Jump to content

Recommended Posts

Posted

Hello all,

 

I have read countless threads about the lift curve slope being wrong, the pitch onset being too low, G limits being wrong, etc etc etc.  To me the real issue with the Viper is that the seat was inclined 30 deg to increase G tolerance.  This should reduce the pilot impact to 86.6% of the plane G, e.g. a 9G plane turn should only be a 7.8G pilot blackout effect.  Implementing this along with the previously discussed G tolerance in upright (I assume) seats of holding 9G for 15+sec should go a long way to helping the Viper pilots fly the Viper the way it was meant to be fought.

 

From a programing point of view, I don't know how/where the pilot G effects are determined so I don't know how difficult it would be to implement this.  I just know I never seem to get tunnel vision in the Hornet at 7.5G and I am looking through a pinhole in 5sec in the Viper at 8.5G.  I know there is the G warmup but in the name of realism the seat effects should be modeled if at all possible.

 

If any devs could shed light on why/how this is/should be/can be/can't be modeled I would appreciate it.

  • Like 3
Posted

G problems is a known issue and we will just to hope it gets fixed in the future. ED did do a fix on it a while ago where they improved the pilots g tolerance, but I'm unsure if it is at an realistic level or not currently.

Posted
On 1/21/2021 at 4:44 PM, SpaceMonkey037 said:

G problems is a known issue and we will just to hope it gets fixed in the future. ED did do a fix on it a while ago where they improved the pilots g tolerance, but I'm unsure if it is at an realistic level or not currently.

 

It's nowhere near.

  • Like 1
  • 4 months later...
Posted

Just going to bump this.  When the FM is updated and the Viper loses speed more slowly it will be much more noticeable that the reclined seat is not increasing the G-tolerance of the F-16 pilot relative to other 9G jets with more upright seats.

  • Like 2
Posted (edited)
On 1/21/2021 at 4:44 PM, SpaceMonkey037 said:

G problems is a known issue and we will just to hope it gets fixed in the future. ED did do a fix on it a while ago where they improved the pilots g tolerance, but I'm unsure if it is at an realistic level or not currently.

This dude would have been brain dead after 3 seconds if DCS G-modeling is correct.

 

 

Edited by WHOGX5
  • Like 2

-Col. Russ Everts opinion on surface-to-air missiles: "It makes you feel a little better if it's coming for one of your buddies. However, if it's coming for you, it doesn't make you feel too good, but it does rearrange your priorities."

 

DCS Wishlist:

MC-130E Combat Talon   |   F/A-18F Lot 26   |   HH-60G Pave Hawk   |   E-2 Hawkeye/C-2 Greyhound   |   EA-6A/B Prowler   |   J-35F2/J Draken   |   RA-5C Vigilante

Posted

I also think that the cockpit view in DCS is sitting way to far to the back.

 

Iirc they said it was due to the inclined seat, but anyone who sat in a RL Viper cockpit knows your view *should* be much closer forward. 

 

The ICP for example is roughly 30-40 cm from your head. In DCS it feels like 2 whole meters.

 

 

         Planes:                                      Choppers:                                       Maps:

  • Flaming Cliffs 3                      Black Shark 2                                 Syria
  • A-10C Tank killer 2                Black Shark 3                                 Persian Gulf
  • F/A18C Hornet                       AH-64 Apache                               Mariana's
  • F-16C Viper                                                                                    Afghanistan
  • F-15E Strike Eagle                                                                         Kola Peninsula
  • Mirage 2000C
  • AJS-37 Viggen
  • JF-17 Thunder
  • F-14 Tomcat
  • F-4E Phantom
Posted
On 6/26/2021 at 10:23 AM, Falconeer said:

I also think that the cockpit view in DCS is sitting way to far to the back.

 

Iirc they said it was due to the inclined seat, but anyone who sat in a RL Viper cockpit knows your view *should* be much closer forward. 

 

The ICP for example is roughly 30-40 cm from your head. In DCS it feels like 2 whole meters.

 

 

That is not the impression I have in VR.  I feel like the ICP is in my face.

  • Like 2
Posted

im not on VR, just Track IR

         Planes:                                      Choppers:                                       Maps:

  • Flaming Cliffs 3                      Black Shark 2                                 Syria
  • A-10C Tank killer 2                Black Shark 3                                 Persian Gulf
  • F/A18C Hornet                       AH-64 Apache                               Mariana's
  • F-16C Viper                                                                                    Afghanistan
  • F-15E Strike Eagle                                                                         Kola Peninsula
  • Mirage 2000C
  • AJS-37 Viggen
  • JF-17 Thunder
  • F-14 Tomcat
  • F-4E Phantom
Posted

I wonder what settings I have differently.  I'll have another look to try and give a relative arm length distance measurement (elbow, forearm, etc) 

  • 3 weeks later...
Posted

We've been asking for increased G-tolerance since the F-16 went into EA... 

 

Hopefully it won't take them another year to address this along with the long requested revisiting of the FM. 

  • Like 4
Posted
15 hours ago, Hummingbird said:

We've been asking for increased G-tolerance since the F-16 went into EA... 

 

Hopefully it won't take them another year to address this along with the long requested revisiting of the FM. 

Well, based on ED's speed, that's probably how long it will take. 

  • Like 1
Posted

Any chance @BIGNEWY can chime in, since I have seen them reply in other threads?  What can be done to model the increased G Tolerance that should come from the reclined seat?

On 6/30/2021 at 3:31 PM, Cupra said:

Same in VR… sitting in my pit all is right there. In DCS all is far away. Also MFD. ways to far away and letters ways too small to be readable. 
 

But it is WIP.. let’s see how it looks at the end in a few years.

Last time I hopped in the Viper the UFC was one VR Shaka away (roughly elbow distance).  I looked down and I am not at the beck of the seat (the seat part, not the backrest).

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...