Frag Posted April 2, 2021 Posted April 2, 2021 Hi guys, I am wondering since I could have missed it. Was there any announcements made by ED to update the look/feel/animations of the infantry at some point soon? I think you will agree with me that the infantry selections and animations are extremely limited for a 2021 sim. With the Apache coming, which is well known to control enemy infantry on the ground in all the middle east conflicts, it would be a good time for ED to give nicer animations in our FLIR display. Would also LOVE to see some civilians units, which could be used largely in missions design for all the choppers that will show up in the next few months (apache, hind, OH-58...) What is your take on this? 3
pimp Posted April 2, 2021 Posted April 2, 2021 Yes, NL already mentioned the Infantry will be getting an update. It was recently brought to my attention that the Georgian soldier has a really good model and animation. I started using that model instead of the USA soldier model. Check it out. 1 i9 14900k @5.6GHz NZXT Kraken |Asus ROG Strix Z790 A-Gaming | Samsung NVMe m.2 990 Pro 2TB | 64GB DDR5 6400MHz EVGA RTX 3090 FTW3 Ultra | PiMAX CRYSTAL LIGHT | HOTAS Warthog | Saitek Flight Pedals
Silver_Dragon Posted April 2, 2021 Posted April 2, 2021 The WW2 soldiers has better animation. And waiting if ED use Motion Capture technology to improve the infantry, as has maked the carrier deck crew. 1 1 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
dooom Posted April 2, 2021 Posted April 2, 2021 civilians have always been missing - I'd love to have an ME unit that I can attach triggers too. There is a nuance to CAS around confirming hostiles and minimizing collateral that is missing. I want to punish cowboy trigger itch in my missions if i can. give us some animations where they can accrue hints toward hostility... burying IED animation, uncovering an AK animation, give us reasons to have real conversations between our gunners/pilots. 3 ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
Frag Posted April 3, 2021 Author Posted April 3, 2021 9 hours ago, dooom said: civilians have always been missing - I'd love to have an ME unit that I can attach triggers too. There is a nuance to CAS around confirming hostiles and minimizing collateral that is missing. I want to punish cowboy trigger itch in my missions if i can. give us some animations where they can accrue hints toward hostility... burying IED animation, uncovering an AK animation, give us reasons to have real conversations between our gunners/pilots. Exactly! 1
Aarnoman Posted April 3, 2021 Posted April 3, 2021 10 hours ago, dooom said: civilians have always been missing - I'd love to have an ME unit that I can attach triggers too. There is a nuance to CAS around confirming hostiles and minimizing collateral that is missing. I want to punish cowboy trigger itch in my missions if i can. give us some animations where they can accrue hints toward hostility... burying IED animation, uncovering an AK animation, give us reasons to have real conversations between our gunners/pilots. So much this. Would also be nice for infantry to be managable as squads as opposed to a bunch single vehicles in a group that pretend to be human not cars. 3
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