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Posted

Read between lines. XD.

 

I think a lot of work have been made in coop stability from ED. I wish the number of multiplayers with good pings-frames-fun could increase compared to FC.

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Posted

I think this is an important question.

 

How much players can play in a coop mission/campaign?

 

It should at least up to 30 players.

 

I think 30 is a realistic number. We are sometimes flying Gorilla flights and are limited by the Falcon4AF MP code to maximum of 24+Host. We need sometimes more than 28 seats...but like I said, there can only be 24+host.

 

So the code should be able to handle at minimum 30 Player on a dedicated Server.

 

Please dear Beta-testers or Wags....tell us what you think/know(or better what you have tested):)

Posted (edited)

30?...why on earth would you be flying a co-op mission with 30 KA50's in the mission???

 

This isnt a full theatre dynamic campain setting; you're looking at missions / campains hand designed by people, and I would be VERY suprised to see anything beyond 8 ?

 

the Engine should be cabable of having as many as you like (like LOMAC currently is), with bandwidth from the server and the mission design beeing the limiting factors, but I cannot see why you would want as much as 30?

 

Id've though 2 / 4 / 8 would be the most pupular for Vs AI co-ops.

 

I think human Force on Force in KA50's is a bit silly..these are not fighters..

 

Just my opinon of course, feel free to persuade me otherwise!

Edited by nemises
Posted (edited)
30?...why on earth would you be flying a co-op mission with 30 KA50's in the mission???

 

Mmmhh..30 KA50's are maybe too much. But with mixed Aircraft types(later with community Addons and official Modules) it is realistic.

 

DCS: Black Shark testing is in progress now, so it's early to talk about number of players handled in MP game.

 

Thx for answer, even if it does not really the answers the question:P

Edited by Duke49th
Posted
30?...why on earth would you be flying a co-op mission with 30 KA50's in the mission???

 

Are you stupid??? ;) (just kidding)

Of course for "Capture the flag"!!! (WTF???)

Posted

the last I herd is that, There are not going to be severs hosting the games. So that means that a small group with the guy that has the best PC and connection will host a session mission. I would think along the lines of max 8 players. That will acomadate 4 AH-64s with a pilot and CP. What more can you ask for.

I dont think that dcs is desining this game for the use that you want mabe go back to BF2 and enjoy. :D

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Posted

I think I read in a readme/Faq somewhere that it will not ship with a dedicated server but that it would be planned in a seperate download later on.

--Maulkin

 

 

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Posted
the last I herd is that, There are not going to be severs hosting the games. So that means that a small group with the guy that has the best PC and connection will host a session mission. I would think along the lines of max 8 players. That will acomadate 4 AH-64s with a pilot and CP. What more can you ask for.

I dont think that dcs is desining this game for the use that you want mabe go back to BF2 and enjoy. :D

 

Nah...you can bring a PC to a colocation. Then you have a dedicated Server with 100Mbit up/down. (Price starts from 27,99€...not too much!)

 

Where is the Problem?

 

Our Falcon Squad have 66 acitve Pilots today. And we sometimes flew with the Freebirds...another 15-20 Pilots.

 

You now understand why it can be relevant to have the option to host up to 30 player and more? :smilewink:

Posted (edited)
Nah...you can bring a PC to a colocation. Then you have a dedicated Server with 100Mbit up/down. (Price starts from 27,99€...not too much!)

 

Where is the Problem?

 

Our Falcon Squad have 66 acitve Pilots today. And we sometimes flew with the Freebirds...another 15-20 Pilots.

 

You now understand why it can be relevant to have the option to host up to 30 player and more? :smilewink:

 

 

another thing...

this game will probably rule the helicopter genre for some time...

i just want to know that in 5 years, i can play 15 versus 15 aircraft...or 30 players in a coop mission, like what lomac is offering now

i think i have seen 50 planes at one time..its not like people are doing CTF in lomac...let alone the ED/TFC/DCS map being extremely huge compared to the bf2 genre...takes alot of time to fly to a location where as it takes 20 seconds to go from one end of the map to the other in bf2...

 

kinda sux that there will be immediate dedicated server...i smell vlan's in the near future..

Edited by hannibal

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Posted (edited)
In 5 years, DCS should have a new engine, and any limitiaions of the present engine will be irrelevant...

 

In 5 years, everybody should have an eight or sixteen core CPU, 16Gb and more Ram and a Broadband connection with enough capacity:music_whistling::P

 

edit: And hopefully a big community with many many Online Sqaudrons :)

Edited by Duke49th
Posted
30?...why on earth would you be flying a co-op mission with 30 KA50's in the mission???

 

...

 

Id've though 2 / 4 / 8 would be the most pupular for Vs AI co-ops

 

Think about the squadrons for e.g. mine, we are a real little squad, but we are 12 member now, so we would get a problem with 2 / 4 / 8 players in online mode of DCS

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Posted

hmm..well, I still doubt there will be a hard limit in the engine itself.

 

Note many of the FC servers on hyperlobby have player limits of 99 ..

Since BS will essentially be the same engine as FC (TFCSE), I'd say it is safe to assume that the same limit (or lack of) will apply?

 

...but, will anyone actually be building missions for 30 people?...

 

It's not like in FC where you can just spawn in a fighter and play airquake ... these are low and slow helicopters...

 

Still, I'd say, if you want to do a big 30 man screenshot / display flight, you'll probably be fine, as long as you can supply the bandwidth required (128k X 30 up and down).

 

All this is based of TFCSE as per lomac:fc of course, for all I know ED might implement a hard limit on multiplayer connections in TFCSE for BS (heh..sorry was trying to see how many acronyms i could fiit in)

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