D-model p0rn :P 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
borchi_2b Posted October 20, 2008 Author Posted October 20, 2008 hi updates i had the bird integrated into lomac once so far for a test, but do to the simmod forum crash everything was slowed down, cause we had no ability to coordinate our team. i guess there will be some screenshots after everything is agreed by the team 2 http://www.polychop-sims.com
Shaman Posted October 20, 2008 Posted October 20, 2008 Borchi, I have a question. You still aim to release F-15 model with all the features of the stock model plus more, right? I don't want any of the damage model missing :) Please also test all the LOD-models, so the aircraft is visible at all normal visibility ranges, and that many aircrafts far in our field of view do not slow the game performance too much. 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
SuperKungFu Posted October 20, 2008 Posted October 20, 2008 We are going to do the same with thing with the Sim-mod A-10, release it as one full package. Damage model is a must-have. [sIGPIC][/sIGPIC]
hitman Posted October 20, 2008 Posted October 20, 2008 How far along is the damage model? I know its a dumb question, but reading past makes it look like the damage model was complete, - the skinning. And umm...let me guess--this is project: firefly, right?
rattler Posted October 20, 2008 Posted October 20, 2008 Hope you fix the night cockpit color. That brownish color got to go. Looking forward to this new bird. My favorite. Thanks for making her.cheers
borchi_2b Posted October 20, 2008 Author Posted October 20, 2008 well, the damage model still needs to be done, but right now we have to talk about the model itself, sorry for delay, but such things happen. to the cockpit light, well, we will see what we can do. to the lod model, yes that is allready one thing we did with the a-10 and sure it will be done with the f-15 too. and at last, no it is not project firefly, this is the project albino, what pilots call the f-15c http://www.polychop-sims.com
SuperKungFu Posted October 20, 2008 Posted October 20, 2008 How far along is the damage model? I know its a dumb question, but reading past makes it look like the damage model was complete, - the skinning. And umm...let me guess--this is project: firefly, right? No this project is far from done. btw its not firefly. That has also been put on hold since sim-mod site went down...etc. The F-15 model is still in it initial modeling stage, after that, it would go through extensive beta testing, then unwrap and damage model which times also the same time as modeling. Then skinning which takes a while. [sIGPIC][/sIGPIC]
hitman Posted November 19, 2008 Posted November 19, 2008 Ok...just saw the pics of the F-15 and HOLY CRAP! :shocking:
borchi_2b Posted November 22, 2008 Author Posted November 22, 2008 thanks :smilewink: http://www.polychop-sims.com
borchi_2b Posted November 22, 2008 Author Posted November 22, 2008 check out http://www.simmoders.com http://www.polychop-sims.com
Francous Posted November 22, 2008 Posted November 22, 2008 (edited) Great work ;) Edited November 22, 2008 by Francous
borchi_2b Posted December 20, 2008 Author Posted December 20, 2008 i guess this threat can be closed, cause right now we wrok on the bird and as far i guess new update will be in jan09. depends on the workflow and the trouble shooting we face. maybe, if SKf supports my decision, we close this threat, so that we open a new one when we are close to the finish line. this will be a big surprise for everybody. what do you think SKf? everybody knows where to find urgent update needs. http://www.polychop-sims.com
SuperKungFu Posted December 20, 2008 Posted December 20, 2008 I'm afraid if we close this thread, it will prompt other people to post new thread asking about the update and that will take up more room on this forum. So I don't think there's any need to close this thread, let it just be buried until we create a new one. Any questions about the eagle everyone could ask on the simmod forum. Plus for it to be closed it has to violate some rules, so unless I start cussing or something lol, I don't think its going to happen. But since you are the creator of this thread, i think you can ask a mod and upon the user's request you can close it. [sIGPIC][/sIGPIC]
borchi_2b Posted December 20, 2008 Author Posted December 20, 2008 (edited) well then lets just leave it the way it is Edited December 25, 2008 by borchi_2b http://www.polychop-sims.com
borchi_2b Posted December 25, 2008 Author Posted December 25, 2008 ok update for the community, the eagle has been integrated the first time into lockon. it looks awesome. i am producing the animations now and next, after that fits, we will start on the skinning. greetings boom boom 1 http://www.polychop-sims.com
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